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Fixed timing issue allowing multiple instances of the same command to be queued
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@ -100,8 +100,10 @@ public CommandModel Push<TCommand>(TCommand command, CommandPriority priority =
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_logger.Trace("Publishing {0}", command.Name);
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_logger.Trace("Checking if command is queued or started: {0}", command.Name);
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lock (_commandQueue)
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{
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var existingCommands = QueuedOrStarted(command.Name);
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var existing = existingCommands.SingleOrDefault(c => CommandEqualityComparer.Instance.Equals(c.Body, command));
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var existing = existingCommands.FirstOrDefault(c => CommandEqualityComparer.Instance.Equals(c.Body, command));
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if (existing != null)
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{
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@ -127,6 +129,7 @@ public CommandModel Push<TCommand>(TCommand command, CommandPriority priority =
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return commandModel;
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}
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}
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public CommandModel Push(string commandName, DateTime? lastExecutionTime, DateTime? lastStartTime, CommandPriority priority = CommandPriority.Normal, CommandTrigger trigger = CommandTrigger.Unspecified)
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{
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