mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-22 02:12:33 +01:00
1196 lines
35 KiB
Makefile
1196 lines
35 KiB
Makefile
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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!IF "$(CFG)" == ""
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CFG=Win32 U App Debug
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!MESSAGE No configuration specified. Defaulting to Win32 U App Debug.
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!ENDIF
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!IF "$(CFG)" != "Win32 U App Release" && "$(CFG)" != "Win32 U App Debug" &&\
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"$(CFG)" != "Win32 D App Release" && "$(CFG)" != "Win32 Z App Release"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE on this makefile
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "appsetup.mak" CFG="Win32 U App Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Win32 U App Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Win32 U App Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Win32 D App Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Win32 Z App Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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################################################################################
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# Begin Project
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# PROP Target_Last_Scanned "Win32 U App Debug"
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MTL=MkTypLib.exe
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CPP=cl.exe
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RSC=rc.exe
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|
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!IF "$(CFG)" == "Win32 U App Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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|
# PROP BASE Output_Dir "WinRel"
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|
# PROP BASE Intermediate_Dir "WinRel"
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
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|
# PROP Output_Dir "obj\wins"
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# PROP Intermediate_Dir "obj\wins"
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OUTDIR=.\obj\wins
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INTDIR=.\obj\wins
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ALL : \soc\setup\u\3DMSETUP.DLL $(OUTDIR)/appsetup.map $(OUTDIR)/3DMSETUP.bsc
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$(OUTDIR) :
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if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
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|
|
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /win32
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|
MTL_PROJ=/nologo /D "NDEBUG" /win32
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|
# ADD BASE CPP /nologo /MT /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
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|
# ADD CPP /nologo /MT /W3 /GX /YX /O2 /I "..\tools\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "STRICT" /FR /c
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|
CPP_PROJ=/nologo /MT /W3 /GX /YX /O2 /I "..\tools\inc" /D "NDEBUG" /D "WIN32"\
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/D "_WINDOWS" /D "STRICT" /FR$(INTDIR)/ /Fp$(OUTDIR)/"appsetup.pch"\
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/Fo$(INTDIR)/ /c
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CPP_OBJS=.\obj\wins/
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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|
# ADD RSC /l 0x409 /i "res" /i "inc" /d "NDEBUG" /d LANG='U'
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RSC_PROJ=/l 0x409 /fo$(INTDIR)/"appsetup.res" /i "res" /i "inc" /d "NDEBUG" /d\
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LANG='U'
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"obj\wins\3DMSETUP.bsc"
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BSC32_FLAGS=/nologo /o"obj\wins\3DMSETUP.bsc"
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BSC32_SBRS= \
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$(INTDIR)/billbrd.sbr \
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|
$(INTDIR)/inipath.sbr \
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|
$(INTDIR)/dllmain.sbr \
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|
$(INTDIR)/detectos.sbr \
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$(INTDIR)/codecins.sbr \
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|
$(INTDIR)/delpmitm.sbr \
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$(INTDIR)/detreg.sbr \
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|
$(INTDIR)/ownrdraw.sbr \
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|
$(INTDIR)/getshort.sbr \
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|
$(INTDIR)/uihook.sbr \
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|
$(INTDIR)/uipath.sbr \
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|
$(INTDIR)/getparnt.sbr \
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|
$(INTDIR)/mminstal.sbr \
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$(INTDIR)/filecopy.sbr \
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$(INTDIR)/detvideo.sbr \
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$(INTDIR)/delreg.sbr \
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$(INTDIR)/regpath.sbr \
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$(INTDIR)/parseca.sbr \
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$(INTDIR)/sampcacb.sbr \
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$(INTDIR)/sampcah.sbr
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|
|
$(OUTDIR)/3DMSETUP.bsc : $(OUTDIR) $(BSC32_SBRS)
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$(BSC32) @<<
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|
$(BSC32_FLAGS) $(BSC32_SBRS)
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<<
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LINK32=link.exe
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|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386
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|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib /NOLOGO /SUBSYSTEM:windows /DLL /MAP /MACHINE:I386 /OUT:"..\u\3DMSETUP.DLL"
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|
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
|
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
|
odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib\
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|
/NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:no /PDB:$(OUTDIR)/"appsetup.pdb"\
|
|
/MAP:$(INTDIR)/"appsetup.map" /MACHINE:I386 /DEF:".\src\appsetup.def"\
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/OUT:"..\u\3DMSETUP.DLL" /IMPLIB:$(OUTDIR)/"appsetup.lib"
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|
DEF_FILE=.\src\appsetup.def
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|
LINK32_OBJS= \
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|
$(INTDIR)/billbrd.obj \
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|
$(INTDIR)/inipath.obj \
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$(INTDIR)/dllmain.obj \
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|
$(INTDIR)/detectos.obj \
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|
$(INTDIR)/codecins.obj \
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|
$(INTDIR)/delpmitm.obj \
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|
$(INTDIR)/detreg.obj \
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|
$(INTDIR)/ownrdraw.obj \
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|
$(INTDIR)/getshort.obj \
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|
$(INTDIR)/uihook.obj \
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|
$(INTDIR)/uipath.obj \
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$(INTDIR)/getparnt.obj \
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$(INTDIR)/mminstal.obj \
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|
$(INTDIR)/filecopy.obj \
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$(INTDIR)/appsetup.res \
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$(INTDIR)/detvideo.obj \
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$(INTDIR)/delreg.obj \
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$(INTDIR)/regpath.obj \
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$(INTDIR)/parseca.obj \
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$(INTDIR)/sampcacb.obj \
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$(INTDIR)/sampcah.obj
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|
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\soc\setup\u\3DMSETUP.DLL : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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|
<<
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|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
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|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "WinDebug"
|
|
# PROP BASE Intermediate_Dir "WinDebug"
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
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# PROP Output_Dir "obj\wind"
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# PROP Intermediate_Dir "obj\wind"
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OUTDIR=.\obj\wind
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INTDIR=.\obj\wind
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ALL : \soc\setup\ud\3DMSETUP.DLL $(OUTDIR)/appsetup.map $(OUTDIR)/3DMSETUP.bsc
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|
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$(OUTDIR) :
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if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
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|
|
|
# ADD BASE MTL /nologo /D "_DEBUG" /win32
|
|
# ADD MTL /nologo /D "_DEBUG" /win32
|
|
MTL_PROJ=/nologo /D "_DEBUG" /win32
|
|
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
|
|
# ADD CPP /nologo /MT /W3 /GX /Zi /YX /Od /I "..\tools\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "STRICT" /FR /c
|
|
CPP_PROJ=/nologo /MT /W3 /GX /Zi /YX /Od /I "..\tools\inc" /D "_DEBUG" /D\
|
|
"WIN32" /D "_WINDOWS" /D "STRICT" /FR$(INTDIR)/ /Fp$(OUTDIR)/"appsetup.pch"\
|
|
/Fo$(INTDIR)/ /Fd$(OUTDIR)/"appsetup.pdb" /c
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CPP_OBJS=.\obj\wind/
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|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
# ADD RSC /l 0x409 /i "res" /i "inc" /d "_DEBUG" /d LANG='U'
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RSC_PROJ=/l 0x409 /fo$(INTDIR)/"appsetup.res" /i "res" /i "inc" /d "_DEBUG" /d\
|
|
LANG='U'
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo /o"obj\wind/3DMSETUP.bsc"
|
|
BSC32_FLAGS=/nologo /o"obj\wind/3DMSETUP.bsc"
|
|
BSC32_SBRS= \
|
|
$(INTDIR)/billbrd.sbr \
|
|
$(INTDIR)/inipath.sbr \
|
|
$(INTDIR)/dllmain.sbr \
|
|
$(INTDIR)/detectos.sbr \
|
|
$(INTDIR)/codecins.sbr \
|
|
$(INTDIR)/delpmitm.sbr \
|
|
$(INTDIR)/detreg.sbr \
|
|
$(INTDIR)/ownrdraw.sbr \
|
|
$(INTDIR)/getshort.sbr \
|
|
$(INTDIR)/uihook.sbr \
|
|
$(INTDIR)/uipath.sbr \
|
|
$(INTDIR)/getparnt.sbr \
|
|
$(INTDIR)/mminstal.sbr \
|
|
$(INTDIR)/filecopy.sbr \
|
|
$(INTDIR)/detvideo.sbr \
|
|
$(INTDIR)/delreg.sbr \
|
|
$(INTDIR)/regpath.sbr \
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|
$(INTDIR)/parseca.sbr \
|
|
$(INTDIR)/sampcacb.sbr \
|
|
$(INTDIR)/sampcah.sbr
|
|
|
|
$(OUTDIR)/3DMSETUP.bsc : $(OUTDIR) $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386
|
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib /NOLOGO /SUBSYSTEM:windows /DLL /MAP /DEBUG /MACHINE:I386 /OUT:"..\ud\3DMSETUP.DLL"
|
|
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
|
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
|
odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib\
|
|
/NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:yes /PDB:$(OUTDIR)/"appsetup.pdb"\
|
|
/MAP:$(INTDIR)/"appsetup.map" /DEBUG /MACHINE:I386 /DEF:".\src\appsetup.def"\
|
|
/OUT:"..\ud\3DMSETUP.DLL" /IMPLIB:$(OUTDIR)/"appsetup.lib"
|
|
DEF_FILE=.\src\appsetup.def
|
|
LINK32_OBJS= \
|
|
$(INTDIR)/billbrd.obj \
|
|
$(INTDIR)/inipath.obj \
|
|
$(INTDIR)/dllmain.obj \
|
|
$(INTDIR)/detectos.obj \
|
|
$(INTDIR)/codecins.obj \
|
|
$(INTDIR)/delpmitm.obj \
|
|
$(INTDIR)/detreg.obj \
|
|
$(INTDIR)/ownrdraw.obj \
|
|
$(INTDIR)/getshort.obj \
|
|
$(INTDIR)/uihook.obj \
|
|
$(INTDIR)/uipath.obj \
|
|
$(INTDIR)/getparnt.obj \
|
|
$(INTDIR)/mminstal.obj \
|
|
$(INTDIR)/filecopy.obj \
|
|
$(INTDIR)/appsetup.res \
|
|
$(INTDIR)/detvideo.obj \
|
|
$(INTDIR)/delreg.obj \
|
|
$(INTDIR)/regpath.obj \
|
|
$(INTDIR)/parseca.obj \
|
|
$(INTDIR)/sampcacb.obj \
|
|
$(INTDIR)/sampcah.obj
|
|
|
|
\soc\setup\ud\3DMSETUP.DLL : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
|
|
$(LINK32) @<<
|
|
$(LINK32_FLAGS) $(LINK32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Win32_D_"
|
|
# PROP BASE Intermediate_Dir "Win32_D_"
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "obj\wins"
|
|
# PROP Intermediate_Dir "obj\wins"
|
|
OUTDIR=.\obj\wins
|
|
INTDIR=.\obj\wins
|
|
|
|
ALL : \soc\setup\d\3DMSETUP.DLL $(OUTDIR)/appsetup.map $(OUTDIR)/3DMSETUP.bsc
|
|
|
|
$(OUTDIR) :
|
|
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
|
|
|
|
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /win32
|
|
MTL_PROJ=/nologo /D "NDEBUG" /win32
|
|
# ADD BASE CPP /nologo /MT /W3 /GX /YX /O2 /I "\sendak32\tools\acme95\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "STRICT" /FR /c
|
|
# ADD CPP /nologo /MT /W3 /GX /YX /O2 /I "..\tools\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "STRICT" /FR /c
|
|
CPP_PROJ=/nologo /MT /W3 /GX /YX /O2 /I "..\tools\inc" /D "NDEBUG" /D "WIN32"\
|
|
/D "_WINDOWS" /D "STRICT" /FR$(INTDIR)/ /Fp$(OUTDIR)/"appsetup.pch"\
|
|
/Fo$(INTDIR)/ /c
|
|
CPP_OBJS=.\obj\wins/
|
|
# ADD BASE RSC /l 0x409 /i "\sendak32\setup\custdll\res" /i "\sendak32\setup\custdll\inc" /d "NDEBUG" /d "NATURE" /d LANG='U'
|
|
# ADD RSC /l 0x407 /i "res" /i "inc" /d "NDEBUG" /d LANG='D'
|
|
RSC_PROJ=/l 0x407 /fo$(INTDIR)/"appsetup.res" /i "res" /i "inc" /d "NDEBUG" /d\
|
|
LANG='D'
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo /o"WinDebug/EXPSETUP.bsc"
|
|
# ADD BSC32 /nologo /o"obj\wins/3DMSETUP.bsc"
|
|
BSC32_FLAGS=/nologo /o"obj\wins/3DMSETUP.bsc"
|
|
BSC32_SBRS= \
|
|
$(INTDIR)/billbrd.sbr \
|
|
$(INTDIR)/inipath.sbr \
|
|
$(INTDIR)/dllmain.sbr \
|
|
$(INTDIR)/detectos.sbr \
|
|
$(INTDIR)/codecins.sbr \
|
|
$(INTDIR)/delpmitm.sbr \
|
|
$(INTDIR)/detreg.sbr \
|
|
$(INTDIR)/ownrdraw.sbr \
|
|
$(INTDIR)/getshort.sbr \
|
|
$(INTDIR)/uihook.sbr \
|
|
$(INTDIR)/uipath.sbr \
|
|
$(INTDIR)/getparnt.sbr \
|
|
$(INTDIR)/mminstal.sbr \
|
|
$(INTDIR)/filecopy.sbr \
|
|
$(INTDIR)/detvideo.sbr \
|
|
$(INTDIR)/delreg.sbr \
|
|
$(INTDIR)/regpath.sbr \
|
|
$(INTDIR)/parseca.sbr \
|
|
$(INTDIR)/sampcacb.sbr \
|
|
$(INTDIR)/sampcah.sbr
|
|
|
|
$(OUTDIR)/3DMSETUP.bsc : $(OUTDIR) $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib /NOLOGO /SUBSYSTEM:windows /DLL /MAP /MACHINE:I386 /OUT:"..\release\u\nature\EXPSETUP.DLL"
|
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib /NOLOGO /SUBSYSTEM:windows /DLL /MAP /MACHINE:I386 /OUT:"..\d\3DMSETUP.DLL"
|
|
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
|
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
|
odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib\
|
|
/NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:no /PDB:$(OUTDIR)/"appsetup.pdb"\
|
|
/MAP:$(INTDIR)/"appsetup.map" /MACHINE:I386 /DEF:".\src\appsetup.def"\
|
|
/OUT:"..\d\3DMSETUP.DLL" /IMPLIB:$(OUTDIR)/"appsetup.lib"
|
|
DEF_FILE=.\src\appsetup.def
|
|
LINK32_OBJS= \
|
|
$(INTDIR)/billbrd.obj \
|
|
$(INTDIR)/inipath.obj \
|
|
$(INTDIR)/dllmain.obj \
|
|
$(INTDIR)/detectos.obj \
|
|
$(INTDIR)/codecins.obj \
|
|
$(INTDIR)/delpmitm.obj \
|
|
$(INTDIR)/detreg.obj \
|
|
$(INTDIR)/ownrdraw.obj \
|
|
$(INTDIR)/getshort.obj \
|
|
$(INTDIR)/uihook.obj \
|
|
$(INTDIR)/uipath.obj \
|
|
$(INTDIR)/getparnt.obj \
|
|
$(INTDIR)/mminstal.obj \
|
|
$(INTDIR)/filecopy.obj \
|
|
$(INTDIR)/appsetup.res \
|
|
$(INTDIR)/detvideo.obj \
|
|
$(INTDIR)/delreg.obj \
|
|
$(INTDIR)/regpath.obj \
|
|
$(INTDIR)/parseca.obj \
|
|
$(INTDIR)/sampcacb.obj \
|
|
$(INTDIR)/sampcah.obj
|
|
|
|
\soc\setup\d\3DMSETUP.DLL : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
|
|
$(LINK32) @<<
|
|
$(LINK32_FLAGS) $(LINK32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Win32_Z_"
|
|
# PROP BASE Intermediate_Dir "Win32_Z_"
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "obj\wins"
|
|
# PROP Intermediate_Dir "obj\wins"
|
|
OUTDIR=.\obj\wins
|
|
INTDIR=.\obj\wins
|
|
|
|
ALL : \soc\setup\z\3DMSETUP.DLL $(OUTDIR)/appsetup.map $(OUTDIR)/3DMSETUP.bsc
|
|
|
|
$(OUTDIR) :
|
|
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
|
|
|
|
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /win32
|
|
MTL_PROJ=/nologo /D "NDEBUG" /win32
|
|
# ADD BASE CPP /nologo /MT /W3 /GX /YX /O2 /I "\sendak32\tools\acme95\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "STRICT" /FR /c
|
|
# ADD CPP /nologo /MT /W3 /GX /YX /O2 /I "..\tools\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "STRICT" /FR /c
|
|
CPP_PROJ=/nologo /MT /W3 /GX /YX /O2 /I "..\tools\inc" /D "NDEBUG" /D "WIN32"\
|
|
/D "_WINDOWS" /D "STRICT" /FR$(INTDIR)/ /Fp$(OUTDIR)/"appsetup.pch"\
|
|
/Fo$(INTDIR)/ /c
|
|
CPP_OBJS=.\obj\wins/
|
|
# ADD BASE RSC /l 0x409 /i "\sendak32\setup\custdll\res" /i "\sendak32\setup\custdll\inc" /d "NDEBUG" /d "NATURE" /d LANG='U'
|
|
# ADD RSC /l 0x809 /i "res" /i "inc" /d "NDEBUG" /d LANG='Z'
|
|
RSC_PROJ=/l 0x809 /fo$(INTDIR)/"appsetup.res" /i "res" /i "inc" /d "NDEBUG" /d\
|
|
LANG='Z'
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo /o"WinDebug/EXPSETUP.bsc"
|
|
# ADD BSC32 /nologo /o"obj\wins\3DMSETUP.bsc"
|
|
BSC32_FLAGS=/nologo /o"obj\wins\3DMSETUP.bsc"
|
|
BSC32_SBRS= \
|
|
$(INTDIR)/billbrd.sbr \
|
|
$(INTDIR)/inipath.sbr \
|
|
$(INTDIR)/dllmain.sbr \
|
|
$(INTDIR)/detectos.sbr \
|
|
$(INTDIR)/codecins.sbr \
|
|
$(INTDIR)/delpmitm.sbr \
|
|
$(INTDIR)/detreg.sbr \
|
|
$(INTDIR)/ownrdraw.sbr \
|
|
$(INTDIR)/getshort.sbr \
|
|
$(INTDIR)/uihook.sbr \
|
|
$(INTDIR)/uipath.sbr \
|
|
$(INTDIR)/getparnt.sbr \
|
|
$(INTDIR)/mminstal.sbr \
|
|
$(INTDIR)/filecopy.sbr \
|
|
$(INTDIR)/detvideo.sbr \
|
|
$(INTDIR)/delreg.sbr \
|
|
$(INTDIR)/regpath.sbr \
|
|
$(INTDIR)/parseca.sbr \
|
|
$(INTDIR)/sampcacb.sbr \
|
|
$(INTDIR)/sampcah.sbr
|
|
|
|
$(OUTDIR)/3DMSETUP.bsc : $(OUTDIR) $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib /NOLOGO /SUBSYSTEM:windows /DLL /MAP /MACHINE:I386 /OUT:"..\release\u\nature\EXPSETUP.DLL"
|
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib /NOLOGO /SUBSYSTEM:windows /DLL /MAP /MACHINE:I386 /OUT:"..\z\3DMSETUP.DLL"
|
|
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
|
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
|
odbccp32.lib mpr.lib msacm32.lib vfw32.lib winmm.lib ..\tools\inc\mssetup.lib\
|
|
/NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:no /PDB:$(OUTDIR)/"appsetup.pdb"\
|
|
/MAP:$(INTDIR)/"appsetup.map" /MACHINE:I386 /DEF:".\src\appsetup.def"\
|
|
/OUT:"..\z\3DMSETUP.DLL" /IMPLIB:$(OUTDIR)/"appsetup.lib"
|
|
DEF_FILE=.\src\appsetup.def
|
|
LINK32_OBJS= \
|
|
$(INTDIR)/billbrd.obj \
|
|
$(INTDIR)/inipath.obj \
|
|
$(INTDIR)/dllmain.obj \
|
|
$(INTDIR)/detectos.obj \
|
|
$(INTDIR)/codecins.obj \
|
|
$(INTDIR)/delpmitm.obj \
|
|
$(INTDIR)/detreg.obj \
|
|
$(INTDIR)/ownrdraw.obj \
|
|
$(INTDIR)/getshort.obj \
|
|
$(INTDIR)/uihook.obj \
|
|
$(INTDIR)/uipath.obj \
|
|
$(INTDIR)/getparnt.obj \
|
|
$(INTDIR)/mminstal.obj \
|
|
$(INTDIR)/filecopy.obj \
|
|
$(INTDIR)/appsetup.res \
|
|
$(INTDIR)/detvideo.obj \
|
|
$(INTDIR)/delreg.obj \
|
|
$(INTDIR)/regpath.obj \
|
|
$(INTDIR)/parseca.obj \
|
|
$(INTDIR)/sampcacb.obj \
|
|
$(INTDIR)/sampcah.obj
|
|
|
|
\soc\setup\z\3DMSETUP.DLL : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
|
|
$(LINK32) @<<
|
|
$(LINK32_FLAGS) $(LINK32_OBJS)
|
|
<<
|
|
|
|
!ENDIF
|
|
|
|
.c{$(CPP_OBJS)}.obj:
|
|
$(CPP) $(CPP_PROJ) $<
|
|
|
|
.cpp{$(CPP_OBJS)}.obj:
|
|
$(CPP) $(CPP_PROJ) $<
|
|
|
|
.cxx{$(CPP_OBJS)}.obj:
|
|
$(CPP) $(CPP_PROJ) $<
|
|
|
|
################################################################################
|
|
# Begin Group "Source Files"
|
|
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\billbrd.c
|
|
DEP_BILLB=\
|
|
.\src\stdinc.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\stdassrt.h\
|
|
\soc\setup\tools\inc\datadef.h\
|
|
.\src\billbrd.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/billbrd.obj : $(SOURCE) $(DEP_BILLB) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/billbrd.obj : $(SOURCE) $(DEP_BILLB) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/billbrd.obj : $(SOURCE) $(DEP_BILLB) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/billbrd.obj : $(SOURCE) $(DEP_BILLB) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\inipath.c
|
|
DEP_INIPA=\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\datadef.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/inipath.obj : $(SOURCE) $(DEP_INIPA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/inipath.obj : $(SOURCE) $(DEP_INIPA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/inipath.obj : $(SOURCE) $(DEP_INIPA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/inipath.obj : $(SOURCE) $(DEP_INIPA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\dllmain.c
|
|
DEP_DLLMA=\
|
|
.\src\stdinc.h\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
.\src\dialogs.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\datadef.h\
|
|
.\src\billbrd.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/dllmain.obj : $(SOURCE) $(DEP_DLLMA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/dllmain.obj : $(SOURCE) $(DEP_DLLMA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/dllmain.obj : $(SOURCE) $(DEP_DLLMA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/dllmain.obj : $(SOURCE) $(DEP_DLLMA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\detectos.c
|
|
DEP_DETEC=\
|
|
.\src\stdinc.h\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\datadef.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/detectos.obj : $(SOURCE) $(DEP_DETEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/detectos.obj : $(SOURCE) $(DEP_DETEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/detectos.obj : $(SOURCE) $(DEP_DETEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/detectos.obj : $(SOURCE) $(DEP_DETEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\codecins.c
|
|
DEP_CODEC=\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\datadef.h\
|
|
.\src\mminstal.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/codecins.obj : $(SOURCE) $(DEP_CODEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/codecins.obj : $(SOURCE) $(DEP_CODEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/codecins.obj : $(SOURCE) $(DEP_CODEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/codecins.obj : $(SOURCE) $(DEP_CODEC) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\delpmitm.c
|
|
DEP_DELPM=\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\datadef.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/delpmitm.obj : $(SOURCE) $(DEP_DELPM) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/delpmitm.obj : $(SOURCE) $(DEP_DELPM) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/delpmitm.obj : $(SOURCE) $(DEP_DELPM) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/delpmitm.obj : $(SOURCE) $(DEP_DELPM) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\detreg.c
|
|
DEP_DETRE=\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\datadef.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/detreg.obj : $(SOURCE) $(DEP_DETRE) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/detreg.obj : $(SOURCE) $(DEP_DETRE) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/detreg.obj : $(SOURCE) $(DEP_DETRE) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/detreg.obj : $(SOURCE) $(DEP_DETRE) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\ownrdraw.cpp
|
|
DEP_OWNRD=\
|
|
".\src\ui-hook.h"\
|
|
\soc\setup\tools\inc\ACMHOOK.H\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
.\src\ownrdraw.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/ownrdraw.obj : $(SOURCE) $(DEP_OWNRD) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/ownrdraw.obj : $(SOURCE) $(DEP_OWNRD) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/ownrdraw.obj : $(SOURCE) $(DEP_OWNRD) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/ownrdraw.obj : $(SOURCE) $(DEP_OWNRD) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\getshort.c
|
|
DEP_GETSH=\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\cui.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
\soc\setup\tools\inc\datadef.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/getshort.obj : $(SOURCE) $(DEP_GETSH) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/getshort.obj : $(SOURCE) $(DEP_GETSH) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/getshort.obj : $(SOURCE) $(DEP_GETSH) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/getshort.obj : $(SOURCE) $(DEP_GETSH) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\uihook.cpp
|
|
DEP_UIHOO=\
|
|
".\src\ui-hook.h"\
|
|
\soc\setup\tools\inc\ACMHOOK.H\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
.\src\ownrdraw.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/uihook.obj : $(SOURCE) $(DEP_UIHOO) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/uihook.obj : $(SOURCE) $(DEP_UIHOO) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
|
|
|
|
$(INTDIR)/uihook.obj : $(SOURCE) $(DEP_UIHOO) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/uihook.obj : $(SOURCE) $(DEP_UIHOO) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\uipath.cpp
|
|
DEP_UIPAT=\
|
|
".\src\ui-hook.h"\
|
|
\soc\setup\tools\inc\ACMHOOK.H\
|
|
\soc\setup\tools\inc\setupapi.h\
|
|
\soc\setup\tools\inc\stdtypes.h\
|
|
\soc\setup\tools\inc\setupkit.h\
|
|
.\src\ownrdraw.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/uipath.obj : $(SOURCE) $(DEP_UIPAT) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
|
|
|
|
$(INTDIR)/uipath.obj : $(SOURCE) $(DEP_UIPAT) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
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|
SOURCE=.\src\getparnt.c
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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# Begin Source File
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|
|
SOURCE=.\src\appsetup.rc
|
|
DEP_APPSE=\
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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# End Source File
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|
# Begin Source File
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|
|
|
SOURCE=.\src\appsetup.def
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|
# End Source File
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|
# Begin Source File
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|
|
SOURCE=.\src\detvideo.c
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|
DEP_DETVI=\
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|
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|
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|
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|
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|
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|
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|
|
|
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|
|
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|
|
|
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|
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|
|
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|
|
# End Source File
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|
# Begin Source File
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|
|
|
SOURCE=.\src\delreg.c
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|
DEP_DELRE=\
|
|
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|
|
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|
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|
|
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|
|
|
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|
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|
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|
|
|
$(INTDIR)/delreg.obj : $(SOURCE) $(DEP_DELRE) $(INTDIR)
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|
|
|
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|
|
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|
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|
|
|
!ENDIF
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|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\regpath.c
|
|
DEP_REGPA=\
|
|
.\src\stdinc.h\
|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
|
|
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|
|
|
|
$(INTDIR)/regpath.obj : $(SOURCE) $(DEP_REGPA) $(INTDIR)
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|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
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|
|
|
$(INTDIR)/regpath.obj : $(SOURCE) $(DEP_REGPA) $(INTDIR)
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|
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|
|
|
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|
|
|
$(INTDIR)/regpath.obj : $(SOURCE) $(DEP_REGPA) $(INTDIR)
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|
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|
|
|
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|
|
|
|
$(INTDIR)/regpath.obj : $(SOURCE) $(DEP_REGPA) $(INTDIR)
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|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\parseca.c
|
|
DEP_PARSE=\
|
|
.\src\stdinc.h\
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
.\src\parseca.h\
|
|
.\src\sampcacb.h
|
|
|
|
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|
|
|
|
$(INTDIR)/parseca.obj : $(SOURCE) $(DEP_PARSE) $(INTDIR)
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|
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|
|
|
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|
|
|
$(INTDIR)/parseca.obj : $(SOURCE) $(DEP_PARSE) $(INTDIR)
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|
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|
|
|
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|
|
|
$(INTDIR)/parseca.obj : $(SOURCE) $(DEP_PARSE) $(INTDIR)
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|
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|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
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|
|
|
$(INTDIR)/parseca.obj : $(SOURCE) $(DEP_PARSE) $(INTDIR)
|
|
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|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\sampcacb.c
|
|
DEP_SAMPC=\
|
|
.\src\stdinc.h\
|
|
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|
|
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|
|
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|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/sampcacb.obj : $(SOURCE) $(DEP_SAMPC) $(INTDIR)
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|
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|
|
|
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|
|
|
$(INTDIR)/sampcacb.obj : $(SOURCE) $(DEP_SAMPC) $(INTDIR)
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|
$(CPP) $(CPP_PROJ) $(SOURCE)
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|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
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|
|
|
$(INTDIR)/sampcacb.obj : $(SOURCE) $(DEP_SAMPC) $(INTDIR)
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|
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|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
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|
|
|
$(INTDIR)/sampcacb.obj : $(SOURCE) $(DEP_SAMPC) $(INTDIR)
|
|
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|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\src\sampcah.c
|
|
DEP_SAMPCA=\
|
|
.\src\stdinc.h\
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
.\src\parseca.h\
|
|
.\src\sampcacb.h
|
|
|
|
!IF "$(CFG)" == "Win32 U App Release"
|
|
|
|
$(INTDIR)/sampcah.obj : $(SOURCE) $(DEP_SAMPCA) $(INTDIR)
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|
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|
|
|
|
!ELSEIF "$(CFG)" == "Win32 U App Debug"
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|
|
|
$(INTDIR)/sampcah.obj : $(SOURCE) $(DEP_SAMPCA) $(INTDIR)
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|
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|
|
|
|
!ELSEIF "$(CFG)" == "Win32 D App Release"
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|
|
|
$(INTDIR)/sampcah.obj : $(SOURCE) $(DEP_SAMPCA) $(INTDIR)
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|
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|
|
|
|
!ELSEIF "$(CFG)" == "Win32 Z App Release"
|
|
|
|
$(INTDIR)/sampcah.obj : $(SOURCE) $(DEP_SAMPCA) $(INTDIR)
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
!ENDIF
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|
|
|
# End Source File
|
|
# End Group
|
|
# End Project
|
|
################################################################################
|