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https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
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121 lines
3.2 KiB
C++
121 lines
3.2 KiB
C++
/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/***************************************************************************
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ape.h: Actor preview entity
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Primary Author: ******
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Review Status: REVIEWED - any changes to this file must be reviewed!
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BASE ---> CMH ---> GOB ---> APE
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***************************************************************************/
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#ifndef APE_H
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#define APE_H
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// APE tool types
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enum
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{
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aptNil = 0,
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aptIncCmtl, // Increment CMTL
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aptIncAccessory, // Increment Accessory
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aptGms, // Material (MTRL or CMTL)
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aptLim
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};
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// Generic material spec
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struct GMS
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{
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bool fValid; // if fFalse, ignore this GMS
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bool fMtrl; // if fMtrl is fTrue, tagMtrl is valid. Else cmid is valid
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long cmid;
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TAG tagMtrl;
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};
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// Actor preview entity tool
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struct APET
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{
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long apt;
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GMS gms;
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};
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/****************************************
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Actor preview entity class
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****************************************/
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typedef class APE *PAPE;
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#define APE_PAR GOB
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#define kclsAPE 'APE'
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class APE : public APE_PAR
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{
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RTCLASS_DEC
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ASSERT
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MARKMEM
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CMD_MAP_DEC(APE)
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protected:
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PBWLD _pbwld; // BRender world to draw actor in
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PTMPL _ptmpl; // Template (or TDT) of the actor being previewed
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PBODY _pbody; // Body of the actor being previewed
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APET _apet; // Currently selected tool
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PGL _pglgms; // What materials are attached to what body part sets
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long _celn; // Current cel of action
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CLOK _clok; // To time cel cycling
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BLIT _blit; // BRender light data
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BACT _bact; // BRender light actor
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long _anid; // Current action ID
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long _iview; // Current camera view
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bool _fCycleCels;// If cycling cels
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PRCA _prca; // resource source (for cursors)
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long _ibsetOnlyAcc; // ibset of accessory, if only one (else ivNil)
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protected:
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APE(PGCB pgcb) : GOB(pgcb), _clok(CMH::HidUnique()) {}
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bool _FInit(PTMPL ptmpl, PCOST pcost, long anid, bool fCycleCels,
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PRCA prca);
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void _InitView(void);
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void _SetScale(void);
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void _UpdateView(void);
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bool _FApplyGms(GMS *pgms, long ibset);
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bool _FIncCmtl(GMS *pgms, long ibset, bool fNextAccessory);
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long _CmidNext(long ibset, long icmidCur, bool fNextAccessory);
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public:
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static PAPE PapeNew(PGCB pgcb, PTMPL ptmpl, PCOST pcost, long anid,
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bool fCycleCels, PRCA prca = pvNil);
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~APE();
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void SetToolMtrl(PTAG ptagMtrl);
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void SetToolCmtl(long cmid);
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void SetToolIncCmtl(void);
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void SetToolIncAccessory(void);
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bool FSetAction(long anid);
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bool FCmdNextCel(PCMD pcmd);
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void SetCustomView(BRA xa, BRA ya, BRA za);
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void ChangeView(void);
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virtual void Draw(PGNV pgnv, RC *prcClip);
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virtual bool FCmdMouseMove(PCMD_MOUSE pcmd);
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virtual bool FCmdTrackMouse(PCMD_MOUSE pcmd);
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bool FChangeTdt(PSTN pstn, long tdts, PTAG ptagTdf);
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bool FSetTdtMtrl(PTAG ptagMtrl);
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bool FGetTdtMtrlCno(CNO *pcno);
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void GetTdtInfo(PSTN pstn, long *ptdts, PTAG ptagTdf);
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long Anid(void) { return _anid; }
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long Celn(void) { return _celn; }
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void SetCycleCels(bool fOn);
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bool FIsCycleCels(void) { return _fCycleCels; }
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bool FDisplayCel(long celn);
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long Cbset(void) { return _pbody->Cbset(); }
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// Returns fTrue if a material was applied to this ibset
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bool FGetMaterial(long ibset, bool *pfMtrl, long *pcmid, TAG *ptagMtrl);
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};
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#endif APE_H
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