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Fixed: Don't duplicate languages from MediaInfo
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commit
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@ -0,0 +1,111 @@
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using FizzWare.NBuilder;
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using FluentAssertions;
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using NUnit.Framework;
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using NzbDrone.Core.Languages;
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using NzbDrone.Core.MediaFiles.MediaInfo;
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using NzbDrone.Core.MediaFiles.MovieImport.Aggregation.Aggregators.Augmenters.Language;
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using NzbDrone.Core.Parser;
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using NzbDrone.Core.Parser.Model;
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using NzbDrone.Core.Test.Framework;
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namespace NzbDrone.Core.Test.MediaFiles.MovieImport.Aggregation.Aggregators.Augmenters.Language
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{
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[TestFixture]
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public class AugmentLanguageFromMediaInfoFixture : CoreTest<AugmentLanguageFromMediaInfo>
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{
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[Test]
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public void should_return_null_if_media_info_is_null()
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{
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var localMovie = Builder<LocalMovie>.CreateNew()
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.With(l => l.MediaInfo = null)
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.Build();
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Subject.AugmentLanguage(localMovie).Should().Be(null);
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}
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[Test]
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public void should_return_language_for_single_known_language()
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{
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var mediaInfo = Builder<MediaInfoModel>.CreateNew()
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.With(m => m.AudioLanguages = "English")
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.Build();
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var localMovie = Builder<LocalMovie>.CreateNew()
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.With(l => l.MediaInfo = mediaInfo)
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.Build();
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var result = Subject.AugmentLanguage(localMovie);
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result.Languages.Count.Should().Be(1);
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result.Languages.Should().Contain(Core.Languages.Language.English);
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}
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[Test]
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public void should_only_return_one_when_language_duplicated()
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{
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var mediaInfo = Builder<MediaInfoModel>.CreateNew()
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.With(m => m.AudioLanguages = "English / English")
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.Build();
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var localMovie = Builder<LocalMovie>.CreateNew()
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.With(l => l.MediaInfo = mediaInfo)
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.Build();
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var result = Subject.AugmentLanguage(localMovie);
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result.Languages.Count.Should().Be(1);
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result.Languages.Should().Contain(Core.Languages.Language.English);
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}
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[Test]
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public void should_return_null_if_all_unknown()
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{
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var mediaInfo = Builder<MediaInfoModel>.CreateNew()
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.With(m => m.AudioLanguages = "Pirate / Pirate")
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.Build();
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var localMovie = Builder<LocalMovie>.CreateNew()
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.With(l => l.MediaInfo = mediaInfo)
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.Build();
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var result = Subject.AugmentLanguage(localMovie);
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result.Should().BeNull();
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}
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[Test]
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public void should_return_known_languages_only()
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{
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var mediaInfo = Builder<MediaInfoModel>.CreateNew()
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.With(m => m.AudioLanguages = "English / Pirate")
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.Build();
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var localMovie = Builder<LocalMovie>.CreateNew()
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.With(l => l.MediaInfo = mediaInfo)
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.Build();
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var result = Subject.AugmentLanguage(localMovie);
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result.Languages.Count.Should().Be(1);
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result.Languages.Should().Contain(Core.Languages.Language.English);
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}
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[Test]
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public void should_return_multiple_known_languages()
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{
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var mediaInfo = Builder<MediaInfoModel>.CreateNew()
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.With(m => m.AudioLanguages = "English / German")
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.Build();
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var localMovie = Builder<LocalMovie>.CreateNew()
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.With(l => l.MediaInfo = mediaInfo)
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.Build();
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var result = Subject.AugmentLanguage(localMovie);
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result.Languages.Count.Should().Be(2);
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result.Languages.Should().Contain(Core.Languages.Language.English);
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result.Languages.Should().Contain(Core.Languages.Language.German);
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}
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}
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}
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@ -15,7 +15,7 @@ public AugmentLanguageResult AugmentLanguage(LocalMovie localMovie)
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return null;
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}
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var audioLanguages = localMovie.MediaInfo.AudioLanguages.Split('/').Distinct().ToList();
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var audioLanguages = localMovie.MediaInfo.AudioLanguages.Split('/').Select(l => l.Trim()).Distinct().ToList();
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var languages = new List<Languages.Language>();
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