mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-25 11:42:35 +01:00
330 lines
9.0 KiB
C++
330 lines
9.0 KiB
C++
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/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/***************************************************************************
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Author: ShonK
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Project: Kauai
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Reviewed:
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Copyright (c) Microsoft Corporation
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Chunky file classes. See comments in chunk.cpp.
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***************************************************************************/
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#ifndef CHUNK_H
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#define CHUNK_H
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/***************************************************************************
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These must be unsigned longs! We sort on them and assume in the code
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that they are unsinged.
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***************************************************************************/
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typedef ulong CTG; // chunk tag/type
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typedef ulong CNO; // chunk number
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typedef ulong CHID; // child chunk id
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enum
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{
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fcflNil = 0x0000,
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fcflWriteEnable = 0x0001,
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fcflTemp = 0x0002,
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fcflMark = 0x0004,
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fcflAddToExtra = 0x0008,
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// This flag indicates that when data is read, it should first be
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// copied to the extra file (if it's not already there). This is
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// for chunky files that are on a CD for which we want to cache data
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// to the hard drive.
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fcflReadFromExtra = 0x0010,
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#ifdef DEBUG
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// for AssertValid
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fcflGraph = 0x4000, // check the graph structure for cycles
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fcflFull = fobjAssertFull,
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#endif //DEBUG
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};
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// chunk identification
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struct CKI
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{
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CTG ctg;
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CNO cno;
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};
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const BOM kbomCki = 0xF0000000;
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// child chunk identification
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struct KID
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{
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CKI cki;
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CHID chid;
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};
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const BOM kbomKid = 0xFC000000;
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/***************************************************************************
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Chunky file class.
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***************************************************************************/
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typedef class CFL *PCFL;
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#define CFL_PAR BLL
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#define kclsCFL 'CFL'
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class CFL : public CFL_PAR
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{
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RTCLASS_DEC
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BLL_DEC(CFL, PcflNext)
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ASSERT
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MARKMEM
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private:
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// chunk storage
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struct CSTO
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{
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PFIL pfil; // the file
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FP fpMac; // logical end of file (for writing new chunks)
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PGL pglfsm; // free space map
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};
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PGG _pggcrp; //the index
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CSTO _csto; //the main file
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CSTO _cstoExtra; //the scratch file
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bool _fAddToExtra: 1;
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bool _fMark: 1;
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bool _fFreeMapNotRead: 1;
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bool _fReadFromExtra: 1;
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bool _fInvalidMainFile: 1;
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// for deferred reading of the free map
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FP _fpFreeMap;
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long _cbFreeMap;
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#ifndef CHUNK_BIG_INDEX
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struct RTIE
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{
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CTG ctg;
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CNO cno;
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long rti;
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};
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PGL _pglrtie;
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bool _FFindRtie(CTG ctg, CNO cno, RTIE *prtie = pvNil,
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long *pirtie = pvNil);
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#endif //!CHUNK_BIG_INDEX
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// static member variables
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static long _rtiLast;
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static PCFL _pcflFirst;
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private:
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// private methods
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CFL(void);
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~CFL(void);
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static ulong CFL::_GrffilFromGrfcfl(ulong grfcfl);
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bool _FReadIndex(void);
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bool _TValidIndex(void);
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bool _FWriteIndex(CTG ctgCreator);
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bool _FCreateExtra(void);
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bool _FAllocFlo(long cb, PFLO pflo, bool fForceOnExtra = fFalse);
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bool _FFindCtgCno(CTG ctg, CNO cno, long *picrp);
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void _GetUniqueCno(CTG ctg, long *picrp, CNO *pcno);
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void _FreeFpCb(bool fOnExtra, FP fp, long cb);
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bool _FAdd(long cb, CTG ctg, CNO cno, long icrp, PBLCK pblck);
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bool _FPut(long cb, CTG ctg, CNO cno, PBLCK pblck, PBLCK pblckSrc,
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void *pv);
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bool _FCopy(CTG ctgSrc, CNO cnoSrc, PCFL pcflDst, CNO *pcnoDst,
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bool fClone);
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bool _FFindMatch(CTG ctgSrc, CNO cnoSrc, PCFL pcflDst, CNO *pcnoDst);
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bool _FFindCtgRti(CTG ctg, long rti, CNO cnoMin, CNO *pcnoDst);
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bool _FDecRefCount(long icrp);
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void _DeleteCore(long icrp);
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bool _FFindChild(long icrpPar, CTG ctgChild, CNO cnoChild, CHID chid,
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long *pikid);
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bool _FAdoptChild(long icrpPar, long ikid, CTG ctgChild, CNO cnoChild,
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CHID chid, bool fClearLoner);
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void _ReadFreeMap(void);
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bool _FFindChidCtg(CTG ctgPar, CNO cnoPar, CHID chid, CTG ctg, KID *pkid);
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bool _FSetName(long icrp, PSTN pstn);
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bool _FGetName(long icrp, PSTN pstn);
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void _GetFlo(long icrp, PFLO pflo);
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void _GetBlck(long icrp, PBLCK pblck);
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bool _FEnsureOnExtra(long icrp, FLO *pflo = pvNil);
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long _Rti(CTG ctg, CNO cno);
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bool _FSetRti(CTG ctg, CNO cno, long rti);
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public:
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// static methods
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static PCFL PcflFirst(void)
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{ return _pcflFirst; }
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static PCFL PcflOpen(FNI *pfni, ulong grfcfl);
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static PCFL PcflCreate(FNI *pfni, ulong grfcfl);
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static PCFL PcflCreateTemp(FNI *pfni = pvNil);
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static PCFL PcflFromFni(FNI *pfni);
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static void ClearMarks(void);
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static void CloseUnmarked(void);
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#ifdef CHUNK_STATS
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static void DumpStn(PSTN pstn, PFIL pfil = pvNil);
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#endif //CHUNK_STATS
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virtual void Release(void);
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bool FSetGrfcfl(ulong grfcfl, ulong grfcflMask = (ulong)~0);
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void Mark(void) { _fMark = fTrue; }
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void SetTemp(bool f) { _csto.pfil->SetTemp(f); }
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bool FTemp(void) { return _csto.pfil->FTemp(); }
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void GetFni(FNI *pfni) { _csto.pfil->GetFni(pfni); }
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bool FSetFni(FNI *pfni) { return _csto.pfil->FSetFni(pfni); }
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long ElError(void);
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void ResetEl(long el = elNil);
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bool FReopen(void);
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// finding and reading chunks
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bool FOnExtra(CTG ctg, CNO cno);
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bool FEnsureOnExtra(CTG ctg, CNO cno);
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bool FFind(CTG ctg, CNO cno, BLCK *pblck = pvNil);
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bool FFindFlo(CTG ctg, CNO cno, PFLO pflo);
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bool FReadHq(CTG ctg, CNO cno, HQ *phq);
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void SetPacked(CTG ctg, CNO cno, bool fPacked);
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bool FPacked(CTG ctg, CNO cno);
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bool FUnpackData(CTG ctg, CNO cno);
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bool FPackData(CTG ctg, CNO cno);
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// creating and replacing chunks
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bool FAdd(long cb, CTG ctg, CNO *pcno, PBLCK pblck = pvNil);
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bool FAddPv(void *pv, long cb, CTG ctg, CNO *pcno);
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bool FAddHq(HQ hq, CTG ctg, CNO *pcno);
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bool FAddBlck(PBLCK pblckSrc, CTG ctg, CNO *pcno);
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bool FPut(long cb, CTG ctg, CNO cno, PBLCK pblck = pvNil);
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bool FPutPv(void *pv, long cb, CTG ctg, CNO cno);
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bool FPutHq(HQ hq, CTG ctg, CNO cno);
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bool FPutBlck(PBLCK pblck, CTG ctg, CNO cno);
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bool FCopy(CTG ctgSrc, CNO cnoSrc, PCFL pcflDst, CNO *pcnoDst);
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bool FClone(CTG ctgSrc, CNO cnoSrc, PCFL pcflDst, CNO *pcnoDst);
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void SwapData(CTG ctg1, CNO cno1, CTG ctg2, CNO cno2);
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void SwapChildren(CTG ctg1, CNO cno1, CTG ctg2, CNO cno2);
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void Move(CTG ctg, CNO cno, CTG ctgNew, CNO cnoNew);
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//creating child chunks
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bool FAddChild(CTG ctgPar, CNO cnoPar, CHID chid,
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long cb, CTG ctg, CNO *pcno, PBLCK pblck = pvNil);
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bool FAddChildPv(CTG ctgPar, CNO cnoPar, CHID chid,
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void *pv, long cb, CTG ctg, CNO *pcno);
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bool FAddChildHq(CTG ctgPar, CNO cnoPar, CHID chid,
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HQ hq, CTG ctg, CNO *pcno);
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// deleting chunks
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void Delete(CTG ctg, CNO cno);
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void SetLoner(CTG ctg, CNO cno, bool fLoner);
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bool FLoner(CTG ctg, CNO cno);
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// chunk naming
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bool FSetName(CTG ctg, CNO cno, PSTN pstn);
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bool FGetName(CTG ctg, CNO cno, PSTN pstn);
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// graph structure
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bool FAdoptChild(CTG ctgPar, CNO cnoPar,
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CTG ctgChild, CNO cnoChild, CHID chid = 0, bool fClearLoner = fTrue);
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void DeleteChild(CTG ctgPar, CNO cnoPar,
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CTG ctgChild, CNO cnoChild, CHID chid = 0);
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long CckiRef(CTG ctg, CNO cno);
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bool TIsDescendent(CTG ctg, CNO cno, CTG ctgSub, CNO cnoSub);
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void ChangeChid(CTG ctgPar, CNO cnoPar, CTG ctgChild, CNO cnoChild,
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CHID chidOld, CHID chidNew);
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// enumerating chunks
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long Ccki(void);
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bool FGetCki(long icki, CKI *pcki, long *pckid = pvNil, PBLCK pblck = pvNil);
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bool FGetIcki(CTG ctg, CNO cno, long *picki);
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long CckiCtg(CTG ctg);
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bool FGetCkiCtg(CTG ctg, long icki, CKI *pcki, long *pckid = pvNil,
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PBLCK pblck = pvNil);
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// enumerating child chunks
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long Ckid(CTG ctgPar, CNO cnoPar);
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bool FGetKid(CTG ctgPar, CNO cnoPar, long ikid, KID *pkid);
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bool FGetKidChid(CTG ctgPar, CNO cnoPar, CHID chid, KID *pkid);
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bool FGetKidChidCtg(CTG ctgPar, CNO cnoPar, CHID chid, CTG ctg, KID *pkid);
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bool FGetIkid(CTG ctgPar, CNO cnoPar, CTG ctg, CNO cno, CHID chid, long *pikid);
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// Serialized chunk forests
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bool FWriteChunkTree(CTG ctg, CNO cno, PFIL pfilDst, FP fpDst, long *pcb);
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static PCFL PcflReadForestFromFlo(PFLO pflo, bool fCopyData);
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bool FForest(CTG ctg, CNO cno);
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void SetForest(CTG ctg, CNO cno, bool fForest = fTrue);
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PCFL PcflReadForest(CTG ctg, CNO cno, bool fCopyData);
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// writing
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bool FSave(CTG ctgCreator, FNI *pfni = pvNil);
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bool FSaveACopy(CTG ctgCreator, FNI *pfni);
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};
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/***************************************************************************
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Chunk graph enumerator
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***************************************************************************/
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enum
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{
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// inputs
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fcgeNil = 0x0000,
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fcgeSkipToSib = 0x0001,
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// outputs
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fcgePre = 0x0010,
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fcgePost = 0x0020,
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fcgeRoot = 0x0040,
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fcgeError = 0x0080
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};
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#define CGE_PAR BASE
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#define kclsCGE 'CGE'
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class CGE : public CGE_PAR
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{
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RTCLASS_DEC
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ASSERT
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MARKMEM
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NOCOPY(CGE)
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private:
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//data enumeration push state
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struct DPS
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{
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KID kid;
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long ikid;
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};
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// enumeration states
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enum
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{
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esStart, //waiting to start the enumeration
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esGo, //go to the next node
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esGoNoSkip, //there are no children to skip, so ignore fcgeSkipToSib
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esDone //we're done with the enumeration
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};
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long _es; //current state
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PCFL _pcfl; //the chunky file
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PGL _pgldps; //our stack of DPSs
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DPS _dps; //the current DPS
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public:
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CGE(void);
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~CGE(void);
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void Init(PCFL pcfl, CTG ctg, CNO cno);
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bool FNextKid(KID *pkid, CKI *pckiPar, ulong *pgrfcgeOut, ulong grfcgeIn);
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};
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#ifdef CHUNK_STATS
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extern bool vfDumpChunkRequests;
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#endif //CHUNK_STATS
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#endif //!CHUNK_H
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