Microsoft-3D-Movie-Maker/BREN/STDMEM.C

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2022-05-04 01:31:19 +02:00
/*
* Copyright (c) 1993 Argonaut Software Ltd. All rights reserved.
*
* $Id: stdmem.c 1.3 1994/11/07 01:39:20 sam Exp $
* $Locker: $
*
* Default memory handler that uses malloc()/free() from C library
*/
#include <Windows.h>
#include <stddef.h>
#include <stdlib.h>
#include <stdio.h>
#include "brender.h"
#ifdef DEBUG
static long _cb = 0; // Total memory allocated by BRender
#endif
/*
* Glue functions for malloc()/free()
*/
static void * BR_CALLBACK BrStdlibAllocate(br_size_t size, br_uint_8 type)
{
void *m;
long cbAlloc = size;
#ifdef DEBUG
cbAlloc += sizeof(long);
#endif //DEBUG
m = (void *)GlobalAlloc(GMEM_FIXED, cbAlloc);
if(m == NULL)
return NULL;
#ifdef DEBUG
*(long *)m = size;
_cb += size;
m = (char *)m + sizeof(long);
#endif
return m;
}
static void BR_CALLBACK BrStdlibFree(void *mem)
{
#ifdef DEBUG
void *pmemReal = (char *)mem - sizeof(long);
long size = *(long *)pmemReal;
_cb -= size;
mem = pmemReal;
#endif //DEBUG
GlobalFree((HGLOBAL)mem);
}
static br_size_t BR_CALLBACK BrStdlibInquire(br_uint_8 type)
{
return 0;
}
/*
* Allocator structure
*/
br_allocator BrStdlibAllocator = {
"malloc",
BrStdlibAllocate,
BrStdlibFree,
BrStdlibInquire,
};
/*
* Override global variable s.t. this is the default allocator
*/
br_allocator *_BrDefaultAllocator = &BrStdlibAllocator;