Microsoft-3D-Movie-Maker/BREN/INC/POOL.H

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2022-05-04 01:31:19 +02:00
/*
* Copyright (c) 1993-1995 by Argonaut Technologies Limited. All rights reserved.
*
* $Id: pool.h 1.7 1995/02/22 21:37:18 sam Exp $
* $Locker: $
*
* Fixed size block pools
*/
#ifndef _POOL_H_
#define _POOL_H_
#ifdef __cplusplus
extern "C" {
#endif
#define BR_POOL_DEBUG 0
#define BR_POOL_ALIGN 7
typedef struct br_pool_block {
struct br_pool_block *next;
} br_pool_block;
typedef struct br_pool {
br_pool_block *free;
br_uint_32 block_size;
br_uint_32 chunk_size;
int mem_type;
#if BR_POOL_DEBUG
br_uint_32 max_count;
br_uint_32 count;
#endif
} br_pool;
/*
* Speedup macros
*/
#if 0
#if !POOL_DEBUG
br_pool_block *__bp; /* Hmm, this global is not optimizer friendly */
#define BrPoolAllocate(pool)\
(void *)(((pool)->free?0:BrPoolAddChunk(pool)),\
(__bp = (pool)->free),\
((pool)->free = __bp->next,__bp))
#define BrPoolFree(pool,bp)\
((bp)->next = (pool)->free,(pool)->free = (bp))
#endif
#endif
#ifdef __cplusplus
};
#endif
#endif