mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-25 11:42:35 +01:00
298 lines
6.7 KiB
C++
298 lines
6.7 KiB
C++
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/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/***************************************************************************
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Author: ShonK
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Project: Kauai
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Reviewed:
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Copyright (c) Microsoft Corporation
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Memory handling
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***************************************************************************/
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#ifndef UTILMEM_H
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#define UTILMEM_H
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// used for asserts and limiting memory
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const byte kbGarbage = 0xA3; // new blocks are filled with this
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const long kcbMax = 0x08000000; // 128 Megabytes
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const short kswMagicMem = (short)0xA253;
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const long klwMagicMem = (long)0xA253A253;
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/***************************************************************************
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When an allocation fails, vpfnlib is called to free some memory (if it's
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not nil).
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***************************************************************************/
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typedef long (*PFNLIB)(long cb, long mpr);
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extern PFNLIB vpfnlib;
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extern bool _fInAlloc;
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/****************************************
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OS memory handles and management
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****************************************/
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#ifdef MAC
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typedef Handle HN;
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// version of SetHandleSize that returns an error code
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inline short ErrSetHandleSize(HN hn, Size cb)
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{ SetHandleSize(hn, cb); return MemError(); }
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//address stipper
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class ADST
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{
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private:
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long _lwMaskAddress;
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public:
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ADST(void);
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void *PvStrip(void *pv)
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{ return (void *)((long)pv & _lwMaskAddress); }
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};
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extern ADST vadst;
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#elif defined(WIN)
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typedef HGLOBAL HN;
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#endif
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/****************************************
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Moveable/resizeable memory management
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****************************************/
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typedef void *HQ;
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#define hNil 0
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#define hqNil ((HQ)0)
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//memory request priority
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enum
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{
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//lower priority
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mprDebug,
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mprForSpeed,
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mprNormal,
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mprCritical,
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//higher priority
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};
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// memory allocation options
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enum
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{
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fmemNil = 0,
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fmemClear = 1,
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};
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void FreePhq(HQ *phq);
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long CbOfHq(HQ hq);
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bool FCopyHq(HQ hqSrc, HQ *phqDst, long mpr);
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bool FResizePhq(HQ *phq, long cb, ulong grfmem, long mpr);
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void *PvLockHq(HQ hq);
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void UnlockHq(HQ hq);
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#ifdef DEBUG
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// debug memory allocator globals
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// enter vmutxMem before modifying these...
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struct DMAGL
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{
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long cv; // number of allocations
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long cvTot; // total number of allocations over all time
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long cvRun; // running max of cv
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long cb; // total size of allocations
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long cbRun; // running max of cb
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long cactDo; // number of times to succeed before failing
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long cactFail; // number of times to fail
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bool FFail(void);
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void Allocate(long cbT);
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void Resize(long dcb);
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void Free(long cbT);
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};
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// debug memory globals
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struct DMGLOB
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{
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DMAGL dmaglBase; // for NewObj
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DMAGL dmaglHq; // for HQs
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DMAGL dmaglPv; // for FAllocPv, etc
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};
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extern DMGLOB vdmglob;
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extern long vcactSuspendCheckPointers;
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#define SuspendCheckPointers() vcactSuspendCheckPointers++;
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#define ResumeCheckPointers() vcactSuspendCheckPointers--;
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bool FAllocHqDebug(HQ *phq, long cb, ulong grfmem, long mpr,
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schar *pszsFile, long lwLine);
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#define FAllocHq(phq,cb,grfmem,mpr) \
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FAllocHqDebug(phq,cb,grfmem,mpr,__szsFile,__LINE__)
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void *QvFromHq(HQ hq);
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void AssertHq(HQ hq);
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void MarkHq(HQ hq);
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#ifdef MAC
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void _AssertUnmarkedHqs(void);
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void _UnmarkAllHqs(void);
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#endif //MAC
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#else //!DEBUG
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#define FAllocHqDebug(phq,cb,grfmem,mpr,pszsFile,luLine) \
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FAllocHq(phq,cb,grfmem,mpr)
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bool FAllocHq(HQ *phq, long cb, ulong grfmem, long mpr);
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#ifdef MAC
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inline void *QvFromHq(HQ hq)
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{ return vadst.PvStrip(*(void **)hq); }
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#elif defined(WIN)
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inline void *QvFromHq(HQ hq)
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{ return (void *)hq; }
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#endif //WIN
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#define AssertHq(hq)
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#define MarkHq(hq)
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#endif //!DEBUG
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/****************************************
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Fixed (non-moveable) memory.
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****************************************/
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#ifdef DEBUG
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// allocation routine
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bool FAllocPvDebug(void **ppv, long cb, ulong grfmem, long mpr,
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schar *pszsFile, long lwLine, DMAGL *pdmagl);
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#define FAllocPv(ppv,cb,grfmem,mpr) \
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FAllocPvDebug(ppv,cb,grfmem,mpr,__szsFile,__LINE__,&vdmglob.dmaglPv)
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// resizing routine - WIN only
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#ifdef WIN
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bool _FResizePpvDebug(void **ppv, long cbNew, long cbOld,
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ulong grfmem, long mpr, DMAGL *pdmagl);
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#endif //WIN
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// freeing routine
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void FreePpvDebug(void **ppv, DMAGL *pdmagl);
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#define FreePpv(ppv) FreePpvDebug(ppv, &vdmglob.dmaglPv)
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void AssertPvAlloced(void *pv, long cb);
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void AssertUnmarkedMem(void);
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void UnmarkAllMem(void);
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void MarkPv(void *pv);
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#else //!DEBUG
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#define SuspendCheckPointers()
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#define ResumeCheckPointers()
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// allocation routine
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#define FAllocPvDebug(ppv,cb,grfmem,mpr,pszsFile,luLine,pdmagl) \
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FAllocPv(ppv,cb,grfmem,mpr)
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bool FAllocPv(void **ppv, long cb, ulong grfmem, long mpr);
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// resizing routine - WIN only
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#ifdef WIN
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#define _FResizePpvDebug(ppv,cbNew,cbOld,grfmem,mpr,pdmagl) \
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_FResizePpv(ppv,cbNew,cbOld,grfmem,mpr)
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bool _FResizePpv(void **ppv, long cbNew, long cbOld, ulong grfmem, long mpr);
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#endif //WIN
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// freeing routine
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#define FreePpvDebug(ppv,pdmagl) FreePpv(ppv)
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void FreePpv(void **ppv);
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#define AssertPvAlloced(pv, cb)
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#define AssertUnmarkedMem()
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#define UnmarkAllMem()
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#define MarkPv(pv)
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#endif //!DEBUG
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/****************************************
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Memory trashing
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****************************************/
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#ifdef DEBUG
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#define TrashVar(pfoo) \
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if (pvNil != (pfoo)) \
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FillPb(pfoo, size(*(pfoo)), kbGarbage); \
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else (void)0
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#define TrashVarIf(f,pfoo) \
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if ((f) && pvNil != (pfoo)) \
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FillPb(pfoo, size(*(pfoo)), kbGarbage); \
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else (void)0
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#define TrashPvCb(pv,cb) \
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if (pvNil != (pv)) \
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FillPb(pv, cb, kbGarbage); \
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else (void)0
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#define TrashPvCbIf(f,pv,cb) \
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if ((f) && pvNil != (pv)) \
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FillPb(pv, cb, kbGarbage); \
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else (void)0
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#else //!DEBUG
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#define TrashVar(pfoo)
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#define TrashVarIf(f, pfoo)
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#define TrashPvCb(pv,cb)
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#define TrashPvCbIf(f,pv,cb)
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#endif //!DEBUG
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/****************************************
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Pointer arithmetic
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****************************************/
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inline void *PvAddBv(void *pv, long bv)
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{ return (byte *)pv + bv; }
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inline void *PvSubBv(void *pv, long bv)
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{ return (byte *)pv - bv; }
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inline long BvSubPvs(void *pv1, void *pv2)
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{ return (byte *)pv1 - (byte *)pv2; }
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/****************************************
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Mutex (critical section) object
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****************************************/
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typedef class MUTX *PMUTX;
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class MUTX
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{
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protected:
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#ifdef WIN
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CRITICAL_SECTION _crit;
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#endif //WIN
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public:
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MUTX(void)
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{ Win( InitializeCriticalSection(&_crit); ) }
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~MUTX(void)
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{ Win( DeleteCriticalSection(&_crit); ) }
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void Enter(void)
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{ Win( EnterCriticalSection(&_crit); ) }
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void Leave(void)
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{ Win( LeaveCriticalSection(&_crit); ) }
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};
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extern MUTX vmutxMem;
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/****************************************
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Current thread id
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****************************************/
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inline long LwThreadCur(void)
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{ return MacWin(0, GetCurrentThreadId()); }
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#endif //!UTILMEM_H
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