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acf54203e5
Added cache to scene mapping.
108 lines
2.4 KiB
C#
108 lines
2.4 KiB
C#
using System.Collections.Generic;
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using FluentAssertions;
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using NUnit.Framework;
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using NzbDrone.Common.Cache;
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namespace NzbDrone.Common.Test.CacheTests
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{
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[TestFixture]
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public class CachedFixture
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{
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private Cached<string> _cachedString = new Cached<string>();
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private Worker _worker;
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[SetUp]
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public void SetUp()
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{
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_cachedString = new Cached<string>();
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_worker = new Worker();
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}
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[Test]
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public void should_call_function_once()
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{
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_cachedString.Get("Test", _worker.GetString);
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_cachedString.Get("Test", _worker.GetString);
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_worker.HitCount.Should().Be(1);
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}
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[Test]
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public void multiple_calls_should_return_same_result()
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{
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var first = _cachedString.Get("Test", _worker.GetString);
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var second = _cachedString.Get("Test", _worker.GetString);
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first.Should().Be(second);
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}
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[Test]
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public void should_remove_value_from_set()
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{
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_cachedString.Get("Test", _worker.GetString);
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_cachedString.Remove("Test");
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_cachedString.Get("Test", _worker.GetString);
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_worker.HitCount.Should().Be(2);
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}
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[Test]
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public void remove_none_existing_should_break_things()
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{
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_cachedString.Remove("Test");
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}
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[Test]
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public void get_without_callback_should_throw_on_invalid_key()
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{
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Assert.Throws<KeyNotFoundException>(() => _cachedString.Get("InvalidKey"));
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}
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[Test]
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public void should_be_able_to_update_key()
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{
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_cachedString.Set("Key", "Old");
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_cachedString.Set("Key", "New");
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_cachedString.Get("Key").Should().Be("New");
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}
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[Test]
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public void should_store_null()
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{
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int hitCount = 0;
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for (int i = 0; i < 10; i++)
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{
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_cachedString.Get("key", () =>
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{
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hitCount++;
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return null;
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});
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}
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hitCount.Should().Be(1);
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}
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}
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public class Worker
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{
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public int HitCount { get; private set; }
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public string GetString()
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{
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HitCount++;
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return "Hit count is " + HitCount;
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}
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}
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} |