mirror of
https://github.com/Radarr/Radarr.git
synced 2024-11-05 18:42:42 +01:00
92 lines
2.7 KiB
C#
92 lines
2.7 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.IO;
|
|||
|
using System.Linq;
|
|||
|
using System.Net;
|
|||
|
using System.Text;
|
|||
|
using NLog;
|
|||
|
using NzbDrone.Core.Providers.Core;
|
|||
|
using NzbDrone.Core.Repository;
|
|||
|
using SubSonic.Repository;
|
|||
|
|
|||
|
namespace NzbDrone.Core.Providers
|
|||
|
{
|
|||
|
public class SceneNameMappingProvider
|
|||
|
{
|
|||
|
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
|
|||
|
private readonly IRepository _repository;
|
|||
|
private readonly HttpProvider _httpProvider;
|
|||
|
|
|||
|
public SceneNameMappingProvider(IRepository repository, HttpProvider httpProvider)
|
|||
|
{
|
|||
|
_repository = repository;
|
|||
|
_httpProvider = httpProvider;
|
|||
|
}
|
|||
|
|
|||
|
public virtual bool UpdateMappings()
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
var mapping = _httpProvider.DownloadString("http://vps.nzbdrone.com/SceneNameMappings.csv");
|
|||
|
var newMaps = new List<SceneNameMapping>();
|
|||
|
|
|||
|
using (var reader = new StringReader(mapping))
|
|||
|
{
|
|||
|
string line;
|
|||
|
while ((line = reader.ReadLine()) != null)
|
|||
|
{
|
|||
|
var split = line.Split(',');
|
|||
|
var seriesId = 0;
|
|||
|
Int32.TryParse(split[1], out seriesId);
|
|||
|
|
|||
|
var map = new SceneNameMapping();
|
|||
|
map.SceneCleanName = split[0];
|
|||
|
map.SeriesId = seriesId;
|
|||
|
map.SceneName = split[2];
|
|||
|
|
|||
|
newMaps.Add(map);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
Logger.Debug("Deleting all existing Scene Mappings.");
|
|||
|
_repository.DeleteMany<SceneNameMapping>(GetAll());
|
|||
|
|
|||
|
Logger.Debug("Adding Scene Mappings");
|
|||
|
_repository.AddMany(newMaps);
|
|||
|
}
|
|||
|
|
|||
|
catch (Exception ex)
|
|||
|
{
|
|||
|
Logger.InfoException("Failed to Update Scene Mappings", ex);
|
|||
|
return false;
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
public virtual List<SceneNameMapping> GetAll()
|
|||
|
{
|
|||
|
return _repository.All<SceneNameMapping>().ToList();
|
|||
|
}
|
|||
|
|
|||
|
public virtual string GetSceneName(int seriesId)
|
|||
|
{
|
|||
|
var item = _repository.Single<SceneNameMapping>(s => s.SeriesId == seriesId);
|
|||
|
|
|||
|
if (item == null)
|
|||
|
return null;
|
|||
|
|
|||
|
return item.SceneName;
|
|||
|
}
|
|||
|
|
|||
|
public virtual Nullable<Int32> GetSeriesId(string cleanName)
|
|||
|
{
|
|||
|
var item = _repository.Single<SceneNameMapping>(s => s.SceneCleanName == cleanName);
|
|||
|
|
|||
|
if (item == null)
|
|||
|
return null;
|
|||
|
|
|||
|
return item.SeriesId;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|