Microsoft-3D-Movie-Maker/INC/PROJMAIN.H

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2022-05-04 01:31:19 +02:00
/* Copyright (c) Microsoft Corporation.
Licensed under the MIT License. */
//////////////////////////////////////////////
// defines for projmain
//////////////////////////////////////////////
#ifndef PROJMAIN_H
#define PROJMAIN_H
// the following are the file names of the project movies loaded into the workspace
// localize at will...
#define PROJECT1_MOVIENAME "DIALOGUE.3mm"
#define PROJECT2_MOVIENAME "JOG.3mm"
#define PROJECT3_MOVIENAME "SURPRISE.3mm"
#define PROJECT4_MOVIENAME "MUMMY.3mm"
#define PROJECT5_MOVIENAME "BONGO.3mm"
#define PROJECT6_MOVIENAME "BRIDGE.3mm"
// gadget objects
#define kidGadgetPersistent 0x00003030
#define kidGadgetParent 0x00003031
#define kidGadgetBody 0x00003032
#define kidGadgetPlay 0x00003033
#define kidGadgetVolume 0x00003034
#define kidGadgetVoice 0x00003035
#define kidGadgetCancel 0x00003036
#define kidGadgetSelectorUp 0x00003037
#define kidGadgetSelectorNum 0x00003038
#define kidGadgetSelectorDown 0x00003039
#define kidGadgetAvi 0x0000303A
#define kidGadgetWord 0x0000303B
#define kidGadgetLockerFill 0x0000303C
#define kidGadgetHow 0x0000303D
#define kidGadgetWhy 0x0000303E
#define kidGadgetLockerPict 0x0000303F
#define kidGadgetAviFrame 0x00003040
#define kidGadgetVolumeThumb 0x00003041
#define kidGadgetAlertGlass 0x00003042
#define kidGadgetVolumePath 0x00003043
#define kidGadgetTextBox 0x00003044
#define kidGadgetStartUp 0x00003046 //3045 is used in helpbook.h
#define kidGadgetStartOk 0x00003047
// Instruction Ids
#define EndTable 0 // not an instruction, just a marker
#define InitState 1
#define MatchGoto 2
#define MatchDescGoto 3
#define MatchChildrenGoto 4
#define MatchAllGoto 5
#define IgnoreMatch 6
#define IgnoreChildren 7
#define IgnoreAll 8
#define BoolCondGoto 9
#define StateCondGoto 10
#define SpecialInstr 11
#define WaitEvent 12
#define JumpToState 13
#define EndState 14
#define MatchParentGoto 15
#define IgnoreParentMatch 16
// Special Instruction Ids
#define QuitMM 1
#define QuitHelp 2
#define QuitGadgetHelp 3
#define SetHelpAlarm 4
#define ProjectsRoom 5
#define ResetTipDelay 6
#define ClearStudio 7
#define LoadProjectMovie 8
#define OpenDoorCovers 9
#define SetSceneAndFrame 10
#define SetBlinkingGadget 11
#define OpenAllDoors 12
#define ChangeToNextMovie 13
#define SimulateClick 14
#define SetBrowserItem 15
#define SetNextProject 16
// Parent States
#define ParState2 0
#define ParState3 1
#define ParState4 2
#define ParState5 3
#define NotRel 0
#define NoHelpHere 0
#define PrevState -1
// Definitions of controls(parent object and table objects)
#define kidSequenceParent 0x00030000
// logo wizard
#define kidLogoWizard 0x00030001
// how to scenes
#define kidHowToScenes01 0x00030002
#define kidHowToScenes02 0x00030003
#define kidHowToScenes03 0x00030004
#define kidHowToScenes04 0x00030005
#define kidHowToScenes05 0x00030006
#define kidHowToScenes06 0x00030007
#define kidHowToScenes07 0x00030008
#define kidHowToScenes08 0x00030009
#define kidHowToScenes09 0x0003000A
#define kidHowToScenes10 0x0003000B
#define kidHowToScenes11 0x0003000C
#define kidHowToScenes12 0x0003000D
#define kidHowToScenes13 0x0003000E
#define kidHowToScenes14 0x0003000F
#define kidHowToScenes15 0x00030010
// how to sounds
#define kidHowToSounds01 0x00030020
#define kidHowToSounds02 0x00030021
#define kidHowToSounds03 0x00030022
#define kidHowToSounds04 0x00030023
#define kidHowToSounds05 0x00030024
#define kidHowToSounds06 0x00030025
#define kidHowToSounds07 0x00030026
#define kidHowToSounds08 0x00030027
#define kidHowToSounds09 0x00030028
#define kidHowToSounds10 0x00030029
#define kidHowToSounds11 0x0003002A
#define kidHowToSounds12 0x0003002B
// how to words
#define kidHowToWords01 0x00030040
#define kidHowToWords02 0x00030041
#define kidHowToWords03 0x00030042
#define kidHowToWords04 0x00030043
#define kidHowToWords05 0x00030044
#define kidHowToWords06 0x00030045
#define kidHowToWords07 0x00030046
#define kidHowToWords08 0x00030047
#define kidHowToWords09 0x00030048
#define kidHowToWords10 0x00030049
#define kidHowToWords11 0x0003004A
#define kidHowToWords12 0x0003004B
#define kidHowToWords13 0x0003004C
#define kidHowToWords14 0x0003004D
#define kidHowToWords15 0x0003004E
// how to actors
#define kidHowToActors01 0x00030060
#define kidHowToActors02 0x00030061
#define kidHowToActors03 0x00030062
#define kidHowToActors04 0x00030063
#define kidHowToActors05 0x00030064
#define kidHowToActors06 0x00030065
#define kidHowToActors07 0x00030066
#define kidHowToActors08 0x00030067
#define kidHowToActors09 0x00030068
#define kidHowToActors10 0x00030069
#define kidHowToActors11 0x0003006A
#define kidHowToActors12 0x0003006B
#define kidHowToActors13 0x0003006C
#define kidHowToActors14 0x0003006D
#define kidHowToActors15 0x0003006E
#define kidHowToActors16 0x0003006F
#define kidHowToActors17 0x00030070
#define kidHowToActors18 0x00030071
#define kidHowToActors19 0x00030072
#define kidHowToActors20 0x00030073
#define kidHowToActors21 0x00030074
#define kidHowToActors22 0x00030075
#define kidHowToActors23 0x00030076
#define kidHowToActors24 0x00030077
#define kidHowToActors25 0x00030078
#define kidHowToActors26 0x00030079
#define kidHowToActors27 0x0003007A
#define kidHowToActors28 0x0003007B
// Project 1
#define kid1Project01 0x00030100
#define kid1Project02 0x00030101
#define kid1Project03 0x00030102
#define kid1Project04 0x00030103
#define kid1Project05 0x00030104
#define kid1Project06 0x00030105
#define kid1Project07 0x00030106
// Project 2
#define kid2Project01 0x00030200
#define kid2Project02 0x00030201
#define kid2Project03 0x00030202
#define kid2Project04 0x00030203
#define kid2Project05 0x00030204
#define kid2Project06 0x00030205
#define kid2Project07 0x00030206
// Project 3
#define kid3Project01 0x00030300
#define kid3Project02 0x00030301
#define kid3Project03 0x00030302
#define kid3Project04 0x00030303
#define kid3Project05 0x00030304
// Project 4
#define kid4Project01 0x00030400
#define kid4Project02 0x00030401
#define kid4Project03 0x00030402
#define kid4Project04 0x00030403
#define kid4Project05 0x00030404
// Project 5
#define kid5Project01 0x00030500
#define kid5Project02 0x00030501
#define kid5Project03 0x00030502
#define kid5Project04 0x00030503
#define kid5Project05 0x00030504
#define kid5Project06 0x00030505
#define kid5Project07 0x00030506
#define kid5Project08 0x00030507
#define kid5Project09 0x00030508
#define kid5Project10 0x00030509
// Project 6
#define kid6Project01 0x00030510
#define kid6Project02 0x00030511
#define kid6Project03 0x00030512
#define kid6Project04 0x00030513
#define kid6Project05 0x00030514
#define kid6Project06 0x00030515
// basics
#define kidBasics01 0x00030520
#define kidBasics02 0x00030521
#define kidBasics03 0x00030522
#define kidBasics04 0x00030523
#define kidBasics05 0x00030524
#define kidBasics06 0x00030525
#define kidBasics07 0x00030526
#define kidBasics08 0x00030527
#define kidBasics09 0x00030528
// guidehelp
#define kidGuideHelp 0x000305A0
// script for playing help sounds
#define sclHelpSoundClass 999
#define ksclBldgSound 998
#define kidPlayHelpSounds 0x000305F0
#define kidPlayProjectSounds 0x000305F1
#define kidPlayLogoSounds 0x000305F2
#define kidPlayGuideSounds 0x000305F3
#define kidPlayToolTipSounds 0x000305F4
////////////////////////////// control ids
//#define kgobOkButton 0x00030100
#define kgobLogoWizard 0x00030600
#define kgobHowtoSequence 0x00030601
#define kgobHowToSequenceHot 0x00030602
#define kgobProject 0x00030603
#define kgobProjectHot 0x00030604
#define kgobGuideHelp 0x00030605
#define kgobGuideHelpHot 0x00030606
#define kgobGadgetText 0x00030607
/////////////////////////Filtering defines
// for projmain
#define kFltrMouse 1
#define kFltrClicked 2
#define kFltrKey 4
#define kFltrBrwOk 8
#define kFltrBrwCancel 16
#define kFltrBrwSelect 32
#define kFltrEslOk 64
#define kFltrEslCancel 128
#define kFltrEslClosing 256
#define kFltrActorIn 512
#define kFltrActorOut 1024
#define kFltrActorClicked 2048
#define kFltrScnSortOk 4096
#define kFltrScnSortCancel 8192
#define kFltrAlarmOff 16384
#define kFltrMoviePlaying 32768
#define kFltrTBoxClicked 65536
#define kFltrBrwVisible 131072
#define kFltrEslVisible 262144
#define kFltrScnSortVisible 524288
#define kFltrGadgetAviStop 1048576
#define kFltrScnSortSelect 2097152
#define kFltrActorClickedDown 4194304
#define kFltrMovieLoaded 8388608
#define kFltrModalClosed 16777216
#define kFltrSceneLoaded 33554432
#define kFltrPortfolioResult 67108864
#define kFltrMouseBoth 3
// message id
#define cidParse 100100
#define cidHelpAlarmOff 100101
#define cidGadgetAviStop 100102
// string id's for movies
#define stidMovie1 701
#define stidMovie2 702
#define stidMovie3 703
#define stidMovie4 704
#define stidMovie5 705
#define stidMovie6 706
// position of gadget controls
#define kxpGdPlay 443
#define kypGdPlay 269
#define kxpregGdPlay 24
#define kypregGdPlay 34
#define kxpGdHow 443
#define kypGdHow 300
#define kxpregGdHow 24
#define kypregGdHow 0
#define kxpGdSelUp 419
#define kypGdSelUp 131
#define kxpregGdSelUp 0
#define kypregGdSelUp 0
#define kxpGdSelDn 419
#define kypGdSelDn 175
#define kxpregGdSelDn 0
#define kypregGdSelDn 0
#define kxpGdMovieNum 420
#define kypGdMovieNum 155
#define kxpregGdMovieNum 0
#define kypregGdMovieNum 0
#define kxpGdMelVoice 273
#define kypGdMelVoice 424
#define kxpregGdMelVoice 23
#define kypregGdMelVoice 43
#define kxpGdWhy 322
#define kypGdWhy 424
#define kxpregGdWhy 23
#define kypregGdWhy 43
#define kxpGdClose 371
#define kypGdClose 424
#define kxpregGdClose 23
#define kypregGdClose 43
#define kxpGadgetSlider 210
#define kypGadgetSlider 234
#define kdxpGadgetSlider 11
#define kdypGadgetSlider 91
#define kdypGadgetSliderTotal 98
// locker fill stuff
#define kLockerFillLeft 247
#define kLockerFillTop 229
#define kLockerFillRight 397
#define kLockerFillBottom 371
// text box stuff
#define kTextBoxFillLeft 5
#define kTextBoxFillTop 3
#define kTextBoxFillRight 167
#define kTextBoxFillBottom 43
// where to jump for each movie in projects(at start)
// conversation
#define Proj1Scene 0
#define Proj1Frame 48
// jog
#define Proj2Scene 0
#define Proj2Frame 113
// graveyard - surprise!
#define Proj3Scene 0
#define Proj3Frame 1
// mummy
#define Proj4Scene 0
#define Proj4Frame 1
// bongo
#define Proj5Scene 0
#define Proj5Frame 138
// bridge
#define Proj6Scene 0
#define Proj6Frame 165
// Objects for browsers, what to point at
// project 1
#define Prj1Action1 29
#define Prj1SoundsMic1 0x0000400f
#define Prj1Camera1 5
#define Prj1SoundsMic2 0x00004009
#define Prj1Camera2 4
#define Prj1SoundsMic3 0x00004012
// project 3(2)
#define Prj3Action1 3
#define Prj3SoundsMic1 0x0000400e
#define Prj3Action2 32
#define Prj3SoundsMic2 0x00004016
// project 4(6)
#define Prj4Action1 11
#define Prj4Prop1 0x00001011
#define Prj4Action2 5
#define Prj4Action3 25
// project 5
#define Prj5Action1 27
#define Prj5Action2 28
#define Prj5Action3 23
#define Prj5Camera1 2
#define Prj5Prop1 0x00001021
#define Prj5Action4 1
#define Prj5SoundsEfx1 0x00003210
#define Prj5Actor1 0x00002030
#define Prj5Action5 3
#define Prj5Action6 1
// project 6(4)
#define Prj6SoundsMus1 0x0000505a
#define Prj6SoundsMus2 0x0000505b
#define Prj6SoundsMus3 0x0000505e
#define Prj6SoundsMus4 0x00005064
#define Prj6SoundsEfx1 0x000032a3
#define Prj6SoundsEfx2 0x000032a2
// *maybe* #define
#endif // !PROJMAIN_H