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120 lines
3.0 KiB
C++
120 lines
3.0 KiB
C++
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/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/***************************************************************************
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tdt.h: Three-D Text class
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Primary Author: ******
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Review Status: REVIEWED - any changes to this file must be reviewed!
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BASE ---> BACO ---> TMPL ---> TDT (Three-D Text)
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***************************************************************************/
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#ifndef TDT_H
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#define TDT_H
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// 3-D Text Shapes - the positions and orientations of the letters
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enum
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{
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tdtsNil = -1,
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tdtsNormal = 0,
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tdtsArchPositive,
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tdtsCircleY,
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tdtsLargeMiddle,
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tdtsArchNegative,
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tdtsArchZ,
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tdtsCircleZ,
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tdtsVertical,
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tdtsGrowRight,
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tdtsGrowLeft,
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tdtsLim
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};
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// 3-D Actions
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enum
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{
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tdaNil = -1,
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tdaRest = 0,
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tdaLetterRotX, // each letter rotates around its own X axis
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tdaLetterRotY,
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tdaLetterRotZ,
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tdaSwingX, // letters skew right, then left, then back to normal
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tdaSwingY,
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tdaSwingZ,
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tdaPulse, // letters grow 10%, then shrink back to normal
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tdaWordRotX, // (rotate entire word around X axis)
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tdaWordRotY,
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tdaWordRotZ,
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tdaWave, // a bump ripples through the letters
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tdaReveal, // letters slowly grow from zero height
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tdaWalk, // walk (word hops forward as if walking)
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tdaHop, // letters hop up and down
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tdaStretch, // stretch in X
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tdaLim
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};
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/****************************************
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3-D Text class
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****************************************/
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typedef class TDT *PTDT;
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#define TDT_PAR TMPL
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#define kclsTDT 'TDT'
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class TDT : public TDT_PAR
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{
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RTCLASS_DEC
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ASSERT
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MARKMEM
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protected:
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static PGST _pgstAction; // Action names
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long _tdts; // TDT shape
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TAG _tagTdf; // Tag to Three-D Font
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PMTRL _pmtrlDefault;// MTRL for TDT's default costume
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PACTN _pactnCache; // Last-used action
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long _tdaCache; // Action in pactnCache
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protected:
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virtual bool _FInit(PCFL pcfl, CTG ctgTmpl, CNO cnoTmpl);
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bool _FInitLists(void);
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PGL _PglibactParBuild(void);
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PGL _PglibsetBuild(void);
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PGG _PggcmidBuild(void);
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PGL _Pglbmat34Build(long tda);
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PGG _PggcelBuild(long tda);
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virtual PACTN _PactnFetch(long tda);
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PACTN _PactnBuild(long tda);
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virtual PMODL _PmodlFetch(CHID chidModl);
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long _CcelOfTda(long tda);
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void _ApplyAction(BMAT34 *pbmat34, long tda, long ich, long ccel,
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long icel, BRS xrChar, BRS pdxrText);
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void _ApplyShape(BMAT34 *pbmat34, long tdts, long cch, long ich,
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BRS xrChar, BRS dxrText, BRS yrChar, BRS dyrMax, BRS dyrTotal);
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public:
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static bool FSetActionNames(PGST pgstAction);
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#ifdef DEBUG
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static void MarkActionNames(void);
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#endif
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static PTDT PtdtNew(PSTN pstn, long tdts, PTAG ptagTdf);
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~TDT(void);
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static PGL PgltagFetch(PCFL pcfl, CTG ctg, CNO cno, bool *pfError);
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PTDT PtdtDup(void);
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void GetInfo(PSTN pstn, long *ptdts, PTAG ptagTdf);
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bool FChange(PSTN pstn, long tdts = tdtsNil, PTAG ptagTdf = pvNil);
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bool FWrite(PCFL pcfl, CTG ctg, CNO *pcno);
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bool FAdjustBody(PBODY pbody);
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virtual bool FSetDefaultCost(PBODY pbody);
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virtual PCMTL PcmtlFetch(long cmid);
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virtual bool FGetActnName(long anid, PSTN pstn);
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};
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#endif //TDT_H
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