mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-22 10:22:40 +01:00
124 lines
2.3 KiB
C
124 lines
2.3 KiB
C
/*
|
|
* Copyright (c) 1992,1993-1995 by Argonaut Technologies Limited. All rights reserved.
|
|
*
|
|
* $Id: vector.h 1.9 1995/06/30 16:09:07 sam Exp $
|
|
* $Locker: $
|
|
*
|
|
* Vector types
|
|
*/
|
|
|
|
#ifndef _VECTOR_H_
|
|
#define _VECTOR_H_
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/*
|
|
* Vector types
|
|
*/
|
|
typedef struct br_vector2 {
|
|
br_scalar v[2];
|
|
} br_vector2;
|
|
|
|
typedef struct br_vector3 {
|
|
br_scalar v[3];
|
|
} br_vector3;
|
|
|
|
typedef struct br_vector4 {
|
|
br_scalar v[4];
|
|
} br_vector4;
|
|
|
|
/*
|
|
* Integer vectors (used for integer bounding boxes)
|
|
*/
|
|
typedef struct br_vector2i {
|
|
br_int_32 v[2];
|
|
} br_vector2i;
|
|
|
|
typedef struct br_vector3i {
|
|
br_int_32 v[3];
|
|
} br_vector3i;
|
|
|
|
typedef struct br_vector4i {
|
|
br_int_32 v[4];
|
|
} br_vector4i;
|
|
|
|
/*
|
|
* Fraction vector types
|
|
*/
|
|
typedef struct br_fvector2 {
|
|
br_fraction v[2];
|
|
} br_fvector2;
|
|
|
|
typedef struct br_fvector3 {
|
|
br_fraction v[3];
|
|
} br_fvector3;
|
|
|
|
typedef struct br_fvector4 {
|
|
br_fraction v[4];
|
|
} br_fvector4;
|
|
|
|
|
|
/*
|
|
* General structures for describing an axis aligned bounds
|
|
*/
|
|
typedef struct br_bounds2 {
|
|
br_vector2 min; /* Minimum corner */
|
|
br_vector2 max; /* Maximum corner */
|
|
} br_bounds2;
|
|
|
|
typedef struct br_bounds3 {
|
|
br_vector3 min; /* Minimum corner */
|
|
br_vector3 max; /* Maximum corner */
|
|
} br_bounds3;
|
|
|
|
|
|
typedef struct br_bounds4 {
|
|
br_vector4 min; /* Minimum corner */
|
|
br_vector4 max; /* Maximum corner */
|
|
} br_bounds4;
|
|
|
|
/*
|
|
* Integer bounding boxes
|
|
*/
|
|
typedef struct br_bounds2i {
|
|
br_vector2i min; /* Minimum corner */
|
|
br_vector2i max; /* Maximum corner */
|
|
} br_bounds2i;
|
|
|
|
typedef struct br_bounds3i {
|
|
br_vector3i min; /* Minimum corner */
|
|
br_vector3i max; /* Maximum corner */
|
|
} br_bounds3i;
|
|
|
|
|
|
typedef struct br_bounds4i {
|
|
br_vector4i min; /* Minimum corner */
|
|
br_vector4i max; /* Maximum corner */
|
|
} br_bounds4i;
|
|
|
|
|
|
/*
|
|
* Backwards compatibility
|
|
*/
|
|
typedef struct br_bounds3 br_bounds;
|
|
|
|
/*
|
|
* Macros for static initialisation
|
|
*/
|
|
#define BR_VECTOR2(a,b) {BR_SCALAR(a),BR_SCALAR(b)}
|
|
#define BR_VECTOR3(a,b,c) {BR_SCALAR(a),BR_SCALAR(b),BR_SCALAR(c)}
|
|
#define BR_VECTOR4(a,b,c,d) {BR_SCALAR(a),BR_SCALAR(b),BR_SCALAR(c),BR_SCALAR(d)}
|
|
|
|
#define BR_FVECTOR2(a,b) {BR_FRACTION(a),BR_FRACTION(b)}
|
|
#define BR_FVECTOR3(a,b,c) {BR_FRACTION(a),BR_FRACTION(b),BR_FRACTION(c)}
|
|
#define BR_FVECTOR4(a,b,c,d) {BR_FRACTION(a),BR_FRACTION(b),BR_FRACTION(c),BR_FRACTION(d)}
|
|
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif
|
|
#endif
|
|
|