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72 lines
1.6 KiB
C
72 lines
1.6 KiB
C
/*
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* Copyright (c) 1993-1995 by Argonaut Technologies Limited. All rights reserved.
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*
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* $Id: zbproto.h 1.8 1995/02/22 21:37:28 sam Exp $
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* $Locker: $
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*
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* Function prototypes for Z buffer renderer
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*/
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#ifndef _ZBPROTO_H_
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#define _ZBPROTO_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define BR_BOUNDS_MIN_X 0
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#define BR_BOUNDS_MIN_Y 1
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#define BR_BOUNDS_MAX_X 2
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#define BR_BOUNDS_MAX_Y 3
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/*
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* Callback function invoked when an actor is
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* rendered
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*/
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typedef void BR_CALLBACK br_renderbounds_cbfn(
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br_actor *actor,
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br_model *model,
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br_material *material,
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br_uint_8 style,
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br_matrix4 *model_to_screen,
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br_int_32 bounds[4]);
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#ifndef _NO_PROTOTYPES
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void BR_PUBLIC_ENTRY BrZbBegin(br_uint_8 colour_type, br_uint_8 depth_type);
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void BR_PUBLIC_ENTRY BrZbEnd(void);
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void BR_PUBLIC_ENTRY BrZbSceneRenderBegin(br_actor *world,
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br_actor *camera,
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br_pixelmap *colour_buffer,
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br_pixelmap *depth_buffer);
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void BR_PUBLIC_ENTRY BrZbSceneRenderAdd(br_actor *tree);
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void BR_PUBLIC_ENTRY BrZbSceneRenderEnd(void);
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/*
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* Wrapper that inokes above therr calls in order
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*/
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void BR_PUBLIC_ENTRY BrZbSceneRender(
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br_actor *world,
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br_actor *camera,
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br_pixelmap *colour_buffer,
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br_pixelmap *depth_buffer);
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/*
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* Used within custom model callbacks to render other models
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*/
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void BR_PUBLIC_ENTRY BrZbModelRender(br_actor *actor,
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br_model *model,
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br_material *material,
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br_uint_8 style,
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int on_screen,
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int use_custom);
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br_renderbounds_cbfn * BR_PUBLIC_ENTRY BrZbSetRenderBoundsCallback(br_renderbounds_cbfn *new_cbfn);
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#ifdef __cplusplus
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};
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#endif
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#endif
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#endif
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