mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-21 18:02:30 +01:00
598 lines
20 KiB
Plaintext
598 lines
20 KiB
Plaintext
/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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// Module: KIDGS.CHH
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//
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// Purpose: Cool defines for making chomp text into something readable
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//
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// Comments:
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//
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// #define the following to turn this stuff ON or OFF
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//
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// PACKALL --> pack all files
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// NONAMES --> don't put names in for chunks defined using these macros
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// SKIP --> kidspace animations eg. OBJECT()'s --- will slip if this is defined
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//
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//
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#ifndef KIDSGS_CHH
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#define KIDSGS_CHH
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#include "assert.chh"
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#include "kidgsdef.h"
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// ------ -------- ------ -------- ------ -------- ------ --------
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#ifdef PACKALL
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#define __PACK PACK
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#else
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#define __PACK
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#endif
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// ------ -------- ------ -------- ------ -------- ------ --------
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#ifdef NAMES
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#define __NAME(x) x
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#else
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#define __NAME(x)
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#endif
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// ------ -------- ------ -------- ------ -------- ------ --------
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#ifdef DEBUG
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#define Debug(x) x
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#else
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#define Debug(x)
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#endif
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// ------ -------- ------ -------- ------ -------- ------ --------
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#ifndef fTrue
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#define fTrue 1
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#endif
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// ------ -------- ------ -------- ------ -------- ------ --------
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#ifndef fFalse
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#define fFalse 0
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#endif
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// ---------------------------------------------------------
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// the following chids get affected by the state the gob is in
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// the default state for a gob is 1 which means chids
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// not referenced in the CUME are determined as follows:
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// hiword = state loword = chid
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//
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// e.g. for a mouse rollon in state 2 KAUAI looks at chid
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// 0x000200011 (0x0002=state 0x0011 = rollon)
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// ---------------------------------------------------------
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// The following are relative chids ie. the state is the highword
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// combine these with the state defn's to make the real chid
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// ---------------------------------------------------------
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#define kchidCreate 0x0000
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#define kchidClick 0x0001
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// Mouse tracking button states/ representations
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#define krepDefault kchidUpOff
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#define krepMouseUpOff kchidUpOff
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#define krepMouseUpOn kchidUpOn
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#define krepMouseDnOff kchidDownOff
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#define krepMouseDnOn kchidDownOn
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#define krepEnterAnimation kchidTransBase
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#define krepRollOn kchidUpOffOn
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#define krepRollOff kchidUpOnOff
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#define krepMouseDn kchidUpDownOn
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#define krepClicked kchidDownUpOn
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#define krepDragOff kchidDownOnOff
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#define krepDragOn kchidDownOffOn
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#define krepDrop kchidDownUpOff
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// ---------------------------------------------------------
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// the following are bit masks for the CUME entry
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// ---------------------------------------------------------
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#define fgrfstNil 0x00000001
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#define fgrfst1 0x00000002
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#define fgrfst2 0x00000004
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#define fgrfst3 0x00000008
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#define fgrfst4 0x00000010
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#define fgrfst5 0x00000020
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#define fgrfst6 0x00000040
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#define fgrfst7 0x00000080
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#define fgrfst8 0x00000100
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#define fgrfst9 0x00000200
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#define fgrfst10 0x00000400
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#define fgrfst11 0x00000800
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#define fgrfst12 0x00001000
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#define fgrfst13 0x00002000
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#define fgrfst14 0x00004000
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#define fgrfst15 0x00008000
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#define fgrfst16 0x00010000
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#define fgrfst17 0x00020000
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#define fgrfst18 0x00040000
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#define fgrfst19 0x00080000
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#define fgrfst20 0x00100000
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#define fgrfst21 0x00200000
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#define fgrfst22 0x00400000
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#define fgrfst23 0x00800000
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#define fgrfst24 0x01000000
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#define fgrfst25 0x02000000
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#define fgrfst26 0x04000000
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#define fgrfst27 0x08000000
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#define fgrfst28 0x10000000
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#define fgrfst29 0x20000000
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#define fgrfst30 0x40000000
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#define fgrfst31 0x80000000
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#define fgrfstAll 0xffffffff
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#define fgrfstNone 0x00000000
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// "types" of Gobs
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#define kgokkNormal gokkNil
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#define kgokkRectHit gokkRectangle
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#if (gokkRectangle | gokkNoHitThis) == 3
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#define kgokkRectNoHit 3
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#else
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#error Can't define kgokkRectNoHit
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#endif
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#if (gokkRectangle | gokkNoHitKids) == 5
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#define kgokkRectNoKids 5
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#else
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#error Can't define kgokkRectNoKids
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#endif
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// the following is the type used for GOKD's created with OBJECT() macros
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// ---------------------------------------------------------
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// Macro required to initialize variables and stuff.
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// --- these parms _df* are used to provide unique cno's
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// for various classes of chunks eg. _dfmbmp for MBMP
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// ---------------------------------------------------------
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#define STARTCHUNKY \
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SET _dfmbmp = 10 \
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SET _dfscr = 10 \
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SET _dfanm = 10 \
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SET _dffill = 10 \
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SET _curgok = 10 \
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SET _dfmask = 10 \
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SET _dftile = 10 \
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SET _dfwave = 10 \
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SET _dfmidi = 10 \
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SET _dfvid = 10
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#define STARTCHUNKS(x) \
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SET _dfmbmp = x \
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SET _dfscr = x \
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SET _dfanm = x \
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SET _dffill = x \
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SET _curgok = x \
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SET _dfmask = x \
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SET _dftile = x \
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SET _dfwave = x \
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SET _dfmidi = x \
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SET _dfvid = x
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// safe macros to access name of "last" XXXX created
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#define LAST_MBMP _dfmbmp
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#define LAST_SCRIPT _dfscr
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#define LAST_ANIM _dfanm
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#define LAST_FILL _dffill
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#define LAST_GOKD _curgok
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#define LAST_MASK _dfmask
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#define LAST_TILE _dftile
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#define LAST_WAVE _dfwave
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#define LAST_MIDI _dfmidi
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#define LAST_VIDEO _dfvid
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// ---------------------------------------------------------
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// The following are for defining standalone chunks ie.
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// not dependent or adopted to the previous GOKD
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// ---------------------------------------------------------
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#define SCRIPTCHUNK( _szName, _cno ) \
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CHUNK( kctgScript, _cno, __NAME(_szName ) ) \
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SCRIPT
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#define MBMPCHUNK( _szFilename, _cno, _iTrans, _xpReg, _ypReg ) \
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CHUNK( kctgMbmp, _cno, __NAME(_szFilename ) ) \
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__PACK \
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BITMAP( _iTrans, _xpReg, _ypReg ) _szFilename \
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ENDCHUNK
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#define PALETTECHUNK( _szName, _cno, _szFilename ) \
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CHUNK( kctgColorTable, _cno, __NAME( _szName ) ) \
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__PACK \
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PALETTE _szFilename \
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ENDCHUNK
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#define TILECHUNK( _szName, _cno ) \
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CHUNK( kctgTile, _cno, __NAME( _szName )) \
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__PACK \
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SHORT BO OSK
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#define TILEDEF( _dzpLeftBorder, _dzpRightBorder, _dzpLeft, _dzpLeftFlex, _dzpLeftInc, \
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_dzpMid, _dzpRightFlex, _dzpRightInc, _dzpRight ) \
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SHORT _dzpLeftBorder _dzpRightBorder _dzpLeft _dzpLeftFlex _dzpLeftInc \
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_dzpMid _dzpRightFlex _dzpRightInc _dzpRight
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#define CURSORCHUNK( _szFilename, _cno) \
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CHUNK( kctgCursor, _cno, __NAME( _szFilename )) \
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__PACK \
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CURSOR _szFilename \
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ENDCHUNK
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#define FILLCHUNK( _szName, _chid, _xpLeft, _ypTop, _xpRight, _ypBottom, _kacrFore, _kacrBack ) \
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SET _dffill++ \
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CHUNK( kctgFill, _dffill, __NAME( _szName )) \
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__PACK \
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LONG BO OSK _xpLeft _ypTop _xpRight _ypBottom \
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LONG _kacrFore _kacrBack
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#define PATTERN( _b1, _b2, _b3, _b4, _b5, _b6, _b7, _b8 ) \
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BYTE MacWin(_b1 _b2 _b3 _b4 _b5 _b6 _b7 _b8, \
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_b4 _b3 _b2 _b1 _b8 _b7 _b6 _b5)
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// ---------------------------------------------------------
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// some useful patterns
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// ---------------------------------------------------------
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#define PATTERN_SOLID PATTERN(0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff)
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#define PATTERN_BLANK PATTERN(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
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#define PATTERN_100 PATTERN(0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff)
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#define PATTERN_75 PATTERN(0xbb, 0xee, 0xbb, 0xee, 0xbb, 0xee, 0xbb, 0xee)
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#define PATTERN_50 PATTERN(0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55)
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#define PATTERN_50X PATTERN(0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa )
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#define PATTERN_25 PATTERN(0xcc, 0xcc, 0x33, 0x33, 0xcc, 0xcc, 0x33, 0x33)
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#define PATTERN_0 PATTERN(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
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#define HELP_SCRIPT( _cno ) \
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CHUNK( kctgScript, _cno, __NAME( #_cno ))\
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SCRIPT
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// ---------------------------------------------------------
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// usage: GOBCHUNK(..)
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// { POSITION }...
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// DEFAULT_POSITION
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// { ACTION }...
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// ENDCHUNK
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// ---------------------------------------------------------
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#define GOBCHUNK( _szName, _cno, _kgokk ) \
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SET _curgok = _cno \
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CHUNK( kctgGokd, _cno, __NAME( _szName )) \
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__PACK \
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SHORT BO OSK LONG _kgokk
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// ---------------------------------------------------------
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// the following define positioning info for a GOB
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// Note: DEFAULT_POSITION is required.
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// ---------------------------------------------------------
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#define POSITION( _kidPar, _xp, _yp, _zp ) \
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LONG _kidPar _xp _yp _zp
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#define DEFAULT_POSITION( _xp, _yp, _zp ) \
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LONG kidNil _xp _yp _zp
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// ---------------------------------------------------------
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// the following is used in a GOKD to map the modifier keys
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// global state button state to cursor tooltip id script
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// chid and/or command id (CID) to post. Whew!
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// ---------------------------------------------------------
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#define ACTION( _grfcustMask, _grfcust, _grfState, _cnoCrs, _chidScript, _cid, _cnoTopic ) \
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LONG _grfcustMask _grfcust _grfState _cnoCrs _chidScript _cid _cnoTopic
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#define ACTION_NOTHING( _cnoCrs ) \
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ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCrs, chidNil, cidNil, cnoNil )
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#define ACTION_CLICKSCRIPT( _cnoCrs ) \
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ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCrs, kchidClick, cidNil, cnoNil )
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// ---------------------------------------------------------
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// constants for color fills and any other color references
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// ---------------------------------------------------------
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#define Transparent 0xffffffff
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#define Palette( _i ) BYTE MacWin( 0xfe 0 0 _i, _i 0 0 0xfe ) LONG
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#define Invert BYTE MacWin( 0x00 0x00 0x00 0xff, 0xff 0x00 0x00 0x00 ) LONG
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#define Rgb( _r, _g, _b) BYTE MacWin(0x01 _r _g _b, _b _g _r 0x01) LONG
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// ---------------------------------------------------------
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// The following is used to combine "button" state with
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// subid to get the proper "childid" or chid.
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// ---------------------------------------------------------
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#define CHID( st, ch ) \
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SET _st = st \
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SET _st <<= 16 \
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SET _st += ch \
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_st
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#define CHID0( st ) \
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st
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#define CHID1( st )\
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SET _st = 0x10000\
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SET _st |= st \
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_st
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// ---------------------------------------------------------
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// Macros for child representations (MBMPS FILLS etc)
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// everything preceded by "CHILD_" adopts itself to the
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// last declared GOKD.
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// ---------------------------------------------------------
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#define CHILD_SCRIPT( _szName, _kchid )\
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SET _dfscr++ \
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CHUNK( kctgScript, _dfscr, __NAME( _szName ) ) \
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PARENT( kctgGokd, _curgok, _kchid )\
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SCRIPT
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// ---------------------------------------------------------
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// transparent rectangle.. actually a FILL
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// ---------------------------------------------------------
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#define REP_RECT( _chid, _szName, _xpLeft, _ypTop, _xpRight, _ypBottom ) \
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SET _dffill++ \
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CHUNK( kctgFill, _dffill, __NAME( _szName) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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LONG BO OSK _xpLeft _ypTop _xpRight _ypBottom \
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LONG Transparent Transparent \
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PATTERN_BLANK \
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ENDCHUNK
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// ---------------------------------------------------------
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// color and pattern fill
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// use: REP_FILL(...) PATTERN(....) ENDCHUNK
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// ---------------------------------------------------------
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#define REP_FILL( _chid, _szName, _xpLeft, _ypTop, _xpRight, _ypBottom, _fore, _back ) \
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SET _dffill++ \
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CHUNK( kctgFill, _dffill, __NAME( _szName ) ) \
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__PACK \
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PARENT( kctgGokd _curgok _chid ) \
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LONG BO OSK _xpLeft _ypTop _xpRight _ypBottom \
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LONG _fore _back
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// ---------------------------------------------------------
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// Bitmap representations
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// ---------------------------------------------------------
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#define REP_MBMPREG( _chid, _szFilename, _xpReg, _ypReg ) \
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SET _dfmbmp++ \
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CHUNK( kctgMbmp, _dfmbmp, __NAME( _szFilename ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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BITMAP( kiTrans, _xpReg, _ypReg ) _szFilename\
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ENDCHUNK
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#define REP_MBMP( _chid, _szFilename ) \
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SET _dfmbmp++ \
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CHUNK( kctgMbmp, _dfmbmp, __NAME( _szFilename ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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BITMAP( kiTrans, 0, 0 ) _szFilename\
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ENDCHUNK
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#define REP_PPMBMP( _chid, _szFilename ) \
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SET _dfmbmp++ \
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CHUNK( kctgMbmp, _dfmbmp, __NAME( _szFilename ) ) \
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PARENT( kctgGokd, _curgok, _chid ) \
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PACKEDFILE _szFilename \
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ENDCHUNK
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// ---------------------------------------------------------
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// Mask representations (just like bitmaps except they don't
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// show and are used only for hit tests)
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// ---------------------------------------------------------
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#define REP_MASK( _chid, _szFilename, _xpReg, _ypReg ) \
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SET _dfmask++ \
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CHUNK( kctgMask, _dfmask, __NAME( _szFilename ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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MASK( kiTrans, _xpReg, _ypReg ) _szFilename\
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ENDCHUNK
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#define REP_WAVE( _chid, _szFilename ) \
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SET _dfwave++ \
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CHUNK( kctgWave, _dfwave, __NAME( _szFilename ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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FILE _szFilename \
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ENDCHUNK
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#define REP_MIDI( _chid, _szFilename ) \
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SET _dfmidi++ \
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CHUNK( kctgMidi, _dfmidi, __NAME( _szFilename ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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MIDI _szFilename \
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ENDCHUNK
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// ---------------------------------------------------------
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// Animation representations
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// ---------------------------------------------------------
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#define REP_ANIM( _chid, _szName ) \
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SET _dfanm++ \
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CHUNK( kctgAnimation, _dfanm, __NAME( _szName ) ) \
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PARENT( kctgGokd, _curgok, _chid ) \
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SCRIPT
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#define ANIMATION( _cno, _szName ) \
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CHUNK( kctgAnimation, _cno, __NAME( _szName ) ) \
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SCRIPT
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// ---------------------------------------------------------
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// Bitmap TILE representations
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// Use: CHILD_TILE( ...)
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// TILEDEF( horz opts)
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// TILEDEF(vert opts) ENDCHUNK
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// ENDCHUNK
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// ---------------------------------------------------------
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#define REP_TILE( _chid, _szName, _mbmp, _xpReg, _ypReg ) \
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SET _dftile++ \
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SET _dfmbmp++ \
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CHUNK( kctgMbmp, _dfmbmp, __NAME( _mbmp ) ) \
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__PACK \
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BITMAP( kiTrans, _xpReg, _ypReg ) _mbmp \
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ENDCHUNK \
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CHUNK( kctgTile, _dftile, __NAME( _szName ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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CHILD( kctgMbmp, _dfmbmp, 0 ) \
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SHORT BO OSK
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#define REP_VIDEO( _chid, _szFilename, _fWindowed ) \
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SET _dfvid++ \
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CHUNK( kctgVideo, _dfvid, __NAME( _szFilename ) ) \
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__PACK \
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PARENT( kctgGokd, _curgok, _chid ) \
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BYTE _fWindowed \
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STN _szFilename \
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ENDCHUNK
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// ---------------------------------------------------------
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// The following Adopt the last chunk of type 'foo' to their
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// most recent GOKD using the appropriate CHID.
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// ---------------------------------------------------------
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#define ADOPT_MASK( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgMask, _cno, _chid )
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#define ADOPT_MBMP( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgMbmp, _cno, _chid )
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#define ADOPT_TILE( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgTile, _cno, _chid )
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#define ADOPT_FILL( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgFill, _cno, _chid )
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#define ADOPT_ANIM( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgAnimation, _cno, _chid )
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#define ADOPT_SCRIPT( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgScript, _cno, _chid )
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#define ADOPT_WAVE( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgWave, _cno, _chid )
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#define ADOPT_MIDI( _cno, _chid ) \
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ADOPT( kctgGokd, _curgok, kctgMidi, _cno, _chid )
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// ---------------------------------------------------------
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// syntatic sweetness
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// ---------------------------------------------------------
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#define CREATE_SCRIPT( _szName ) \
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REP_ANIM( CHID1( krepEnterAnimation ), __NAME( _szName ))
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#define CREATE_SCRIPTST( _szName, _kstState ) \
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REP_ANIM( CHID( _kstState, krepEnterAnimation ), _szName )
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#define CREATE_ANIM( _szName ) \
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REP_ANIM( CHID1( krepEnterAnimation ), _szName)
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#define CREATE_ANIMST( _szName, _kstState ) \
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REP_ANIM( CHID( _kstState, krepEnterAnimation ), _szName )
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#define CLICK_SCRIPT( _szName ) \
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CHILD_SCRIPT( _szName, CHID1( kchidClick ) )
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#define CLICK_SCRIPTST( _szName, _kstState ) \
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CHILD_SCRIPT( _szName, CHID( _kstState, kchidClick ))
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#define IRISVAL( _xp, _yp, _kdir ) \
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SET _foo = _xp \
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SET _foo <<= 15 \
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SET _foo |= _yp \
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SET _foo <<= 2 \
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SET _foo |= _kdir \
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_foo
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// ---------------------------------------------------------
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// default object - no tooltip, fire script 'kchidClick' when activated
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// ---------------------------------------------------------
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#define OBJECT( _szName, _cnoGokd, _zp, _cnoCursor ) \
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SET _curgok = _cnoGokd \
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CHUNK( kctgGokd, _cnoGokd, __NAME( _szName) ) \
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__PACK \
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SHORT BO OSK LONG gokkNil \
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DEFAULT_POSITION( 0, 0, _zp ) \
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ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCursor, CHID1( kchidClick), cidNil, cnoNil ) \
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ENDCHUNK
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#define OBJECTREG( _szName, _cnoGokd, _xp, _yp, _zp, _cnoCursor ) \
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SET _curgok = _cnoGokd \
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CHUNK( kctgGokd, _cnoGokd, __NAME( _szName ) ) \
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__PACK \
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SHORT BO OSK LONG gokkNil \
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DEFAULT_POSITION( _xp, _yp, _zp ) \
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ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCursor, CHID1( kchidClick), cidNil, cnoNil ) \
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ENDCHUNK
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#define OBJECTTT( _szName, _cnoGokd, _zp, _cnoCursor, _cnoToolTip ) \
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SET _curgok = _cnoGokd \
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CHUNK( kctgGokd, _cnoGokd, __NAME( _szName ) ) \
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|
__PACK \
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|
SHORT BO OSK LONG gokkNil \
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DEFAULT_POSITION( 0, 0, _zp ) \
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ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCursor, CHID1( kchidClick), cidNil, _cnoToolTip ) \
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|
ENDCHUNK
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|
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#define OBJECTTTREG( _szName, _cnoGokd, _zp, _cnoCursor, _cnoToolTip, _regx, _regy ) \
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|
SET _curgok = _cnoGokd \
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|
CHUNK( kctgGokd, _cnoGokd, __NAME( _szName ) ) \
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|
__PACK \
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|
SHORT BO OSK LONG gokkNil \
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|
DEFAULT_POSITION( _regx, _regy, _zp ) \
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|
ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCursor, CHID1( kchidClick), cidNil, _cnoToolTip) \
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|
ENDCHUNK
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|
|
|
#define OBJECTCID( _szName, _cnoGokd, _zp, _cnoCursor, _cnoToolTip, _cid ) \
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|
SET _curgok = _cnoGokd \
|
|
CHUNK( kctgGokd, _cnoGokd, __NAME( _szName ) ) \
|
|
__PACK \
|
|
SHORT BO OSK LONG gokkNil \
|
|
DEFAULT_POSITION( 0, 0, _zp ) \
|
|
ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCursor, CHID1( kchidClick), _cid, _cnoToolTip ) \
|
|
ENDCHUNK
|
|
|
|
#define OBJECTTY( _szName, _cnoGokd, _zp, _cnoCursor, _gokkType ) \
|
|
SET _curgok = _cnoGokd \
|
|
CHUNK( kctgGokd, _cnoGokd, __NAME( _szName ) ) \
|
|
__PACK \
|
|
SHORT BO OSK LONG _gokkType \
|
|
DEFAULT_POSITION( 0, 0, _zp ) \
|
|
ACTION( fcustNil, fcustNil, fgrfstAll, _cnoCursor, chidNil, cidNil, cnoNil ) \
|
|
ENDCHUNK
|
|
|
|
// hmm... let's not pack the WAVE files for now.
|
|
#define WAVE_CHUNK( _szFilename, _cnoWave ) \
|
|
CHUNK( kctgWave, _cnoWave, __NAME( _szFilename )) \
|
|
FILE _szFilename \
|
|
ENDCHUNK
|
|
|
|
#define MIDI_CHUNK( _szFilename, _cnoMidi ) \
|
|
CHUNK( kctgMidi, _cnoMidi, __NAME( _szFilename )) \
|
|
__PACK \
|
|
MIDI _szFilename \
|
|
ENDCHUNK
|
|
|
|
#define HELP_MBMP( _cno, _szFilename ) \
|
|
CHUNK( 'MBMP', _cno, __NAME(#_cno) ) \
|
|
PACK BITMAP( 0, 0, 0 ) _szFilename \
|
|
ENDCHUNK
|
|
|
|
|
|
|
|
#endif // !KIDGS_CHH
|