mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-24 11:22:28 +01:00
113 lines
3.6 KiB
Plaintext
113 lines
3.6 KiB
Plaintext
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# makefile.kmk
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#
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# This is the makefile used by kmake.bat. It knows how to build everything
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# in Socrates.
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LOCAL_BUILD=1
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# Included files should append targets as follows:
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# *** Any target that should be executed for a clean should be appended
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# to "CLEAN_TARGETS_ROOT"
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# *** Any target that should be built by default should be appended to
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# "ALL_TARGETS_ROOT". Note that there *will* be targets defined which
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# should not be appended to this, because they are only interesting
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# when used as dependents to something else.
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CLEAN_TARGETS_ROOT=
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ALL_TARGETS_ROOT=
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#############################################################################
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## Process ERRLVL ##
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#############################################################################
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# CHKERR is used in any build rule that should cause the build to stop
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!IF "$(ERRLVL)" == "FATAL"
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CHKERR=@@if errorlevel 1 goto error
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!ELSE
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CHKERR=@@if errorlevel 1 (echo Removing goodmake.log & rm goodmake.log)
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!ENDIF
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# CHKERRW is used in any build rule that should report an error, but should
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# never cause the build to stop, even if ERRLVL == FATAL
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CHKERRW=@@if errorlevel 1 (echo Removing goodmake.log & rm goodmake.log)
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.SUFFIXES: .cpp .asm .c .obj .rc
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# NOTE: we don't want to build all Kauai targets; we use Kauai's makefiles
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# only for their dependencies. Also, we don't want Kauai sources built in
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# our current directory.
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!IF "$(ALL_TARGETS_ROOT)" != ""
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!ERROR Should not have any ALL targets defined yet
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!ENDIF
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!IF "$(CLEAN_TARGETS_ROOT)" != ""
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!ERROR Should not have any CLEAN targets defined yet
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!ENDIF
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LOCAL_BUILD=0
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# These guys always get built elsewhere
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!INCLUDE $(KAUAI_ROOT)\makefile.def
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!INCLUDE $(KAUAI_ROOT)\src\makefile
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# Bren gets built elsewhere, but should still be cleaned as part of a SOC clean
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ALL_TARGETS_ROOT=
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CLEAN_TARGETS_ROOT=
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!INCLUDE $(SOC_ROOT)\bren\makefile
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LOCAL_BUILD=1
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!INCLUDE $(SOC_ROOT)\src\engine\makefile
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!INCLUDE $(SOC_ROOT)\src\studio\makefile
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!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(BLDG_DEBUG)" != ""
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!INCLUDE $(SOC_ROOT)\src\building\makefile
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!ENDIF
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!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(HELP_DEBUG)" != ""
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!INCLUDE $(SOC_ROOT)\src\help\makefile
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!ENDIF
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!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(HELPA_DEBUG)" != ""
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!INCLUDE $(SOC_ROOT)\src\helpaud\makefile
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!ENDIF
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!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(SHARED_DEBUG)" != ""
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!INCLUDE $(SOC_ROOT)\src\shared\makefile
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!ENDIF
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!INCLUDE $(SOC_ROOT)\tools\makefile
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# Leave this name blank, since it's hardly ever correct anyway
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TGT_NAME=
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# NOTE: unlike the other "CLEAN" targets, this does not actually do a build.
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# This is intentional (BY DESIGN).
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CLEAN: CLEAN_BREN_OBJ
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.obj 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.pch 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.pdb 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.exe 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.res 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.chk 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.cht 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.cod 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.map 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.thd 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.lib 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.lnk 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.ilk 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.i 2> nul
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-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.thd 2> nul
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CLEAN_BY_FILE: $(CLEAN_TARGETS_ROOT)
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@echo on
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ALL: $(ALL_TARGETS_ROOT)
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