Microsoft-3D-Movie-Maker/kauai/SRC/MBMPGUI.CPP
2022-05-03 16:31:19 -07:00

554 lines
12 KiB
C++

/* Copyright (c) Microsoft Corporation.
Licensed under the MIT License. */
/***************************************************************************
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation
Masked bitmap stuff that a GUI app might need.
***************************************************************************/
#include "frame.h"
ASSERTNAME
/***************************************************************************
This routine is called to draw the masked bitmap onto prgbPixels.
cbRow and dyp are the respective width and height of prgbPixels.
xpRef and ypRef are the coordinates within the prgbPixels to place
the reference point of the MBMP. The drawing will be clipped to both
prcClip and pregnClip, which may be nil.
***************************************************************************/
void MBMP::Draw(byte *prgbPixels, long cbRow, long dyp, long xpRef,
long ypRef, RC *prcClip, PREGN pregnClip)
{
AssertThis(0);
AssertIn(cbRow, 1, kcbMax);
AssertIn(dyp, 1, kcbMax);
AssertPvCb(prgbPixels, LwMul(cbRow, dyp));
AssertNilOrVarMem(prcClip);
AssertNilOrPo(pregnClip, 0);
#ifdef IN_80386
// NOTE the "rep movsd" and "rep movsb" used for writing the bytes is
// responsible for most of the speed improvement of this over the straight
// C code. The remaining asm gives us an additional 5 - 15 percent depending
// on the complexity of the transparency (the more complex, the more
// improvement over the C version).
long yp, dxpT, xpOn;
byte *qbRowSrc, *qbLastSrc, *pbOff;
short *qcb;
byte bFill;
long lwFill;
REGSC regsc;
RC rcClip(0, 0, cbRow, dyp);
MBMPH *qmbmph = _Qmbmph();
RC rcMbmp = qmbmph->rc;
bool fMask = qmbmph->fMask;
// Intersect prcClip with the boundary of prgbPixels.
if (pvNil != prcClip && !rcClip.FIntersect(prcClip))
return;
// Translate the mbmp's rc into coordinate system of prgbPixel's rc
rcMbmp.Offset(xpRef, ypRef);
// Intersect rcClip with mbmp's translated rc.
if (!rcClip.FIntersect(&rcMbmp))
return;
// Set up the region scanner
if (pvNil != pregnClip)
regsc.Init(pregnClip, &rcClip);
else
regsc.InitRc(&rcClip, &rcClip);
qcb = _Qrgcb();
qbRowSrc = (byte *)PvAddBv(qcb, _cbRgcb);
prgbPixels += LwMul(rcClip.ypTop, cbRow) + rcClip.xpLeft;
rcMbmp.Offset(-rcClip.xpLeft, -rcClip.ypTop);
rcClip.OffsetToOrigin();
if (fMask)
{
bFill = qmbmph->bFill;
lwFill = LwFromBytes(bFill, bFill, bFill, bFill);
}
// Step down through rgcb until to top of clipping rc
for (yp = rcMbmp.ypTop; yp < 0; yp++)
qbRowSrc += *qcb++;
// copy each row appropriately
for (;;)
{
if ((xpOn = regsc.XpCur()) == klwMax)
{
//empty strip of the region
long dypT;
dypT = regsc.DypCur();
if ((yp += dypT) >= rcClip.ypBottom)
break;
regsc.ScanNext(dypT);
prgbPixels += LwMul(dypT, cbRow);
for ( ; dypT > 0; dypT--)
qbRowSrc += *qcb++;
continue;
}
AssertIn(xpOn, 0, rcClip.xpRight);
pbOff = prgbPixels + LwMin(regsc.XpFetch(), rcClip.xpRight);
// register allocation:
// esi: qbSrc
// edi: pbDst
// ebx: pbOn
// edx: dxp
// eax: temp value
#define qbSrc esi
#define pbDst edi
#define pbOn ebx
#define dxp edx
#define lwT eax
__asm
{
// qbSrc = qbRowSrc;
mov qbSrc,qbRowSrc
// lwT = *qcb++;
mov lwT,qcb
add qcb,2
movzx lwT,WORD PTR[lwT]
// qbLastSrc = qbSrc + lwT
lea lwT,DWORD PTR[qbSrc+lwT-1]
mov qbLastSrc,lwT
// pbDst = prgbPixels + rcMbmp.xpLeft;
// pbOn = prgbPixels + xpOn;
mov pbOn,xpOn
mov pbDst,prgbPixels
add pbOn,pbDst
add pbDst,rcMbmp.xpLeft
// dxp = 0;
xor dxp,dxp
LGetDxp:
// if (qbLastSrc <= qbSrc) goto LNextRow
cmp qbLastSrc,qbSrc
jbe LNextRow
// dxp = qbSrc[1]; pbDst += *qbSrc; qbSrc += 2;
movzx lwT,BYTE PTR[qbSrc]
movzx dxp,BYTE PTR[qbSrc+1]
add pbDst,lwT
add qbSrc,2
LTestDxp:
// if (dxp == 0) goto LGetDxp
test dxp,dxp
je LGetDxp
// if (pbDst + dxp > pbOn) goto LAfterOn;
lea lwT,DWORD PTR[pbDst+dxp]
cmp lwT,pbOn
ja LAfterOn
// pbDst += dxp;
add pbDst,dxp
// if (!fMask) qbSrc += dxp; goto LGetDxp
test fMask,-1L
jnz LGetDxp
add qbSrc,dxp
jmp LGetDxp
LAfterOn:
// Assert(pbDst + dxp > pbOn, 0);
// if (pbDst < pbOff) goto LBeforeOff;
cmp pbDst,pbOff
jb LBeforeOff
// save the value of dxp across C code
mov dxpT,dxp
}
// destination is after pbOff - need to advance the region scan
xpOn = regsc.XpFetch();
if (xpOn == klwMax)
goto LNextRow;
pbOff = prgbPixels + LwMin(regsc.XpFetch(), rcClip.xpRight);
__asm
{
// restore the value of dxp
mov dxp,dxpT
// pbOn = prgbPixels + xpOn;
mov pbOn,prgbPixels
add pbOn,xpOn
// goto LTestDxp;
jmp LTestDxp
LBeforeOff:
// AssertIn(0, pbOn - pbDst - dxp + 1, pbOff - pbDst);
// if (pbOn <= pbDst) goto LDstAfterOn;
cmp pbOn,pbDst
jbe LDstAfterOn
// destination is before pbOn: use pbDst as a temporary value to
// store (pbDst - pbOn), which should be negative.
//
// pbDst -= pbOn;
// dxp += pbDst;
sub pbDst,pbOn
add dxp,pbDst
// if (!fMask) qbSrc -= pbDst;
test fMask,-1L
jnz LMask
sub qbSrc,pbDst
LMask:
// pbDst = pbOn;
mov pbDst,pbOn
LDstAfterOn:
// AssertIn(0, pbOn - pbDst, pbOff - pbDst);
// lwT = LwMin(dxp, pbOff - pbDst);
mov lwT,pbOff
sub lwT,pbDst
cmp lwT,dxp
jle LKeepLwT
mov lwT,dxp
LKeepLwT:
// dxp -= lwT;
sub dxp,lwT
// if (fMask) goto LFill;
test fMask,-1L
jnz LFill
// CopyPb(qbSrc, pbDst, lwT);
// qbSrc += lwT; pbDst += lwT;
// move the longs
mov ecx,lwT
shr ecx,2
rep movsd
// move the extra bytes
mov ecx,lwT
and ecx,3
rep movsb
// goto LTestDxp;
jmp LTestDxp
LFill:
// FillPb(pbDst, lwT, _bFill);
// pbDst += lwT;
mov ecx,lwT
mov eax,lwFill
// fill the longs
mov dxpT,ecx
shr ecx,2
rep stosd
// fill the bytes
mov ecx,dxpT
and ecx,3
rep stosb
// goto LTestDxp;
jmp LTestDxp
}
#undef qbSrc
#undef pbDst
#undef pbOn
#undef dxp
#undef lwT
LNextRow:
if (++yp >= rcClip.ypBottom)
break;
regsc.ScanNext(1);
// advance row pointers
prgbPixels += cbRow;
qbRowSrc = qbLastSrc + 1;
}
#else //!IN_80386
long yp, dxp, dypT, dxpT;
byte *qbRowSrc, *qbSrc, *qbLastSrc;
byte *pbOn, *pbOff, *pbDst;
short *qcb;
REGSC regsc;
RC rcClip(0, 0, cbRow, dyp);
MBMPH *qmbmph = _Qmbmph();
RC rcMbmp = qmbmph->rc;
bool fMask = qmbmph->fMask;
// Intersect prcClip with the boundary of prgbPixels.
if (pvNil != prcClip && !rcClip.FIntersect(prcClip))
return;
// Translate the mbmp's rc into coordinate system of prgbPixel's rc
rcMbmp.Offset(xpRef, ypRef);
// Intersect rcClip with mbmp's translated rc.
if (!rcClip.FIntersect(&rcMbmp))
return;
// Set up the region scanner
if (pvNil != pregnClip)
regsc.Init(pregnClip, &rcClip);
else
regsc.InitRc(&rcClip, &rcClip);
qcb = _Qrgcb();
qbRowSrc = (byte *)PvAddBv(qcb, _cbRgcb);
prgbPixels += LwMul(rcClip.ypTop, cbRow) + rcClip.xpLeft;
rcMbmp.Offset(-rcClip.xpLeft, -rcClip.ypTop);
rcClip.OffsetToOrigin();
// Step down through rgcb until to top of clipping rc
for (yp = rcMbmp.ypTop; yp < 0; yp++)
qbRowSrc += *qcb++;
// copy each row appropriately
for (;;)
{
if (regsc.XpCur() == klwMax)
{
//empty strip of the region
dypT = regsc.DypCur();
if ((yp += dypT) >= rcClip.ypBottom)
break;
regsc.ScanNext(dypT);
prgbPixels += LwMul(dypT, cbRow);
for ( ; dypT > 0; dypT--)
qbRowSrc += *qcb++;
continue;
}
AssertIn(regsc.XpCur(), 0, rcClip.xpRight);
qbLastSrc = (qbSrc = qbRowSrc) + *qcb++ - 1;
pbDst = prgbPixels + rcMbmp.xpLeft;
pbOn = prgbPixels + regsc.XpCur();
pbOff = prgbPixels + LwMin(rcClip.xpRight, regsc.XpFetch());
dxp = 0;
for (;;)
{
while (dxp == 0)
{
if (qbSrc >= qbLastSrc)
goto LNextRow;
pbDst += *qbSrc++;
dxp = *qbSrc++;
}
if (pbDst + dxp <= pbOn)
{
pbDst += dxp;
if (!fMask)
qbSrc += dxp;
dxp = 0;
continue;
}
Assert(pbDst + dxp > pbOn, 0);
if (pbDst >= pbOff)
{
// destination is after pbOff - need to advance the region scan
if (regsc.XpFetch() == klwMax)
break;
pbOn = prgbPixels + regsc.XpCur();
pbOff = prgbPixels + LwMin(rcClip.xpRight, regsc.XpFetch());
continue;
}
AssertIn(0, pbOn - pbDst - dxp + 1, pbOff - pbDst);
if (pbOn > pbDst)
{
// destination is before pbOn
dxp -= pbOn - pbDst;
if (!fMask)
qbSrc += pbOn - pbDst;
pbDst = pbOn;
}
AssertIn(0, pbOn - pbDst, pbOff - pbDst);
dxp -= (dxpT = LwMin(dxp, pbOff - pbDst));
if (fMask)
{
FillPb(pbDst, dxpT, qmbmph->bFill);
pbDst += dxpT;
}
else
{
while (dxpT--)
*pbDst++ = *qbSrc++;
}
}
LNextRow:
if (++yp >= rcClip.ypBottom)
break;
regsc.ScanNext(1);
// advance row pointers
prgbPixels += cbRow;
qbRowSrc = qbLastSrc + 1;
}
#endif //!IN_80386
}
/***************************************************************************
This routine is called to draw the masked bitmap as a mask onto
prgbPixels. prgbPixels is assumed to be 1 bit deep. Zeros are
written where the MBMP is transparent and ones are written where
it is non-transparent.
***************************************************************************/
void MBMP::DrawMask(byte *prgbPixels, long cbRow, long dyp, long xpRef,
long ypRef, RC *prcClip)
{
AssertThis(0);
AssertIn(cbRow, 1, kcbMax);
AssertIn(dyp, 1, kcbMax);
AssertPvCb(prgbPixels, LwMul(cbRow, dyp));
AssertNilOrVarMem(prcClip);
long yp, xp, dxp;
byte *qbRowSrc, *qbSrc, *qbLimSrc;
short *qcb;
bool fTrans;
long ib, ibNext;
byte bMask, bMaskNext;
MBMPH *qmbmph = _Qmbmph();
RC rcClip(0, 0, LwMul(cbRow, 8), dyp);
RC rcMbmp = qmbmph->rc;
bool fMask = qmbmph->fMask;
// Intersect prcClip with the boundary of prgbPixels.
if (pvNil != prcClip && !rcClip.FIntersect(prcClip))
return;
// Translate the mbmp's rc into coordinate system of prgbPixel's rc
rcMbmp.Offset(xpRef, ypRef);
// Intersect rcClip with mbmp's translated rc.
if (!rcClip.FIntersect(&rcMbmp))
return;
qcb = _Qrgcb();
qbRowSrc = (byte *)PvAddBv(qcb, _cbRgcb);
prgbPixels += LwMul(rcClip.ypTop, cbRow);
// Step down through rgcb until to top of clipping rc
for (yp = rcMbmp.ypTop; yp < rcClip.ypTop; yp++)
qbRowSrc += *qcb++;
// copy each row appropriately
for ( ; yp < rcClip.ypBottom; yp++)
{
qbLimSrc = qbRowSrc + *qcb++;
qbSrc = qbRowSrc;
xp = rcMbmp.xpLeft;
fTrans = fTrue;
// Step through row until at left edge of clipping rc
for (;;)
{
if (qbSrc >= qbLimSrc)
{
xp = rcClip.xpLeft;
dxp = rcClip.Dxp();
fTrans = fTrue;
break;
}
dxp = *qbSrc++;
if (!fTrans && !fMask)
qbSrc += dxp;
if (xp + dxp > rcClip.xpLeft)
{
dxp -= rcClip.xpLeft - xp;
xp = rcClip.xpLeft;
break;
}
xp += dxp;
fTrans = !fTrans;
}
while (xp < rcClip.xpRight)
{
if (xp + dxp > rcClip.xpRight)
dxp = rcClip.xpRight - xp;
if (dxp > 0)
{
//set or clear dxp bits
ib = xp >> 3;
bMask = 0xFF >> (xp & 0x07);
xp += dxp;
ibNext = xp >> 3;
bMaskNext = 0xFF >> (xp & 0x07);
if (ib == ibNext)
{
if (fTrans)
prgbPixels[ib] &= ~bMask | bMaskNext;
else
prgbPixels[ib] |= bMask & ~bMaskNext;
}
else
{
if (fTrans)
prgbPixels[ib] &= ~bMask;
else
prgbPixels[ib] |= bMask;
if (ib + 1 < ibNext)
FillPb(prgbPixels + ib + 1, ibNext - ib - 1, fTrans ? 0 : 0xFF);
if (fTrans)
prgbPixels[ibNext] &= bMaskNext;
else
prgbPixels[ibNext] |= ~bMaskNext;
}
}
if (xp >= rcClip.xpRight)
break;
if (qbSrc >= qbLimSrc)
{
dxp = rcClip.xpRight - xp;
fTrans = fTrue;
}
else
{
fTrans = !fTrans;
dxp = *qbSrc++;
if (!fTrans && !fMask)
qbSrc += dxp;
}
}
// advance row pointers
prgbPixels += cbRow;
qbRowSrc = qbLimSrc;
}
}