mirror of
https://github.com/Radarr/Radarr.git
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1534 lines
56 KiB
JavaScript
1534 lines
56 KiB
JavaScript
// Backbone.js 0.9.9
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// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
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// Backbone may be freely distributed under the MIT license.
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// For all details and documentation:
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// http://backbonejs.org
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(function(){
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// Initial Setup
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// -------------
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// Save a reference to the global object (`window` in the browser, `exports`
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// on the server).
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var root = this;
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// Save the previous value of the `Backbone` variable, so that it can be
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// restored later on, if `noConflict` is used.
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var previousBackbone = root.Backbone;
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// Create a local reference to array methods.
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var array = [];
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var push = array.push;
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var slice = array.slice;
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var splice = array.splice;
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// The top-level namespace. All public Backbone classes and modules will
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// be attached to this. Exported for both CommonJS and the browser.
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var Backbone;
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if (typeof exports !== 'undefined') {
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Backbone = exports;
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} else {
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Backbone = root.Backbone = {};
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}
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// Current version of the library. Keep in sync with `package.json`.
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Backbone.VERSION = '0.9.9';
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// Require Underscore, if we're on the server, and it's not already present.
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var _ = root._;
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if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
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// For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
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Backbone.$ = root.jQuery || root.Zepto || root.ender;
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// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
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// to its previous owner. Returns a reference to this Backbone object.
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Backbone.noConflict = function() {
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root.Backbone = previousBackbone;
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return this;
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};
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// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
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// will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
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// set a `X-Http-Method-Override` header.
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Backbone.emulateHTTP = false;
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// Turn on `emulateJSON` to support legacy servers that can't deal with direct
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// `application/json` requests ... will encode the body as
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// `application/x-www-form-urlencoded` instead and will send the model in a
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// form param named `model`.
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Backbone.emulateJSON = false;
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// Backbone.Events
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// ---------------
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// Regular expression used to split event strings.
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var eventSplitter = /\s+/;
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// Implement fancy features of the Events API such as multiple event
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// names `"change blur"` and jQuery-style event maps `{change: action}`
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// in terms of the existing API.
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var eventsApi = function(obj, action, name, rest) {
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if (!name) return true;
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if (typeof name === 'object') {
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for (var key in name) {
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obj[action].apply(obj, [key, name[key]].concat(rest));
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}
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} else if (eventSplitter.test(name)) {
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var names = name.split(eventSplitter);
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for (var i = 0, l = names.length; i < l; i++) {
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obj[action].apply(obj, [names[i]].concat(rest));
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}
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} else {
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return true;
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}
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};
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// Optimized internal dispatch function for triggering events. Tries to
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// keep the usual cases speedy (most Backbone events have 3 arguments).
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var triggerEvents = function(obj, events, args) {
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var ev, i = -1, l = events.length;
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switch (args.length) {
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case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx);
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return;
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case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0]);
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return;
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case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]);
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return;
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case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]);
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return;
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default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
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}
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};
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// A module that can be mixed in to *any object* in order to provide it with
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// custom events. You may bind with `on` or remove with `off` callback
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// functions to an event; `trigger`-ing an event fires all callbacks in
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// succession.
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//
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// var object = {};
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// _.extend(object, Backbone.Events);
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// object.on('expand', function(){ alert('expanded'); });
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// object.trigger('expand');
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//
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var Events = Backbone.Events = {
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// Bind one or more space separated events, or an events map,
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// to a `callback` function. Passing `"all"` will bind the callback to
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// all events fired.
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on: function(name, callback, context) {
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if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this;
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this._events || (this._events = {});
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var list = this._events[name] || (this._events[name] = []);
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list.push({callback: callback, context: context, ctx: context || this});
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return this;
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},
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// Bind events to only be triggered a single time. After the first time
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// the callback is invoked, it will be removed.
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once: function(name, callback, context) {
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if (!(eventsApi(this, 'once', name, [callback, context]) && callback)) return this;
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var self = this;
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var once = _.once(function() {
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self.off(name, once);
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callback.apply(this, arguments);
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});
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once._callback = callback;
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this.on(name, once, context);
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return this;
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},
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// Remove one or many callbacks. If `context` is null, removes all
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// callbacks with that function. If `callback` is null, removes all
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// callbacks for the event. If `events` is null, removes all bound
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// callbacks for all events.
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off: function(name, callback, context) {
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var list, ev, events, names, i, l, j, k;
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if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
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if (!name && !callback && !context) {
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this._events = {};
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return this;
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}
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names = name ? [name] : _.keys(this._events);
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for (i = 0, l = names.length; i < l; i++) {
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name = names[i];
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if (list = this._events[name]) {
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events = [];
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if (callback || context) {
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for (j = 0, k = list.length; j < k; j++) {
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ev = list[j];
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if ((callback && callback !== (ev.callback._callback || ev.callback)) ||
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(context && context !== ev.context)) {
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events.push(ev);
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}
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}
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}
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this._events[name] = events;
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}
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}
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return this;
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},
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// Trigger one or many events, firing all bound callbacks. Callbacks are
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// passed the same arguments as `trigger` is, apart from the event name
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// (unless you're listening on `"all"`, which will cause your callback to
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// receive the true name of the event as the first argument).
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trigger: function(name) {
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if (!this._events) return this;
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var args = slice.call(arguments, 1);
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if (!eventsApi(this, 'trigger', name, args)) return this;
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var events = this._events[name];
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var allEvents = this._events.all;
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if (events) triggerEvents(this, events, args);
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if (allEvents) triggerEvents(this, allEvents, arguments);
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return this;
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},
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// An inversion-of-control version of `on`. Tell *this* object to listen to
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// an event in another object ... keeping track of what it's listening to.
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listenTo: function(object, events, callback) {
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var listeners = this._listeners || (this._listeners = {});
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var id = object._listenerId || (object._listenerId = _.uniqueId('l'));
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listeners[id] = object;
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object.on(events, callback || this, this);
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return this;
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},
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// Tell this object to stop listening to either specific events ... or
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// to every object it's currently listening to.
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stopListening: function(object, events, callback) {
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var listeners = this._listeners;
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if (!listeners) return;
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if (object) {
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object.off(events, callback, this);
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if (!events && !callback) delete listeners[object._listenerId];
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} else {
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for (var id in listeners) {
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listeners[id].off(null, null, this);
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}
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this._listeners = {};
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}
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return this;
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}
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};
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// Aliases for backwards compatibility.
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Events.bind = Events.on;
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Events.unbind = Events.off;
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// Allow the `Backbone` object to serve as a global event bus, for folks who
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// want global "pubsub" in a convenient place.
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_.extend(Backbone, Events);
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// Backbone.Model
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// --------------
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// Create a new model, with defined attributes. A client id (`cid`)
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// is automatically generated and assigned for you.
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var Model = Backbone.Model = function(attributes, options) {
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var defaults;
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var attrs = attributes || {};
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this.cid = _.uniqueId('c');
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this.changed = {};
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this.attributes = {};
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this._changes = [];
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if (options && options.collection) this.collection = options.collection;
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if (options && options.parse) attrs = this.parse(attrs);
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if (defaults = _.result(this, 'defaults')) _.defaults(attrs, defaults);
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this.set(attrs, {silent: true});
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this._currentAttributes = _.clone(this.attributes);
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this._previousAttributes = _.clone(this.attributes);
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this.initialize.apply(this, arguments);
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};
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// Attach all inheritable methods to the Model prototype.
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_.extend(Model.prototype, Events, {
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// A hash of attributes whose current and previous value differ.
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changed: null,
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// The default name for the JSON `id` attribute is `"id"`. MongoDB and
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// CouchDB users may want to set this to `"_id"`.
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idAttribute: 'id',
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// Initialize is an empty function by default. Override it with your own
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// initialization logic.
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initialize: function(){},
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// Return a copy of the model's `attributes` object.
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toJSON: function(options) {
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return _.clone(this.attributes);
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},
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// Proxy `Backbone.sync` by default.
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sync: function() {
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return Backbone.sync.apply(this, arguments);
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},
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// Get the value of an attribute.
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get: function(attr) {
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return this.attributes[attr];
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},
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// Get the HTML-escaped value of an attribute.
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escape: function(attr) {
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return _.escape(this.get(attr));
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},
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// Returns `true` if the attribute contains a value that is not null
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// or undefined.
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has: function(attr) {
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return this.get(attr) != null;
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},
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// Set a hash of model attributes on the object, firing `"change"` unless
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// you choose to silence it.
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set: function(key, val, options) {
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var attr, attrs;
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if (key == null) return this;
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// Handle both `"key", value` and `{key: value}` -style arguments.
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if (_.isObject(key)) {
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attrs = key;
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options = val;
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} else {
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(attrs = {})[key] = val;
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}
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// Extract attributes and options.
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var silent = options && options.silent;
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var unset = options && options.unset;
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// Run validation.
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if (!this._validate(attrs, options)) return false;
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// Check for changes of `id`.
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if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
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var now = this.attributes;
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// For each `set` attribute...
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for (attr in attrs) {
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val = attrs[attr];
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// Update or delete the current value, and track the change.
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unset ? delete now[attr] : now[attr] = val;
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this._changes.push(attr, val);
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}
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// Signal that the model's state has potentially changed, and we need
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// to recompute the actual changes.
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this._hasComputed = false;
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// Fire the `"change"` events.
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if (!silent) this.change(options);
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return this;
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},
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// Remove an attribute from the model, firing `"change"` unless you choose
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// to silence it. `unset` is a noop if the attribute doesn't exist.
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unset: function(attr, options) {
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return this.set(attr, void 0, _.extend({}, options, {unset: true}));
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},
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// Clear all attributes on the model, firing `"change"` unless you choose
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// to silence it.
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clear: function(options) {
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var attrs = {};
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for (var key in this.attributes) attrs[key] = void 0;
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return this.set(attrs, _.extend({}, options, {unset: true}));
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},
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// Fetch the model from the server. If the server's representation of the
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// model differs from its current attributes, they will be overriden,
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// triggering a `"change"` event.
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fetch: function(options) {
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options = options ? _.clone(options) : {};
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if (options.parse === void 0) options.parse = true;
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var model = this;
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var success = options.success;
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options.success = function(resp, status, xhr) {
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if (!model.set(model.parse(resp), options)) return false;
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if (success) success(model, resp, options);
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};
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return this.sync('read', this, options);
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},
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// Set a hash of model attributes, and sync the model to the server.
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// If the server returns an attributes hash that differs, the model's
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// state will be `set` again.
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save: function(key, val, options) {
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var attrs, current, done;
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// Handle both `"key", value` and `{key: value}` -style arguments.
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if (key == null || _.isObject(key)) {
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attrs = key;
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options = val;
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} else if (key != null) {
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(attrs = {})[key] = val;
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}
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options = options ? _.clone(options) : {};
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// If we're "wait"-ing to set changed attributes, validate early.
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if (options.wait) {
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if (attrs && !this._validate(attrs, options)) return false;
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current = _.clone(this.attributes);
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}
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// Regular saves `set` attributes before persisting to the server.
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var silentOptions = _.extend({}, options, {silent: true});
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if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
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return false;
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}
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// Do not persist invalid models.
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if (!attrs && !this._validate(null, options)) return false;
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// After a successful server-side save, the client is (optionally)
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// updated with the server-side state.
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var model = this;
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var success = options.success;
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options.success = function(resp, status, xhr) {
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done = true;
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var serverAttrs = model.parse(resp);
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if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
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if (!model.set(serverAttrs, options)) return false;
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if (success) success(model, resp, options);
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};
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// Finish configuring and sending the Ajax request.
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var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
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if (method == 'patch') options.attrs = attrs;
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var xhr = this.sync(method, this, options);
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// When using `wait`, reset attributes to original values unless
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// `success` has been called already.
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if (!done && options.wait) {
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this.clear(silentOptions);
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this.set(current, silentOptions);
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}
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return xhr;
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},
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// Destroy this model on the server if it was already persisted.
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// Optimistically removes the model from its collection, if it has one.
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// If `wait: true` is passed, waits for the server to respond before removal.
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destroy: function(options) {
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options = options ? _.clone(options) : {};
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var model = this;
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var success = options.success;
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var destroy = function() {
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model.trigger('destroy', model, model.collection, options);
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};
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options.success = function(resp) {
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if (options.wait || model.isNew()) destroy();
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if (success) success(model, resp, options);
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};
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if (this.isNew()) {
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options.success();
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return false;
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}
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var xhr = this.sync('delete', this, options);
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if (!options.wait) destroy();
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return xhr;
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},
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// Default URL for the model's representation on the server -- if you're
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// using Backbone's restful methods, override this to change the endpoint
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// that will be called.
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url: function() {
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var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
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if (this.isNew()) return base;
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return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
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},
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// **parse** converts a response into the hash of attributes to be `set` on
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// the model. The default implementation is just to pass the response along.
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parse: function(resp) {
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return resp;
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},
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// Create a new model with identical attributes to this one.
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clone: function() {
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return new this.constructor(this.attributes);
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},
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// A model is new if it has never been saved to the server, and lacks an id.
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isNew: function() {
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return this.id == null;
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},
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// Call this method to manually fire a `"change"` event for this model and
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// a `"change:attribute"` event for each changed attribute.
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// Calling this will cause all objects observing the model to update.
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change: function(options) {
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var changing = this._changing;
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this._changing = true;
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// Generate the changes to be triggered on the model.
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var triggers = this._computeChanges(true);
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this._pending = !!triggers.length;
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for (var i = triggers.length - 2; i >= 0; i -= 2) {
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this.trigger('change:' + triggers[i], this, triggers[i + 1], options);
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}
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if (changing) return this;
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// Trigger a `change` while there have been changes.
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while (this._pending) {
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this._pending = false;
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this.trigger('change', this, options);
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this._previousAttributes = _.clone(this.attributes);
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}
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this._changing = false;
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return this;
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},
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// Determine if the model has changed since the last `"change"` event.
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// If you specify an attribute name, determine if that attribute has changed.
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hasChanged: function(attr) {
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if (!this._hasComputed) this._computeChanges();
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if (attr == null) return !_.isEmpty(this.changed);
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return _.has(this.changed, attr);
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},
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// Return an object containing all the attributes that have changed, or
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// false if there are no changed attributes. Useful for determining what
|
|
// parts of a view need to be updated and/or what attributes need to be
|
|
// persisted to the server. Unset attributes will be set to undefined.
|
|
// You can also pass an attributes object to diff against the model,
|
|
// determining if there *would be* a change.
|
|
changedAttributes: function(diff) {
|
|
if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
|
|
var val, changed = false, old = this._previousAttributes;
|
|
for (var attr in diff) {
|
|
if (_.isEqual(old[attr], (val = diff[attr]))) continue;
|
|
(changed || (changed = {}))[attr] = val;
|
|
}
|
|
return changed;
|
|
},
|
|
|
|
// Looking at the built up list of `set` attribute changes, compute how
|
|
// many of the attributes have actually changed. If `loud`, return a
|
|
// boiled-down list of only the real changes.
|
|
_computeChanges: function(loud) {
|
|
this.changed = {};
|
|
var already = {};
|
|
var triggers = [];
|
|
var current = this._currentAttributes;
|
|
var changes = this._changes;
|
|
|
|
// Loop through the current queue of potential model changes.
|
|
for (var i = changes.length - 2; i >= 0; i -= 2) {
|
|
var key = changes[i], val = changes[i + 1];
|
|
if (already[key]) continue;
|
|
already[key] = true;
|
|
|
|
// Check if the attribute has been modified since the last change,
|
|
// and update `this.changed` accordingly. If we're inside of a `change`
|
|
// call, also add a trigger to the list.
|
|
if (current[key] !== val) {
|
|
this.changed[key] = val;
|
|
if (!loud) continue;
|
|
triggers.push(key, val);
|
|
current[key] = val;
|
|
}
|
|
}
|
|
if (loud) this._changes = [];
|
|
|
|
// Signals `this.changed` is current to prevent duplicate calls from `this.hasChanged`.
|
|
this._hasComputed = true;
|
|
return triggers;
|
|
},
|
|
|
|
// Get the previous value of an attribute, recorded at the time the last
|
|
// `"change"` event was fired.
|
|
previous: function(attr) {
|
|
if (attr == null || !this._previousAttributes) return null;
|
|
return this._previousAttributes[attr];
|
|
},
|
|
|
|
// Get all of the attributes of the model at the time of the previous
|
|
// `"change"` event.
|
|
previousAttributes: function() {
|
|
return _.clone(this._previousAttributes);
|
|
},
|
|
|
|
// Run validation against the next complete set of model attributes,
|
|
// returning `true` if all is well. If a specific `error` callback has
|
|
// been passed, call that instead of firing the general `"error"` event.
|
|
_validate: function(attrs, options) {
|
|
if (!this.validate) return true;
|
|
attrs = _.extend({}, this.attributes, attrs);
|
|
var error = this.validate(attrs, options);
|
|
if (!error) return true;
|
|
if (options && options.error) options.error(this, error, options);
|
|
this.trigger('error', this, error, options);
|
|
return false;
|
|
}
|
|
|
|
});
|
|
|
|
// Backbone.Collection
|
|
// -------------------
|
|
|
|
// Provides a standard collection class for our sets of models, ordered
|
|
// or unordered. If a `comparator` is specified, the Collection will maintain
|
|
// its models in sort order, as they're added and removed.
|
|
var Collection = Backbone.Collection = function(models, options) {
|
|
options || (options = {});
|
|
if (options.model) this.model = options.model;
|
|
if (options.comparator !== void 0) this.comparator = options.comparator;
|
|
this._reset();
|
|
this.initialize.apply(this, arguments);
|
|
if (models) this.reset(models, _.extend({silent: true}, options));
|
|
};
|
|
|
|
// Define the Collection's inheritable methods.
|
|
_.extend(Collection.prototype, Events, {
|
|
|
|
// The default model for a collection is just a **Backbone.Model**.
|
|
// This should be overridden in most cases.
|
|
model: Model,
|
|
|
|
// Initialize is an empty function by default. Override it with your own
|
|
// initialization logic.
|
|
initialize: function(){},
|
|
|
|
// The JSON representation of a Collection is an array of the
|
|
// models' attributes.
|
|
toJSON: function(options) {
|
|
return this.map(function(model){ return model.toJSON(options); });
|
|
},
|
|
|
|
// Proxy `Backbone.sync` by default.
|
|
sync: function() {
|
|
return Backbone.sync.apply(this, arguments);
|
|
},
|
|
|
|
// Add a model, or list of models to the set. Pass **silent** to avoid
|
|
// firing the `add` event for every new model.
|
|
add: function(models, options) {
|
|
var i, args, length, model, existing, needsSort;
|
|
var at = options && options.at;
|
|
var sort = ((options && options.sort) == null ? true : options.sort);
|
|
models = _.isArray(models) ? models.slice() : [models];
|
|
|
|
// Turn bare objects into model references, and prevent invalid models
|
|
// from being added.
|
|
for (i = models.length - 1; i >= 0; i--) {
|
|
if(!(model = this._prepareModel(models[i], options))) {
|
|
this.trigger("error", this, models[i], options);
|
|
models.splice(i, 1);
|
|
continue;
|
|
}
|
|
models[i] = model;
|
|
|
|
existing = model.id != null && this._byId[model.id];
|
|
// If a duplicate is found, prevent it from being added and
|
|
// optionally merge it into the existing model.
|
|
if (existing || this._byCid[model.cid]) {
|
|
if (options && options.merge && existing) {
|
|
existing.set(model.attributes, options);
|
|
needsSort = sort;
|
|
}
|
|
models.splice(i, 1);
|
|
continue;
|
|
}
|
|
|
|
// Listen to added models' events, and index models for lookup by
|
|
// `id` and by `cid`.
|
|
model.on('all', this._onModelEvent, this);
|
|
this._byCid[model.cid] = model;
|
|
if (model.id != null) this._byId[model.id] = model;
|
|
}
|
|
|
|
// See if sorting is needed, update `length` and splice in new models.
|
|
if (models.length) needsSort = sort;
|
|
this.length += models.length;
|
|
args = [at != null ? at : this.models.length, 0];
|
|
push.apply(args, models);
|
|
splice.apply(this.models, args);
|
|
|
|
// Sort the collection if appropriate.
|
|
if (needsSort && this.comparator && at == null) this.sort({silent: true});
|
|
|
|
if (options && options.silent) return this;
|
|
|
|
// Trigger `add` events.
|
|
while (model = models.shift()) {
|
|
model.trigger('add', model, this, options);
|
|
}
|
|
|
|
return this;
|
|
},
|
|
|
|
// Remove a model, or a list of models from the set. Pass silent to avoid
|
|
// firing the `remove` event for every model removed.
|
|
remove: function(models, options) {
|
|
var i, l, index, model;
|
|
options || (options = {});
|
|
models = _.isArray(models) ? models.slice() : [models];
|
|
for (i = 0, l = models.length; i < l; i++) {
|
|
model = this.get(models[i]);
|
|
if (!model) continue;
|
|
delete this._byId[model.id];
|
|
delete this._byCid[model.cid];
|
|
index = this.indexOf(model);
|
|
this.models.splice(index, 1);
|
|
this.length--;
|
|
if (!options.silent) {
|
|
options.index = index;
|
|
model.trigger('remove', model, this, options);
|
|
}
|
|
this._removeReference(model);
|
|
}
|
|
return this;
|
|
},
|
|
|
|
// Add a model to the end of the collection.
|
|
push: function(model, options) {
|
|
model = this._prepareModel(model, options);
|
|
this.add(model, _.extend({at: this.length}, options));
|
|
return model;
|
|
},
|
|
|
|
// Remove a model from the end of the collection.
|
|
pop: function(options) {
|
|
var model = this.at(this.length - 1);
|
|
this.remove(model, options);
|
|
return model;
|
|
},
|
|
|
|
// Add a model to the beginning of the collection.
|
|
unshift: function(model, options) {
|
|
model = this._prepareModel(model, options);
|
|
this.add(model, _.extend({at: 0}, options));
|
|
return model;
|
|
},
|
|
|
|
// Remove a model from the beginning of the collection.
|
|
shift: function(options) {
|
|
var model = this.at(0);
|
|
this.remove(model, options);
|
|
return model;
|
|
},
|
|
|
|
// Slice out a sub-array of models from the collection.
|
|
slice: function(begin, end) {
|
|
return this.models.slice(begin, end);
|
|
},
|
|
|
|
// Get a model from the set by id.
|
|
get: function(obj) {
|
|
if (obj == null) return void 0;
|
|
return this._byId[obj.id != null ? obj.id : obj] || this._byCid[obj.cid || obj];
|
|
},
|
|
|
|
// Get the model at the given index.
|
|
at: function(index) {
|
|
return this.models[index];
|
|
},
|
|
|
|
// Return models with matching attributes. Useful for simple cases of `filter`.
|
|
where: function(attrs) {
|
|
if (_.isEmpty(attrs)) return [];
|
|
return this.filter(function(model) {
|
|
for (var key in attrs) {
|
|
if (attrs[key] !== model.get(key)) return false;
|
|
}
|
|
return true;
|
|
});
|
|
},
|
|
|
|
// Force the collection to re-sort itself. You don't need to call this under
|
|
// normal circumstances, as the set will maintain sort order as each item
|
|
// is added.
|
|
sort: function(options) {
|
|
if (!this.comparator) {
|
|
throw new Error('Cannot sort a set without a comparator');
|
|
}
|
|
|
|
if (_.isString(this.comparator) || this.comparator.length === 1) {
|
|
this.models = this.sortBy(this.comparator, this);
|
|
} else {
|
|
this.models.sort(_.bind(this.comparator, this));
|
|
}
|
|
|
|
if (!options || !options.silent) this.trigger('sort', this, options);
|
|
return this;
|
|
},
|
|
|
|
// Pluck an attribute from each model in the collection.
|
|
pluck: function(attr) {
|
|
return _.invoke(this.models, 'get', attr);
|
|
},
|
|
|
|
// Smartly update a collection with a change set of models, adding,
|
|
// removing, and merging as necessary.
|
|
update: function(models, options) {
|
|
var model, i, l, existing;
|
|
var add = [], remove = [], modelMap = {};
|
|
var idAttr = this.model.prototype.idAttribute;
|
|
options = _.extend({add: true, merge: true, remove: true}, options);
|
|
if (options.parse) models = this.parse(models);
|
|
|
|
// Allow a single model (or no argument) to be passed.
|
|
if (!_.isArray(models)) models = models ? [models] : [];
|
|
|
|
// Proxy to `add` for this case, no need to iterate...
|
|
if (options.add && !options.remove) return this.add(models, options);
|
|
|
|
// Determine which models to add and merge, and which to remove.
|
|
for (i = 0, l = models.length; i < l; i++) {
|
|
model = models[i];
|
|
existing = this.get(model.id || model.cid || model[idAttr]);
|
|
if (options.remove && existing) modelMap[existing.cid] = true;
|
|
if ((options.add && !existing) || (options.merge && existing)) {
|
|
add.push(model);
|
|
}
|
|
}
|
|
if (options.remove) {
|
|
for (i = 0, l = this.models.length; i < l; i++) {
|
|
model = this.models[i];
|
|
if (!modelMap[model.cid]) remove.push(model);
|
|
}
|
|
}
|
|
|
|
// Remove models (if applicable) before we add and merge the rest.
|
|
if (remove.length) this.remove(remove, options);
|
|
if (add.length) this.add(add, options);
|
|
return this;
|
|
},
|
|
|
|
// When you have more items than you want to add or remove individually,
|
|
// you can reset the entire set with a new list of models, without firing
|
|
// any `add` or `remove` events. Fires `reset` when finished.
|
|
reset: function(models, options) {
|
|
options || (options = {});
|
|
if (options.parse) models = this.parse(models);
|
|
for (var i = 0, l = this.models.length; i < l; i++) {
|
|
this._removeReference(this.models[i]);
|
|
}
|
|
options.previousModels = this.models;
|
|
this._reset();
|
|
if (models) this.add(models, _.extend({silent: true}, options));
|
|
if (!options.silent) this.trigger('reset', this, options);
|
|
return this;
|
|
},
|
|
|
|
// Fetch the default set of models for this collection, resetting the
|
|
// collection when they arrive. If `add: true` is passed, appends the
|
|
// models to the collection instead of resetting.
|
|
fetch: function(options) {
|
|
options = options ? _.clone(options) : {};
|
|
if (options.parse === void 0) options.parse = true;
|
|
var collection = this;
|
|
var success = options.success;
|
|
options.success = function(resp, status, xhr) {
|
|
var method = options.update ? 'update' : 'reset';
|
|
collection[method](resp, options);
|
|
if (success) success(collection, resp, options);
|
|
};
|
|
return this.sync('read', this, options);
|
|
},
|
|
|
|
// Create a new instance of a model in this collection. Add the model to the
|
|
// collection immediately, unless `wait: true` is passed, in which case we
|
|
// wait for the server to agree.
|
|
create: function(model, options) {
|
|
var collection = this;
|
|
options = options ? _.clone(options) : {};
|
|
model = this._prepareModel(model, options);
|
|
if (!model) return false;
|
|
if (!options.wait) collection.add(model, options);
|
|
var success = options.success;
|
|
options.success = function(model, resp, options) {
|
|
if (options.wait) collection.add(model, options);
|
|
if (success) success(model, resp, options);
|
|
};
|
|
model.save(null, options);
|
|
return model;
|
|
},
|
|
|
|
// **parse** converts a response into a list of models to be added to the
|
|
// collection. The default implementation is just to pass it through.
|
|
parse: function(resp) {
|
|
return resp;
|
|
},
|
|
|
|
// Create a new collection with an identical list of models as this one.
|
|
clone: function() {
|
|
return new this.constructor(this.models);
|
|
},
|
|
|
|
// Proxy to _'s chain. Can't be proxied the same way the rest of the
|
|
// underscore methods are proxied because it relies on the underscore
|
|
// constructor.
|
|
chain: function() {
|
|
return _(this.models).chain();
|
|
},
|
|
|
|
// Reset all internal state. Called when the collection is reset.
|
|
_reset: function() {
|
|
this.length = 0;
|
|
this.models = [];
|
|
this._byId = {};
|
|
this._byCid = {};
|
|
},
|
|
|
|
// Prepare a model or hash of attributes to be added to this collection.
|
|
_prepareModel: function(attrs, options) {
|
|
if (attrs instanceof Model) {
|
|
if (!attrs.collection) attrs.collection = this;
|
|
return attrs;
|
|
}
|
|
options || (options = {});
|
|
options.collection = this;
|
|
var model = new this.model(attrs, options);
|
|
if (!model._validate(attrs, options)) return false;
|
|
return model;
|
|
},
|
|
|
|
// Internal method to remove a model's ties to a collection.
|
|
_removeReference: function(model) {
|
|
if (this === model.collection) delete model.collection;
|
|
model.off('all', this._onModelEvent, this);
|
|
},
|
|
|
|
// Internal method called every time a model in the set fires an event.
|
|
// Sets need to update their indexes when models change ids. All other
|
|
// events simply proxy through. "add" and "remove" events that originate
|
|
// in other collections are ignored.
|
|
_onModelEvent: function(event, model, collection, options) {
|
|
if ((event === 'add' || event === 'remove') && collection !== this) return;
|
|
if (event === 'destroy') this.remove(model, options);
|
|
if (model && event === 'change:' + model.idAttribute) {
|
|
delete this._byId[model.previous(model.idAttribute)];
|
|
if (model.id != null) this._byId[model.id] = model;
|
|
}
|
|
this.trigger.apply(this, arguments);
|
|
}
|
|
|
|
});
|
|
|
|
// Underscore methods that we want to implement on the Collection.
|
|
var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
|
|
'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
|
|
'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
|
|
'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take',
|
|
'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle',
|
|
'lastIndexOf', 'isEmpty'];
|
|
|
|
// Mix in each Underscore method as a proxy to `Collection#models`.
|
|
_.each(methods, function(method) {
|
|
Collection.prototype[method] = function() {
|
|
var args = slice.call(arguments);
|
|
args.unshift(this.models);
|
|
return _[method].apply(_, args);
|
|
};
|
|
});
|
|
|
|
// Underscore methods that take a property name as an argument.
|
|
var attributeMethods = ['groupBy', 'countBy', 'sortBy'];
|
|
|
|
// Use attributes instead of properties.
|
|
_.each(attributeMethods, function(method) {
|
|
Collection.prototype[method] = function(value, context) {
|
|
var iterator = _.isFunction(value) ? value : function(model) {
|
|
return model.get(value);
|
|
};
|
|
return _[method](this.models, iterator, context);
|
|
};
|
|
});
|
|
|
|
// Backbone.Router
|
|
// ---------------
|
|
|
|
// Routers map faux-URLs to actions, and fire events when routes are
|
|
// matched. Creating a new one sets its `routes` hash, if not set statically.
|
|
var Router = Backbone.Router = function(options) {
|
|
options || (options = {});
|
|
if (options.routes) this.routes = options.routes;
|
|
this._bindRoutes();
|
|
this.initialize.apply(this, arguments);
|
|
};
|
|
|
|
// Cached regular expressions for matching named param parts and splatted
|
|
// parts of route strings.
|
|
var optionalParam = /\((.*?)\)/g;
|
|
var namedParam = /:\w+/g;
|
|
var splatParam = /\*\w+/g;
|
|
var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
|
|
|
|
// Set up all inheritable **Backbone.Router** properties and methods.
|
|
_.extend(Router.prototype, Events, {
|
|
|
|
// Initialize is an empty function by default. Override it with your own
|
|
// initialization logic.
|
|
initialize: function(){},
|
|
|
|
// Manually bind a single named route to a callback. For example:
|
|
//
|
|
// this.route('search/:query/p:num', 'search', function(query, num) {
|
|
// ...
|
|
// });
|
|
//
|
|
route: function(route, name, callback) {
|
|
if (!_.isRegExp(route)) route = this._routeToRegExp(route);
|
|
if (!callback) callback = this[name];
|
|
Backbone.history.route(route, _.bind(function(fragment) {
|
|
var args = this._extractParameters(route, fragment);
|
|
callback && callback.apply(this, args);
|
|
this.trigger.apply(this, ['route:' + name].concat(args));
|
|
Backbone.history.trigger('route', this, name, args);
|
|
}, this));
|
|
return this;
|
|
},
|
|
|
|
// Simple proxy to `Backbone.history` to save a fragment into the history.
|
|
navigate: function(fragment, options) {
|
|
Backbone.history.navigate(fragment, options);
|
|
return this;
|
|
},
|
|
|
|
// Bind all defined routes to `Backbone.history`. We have to reverse the
|
|
// order of the routes here to support behavior where the most general
|
|
// routes can be defined at the bottom of the route map.
|
|
_bindRoutes: function() {
|
|
if (!this.routes) return;
|
|
var route, routes = _.keys(this.routes);
|
|
while ((route = routes.pop()) != null) {
|
|
this.route(route, this.routes[route]);
|
|
}
|
|
},
|
|
|
|
// Convert a route string into a regular expression, suitable for matching
|
|
// against the current location hash.
|
|
_routeToRegExp: function(route) {
|
|
route = route.replace(escapeRegExp, '\\$&')
|
|
.replace(optionalParam, '(?:$1)?')
|
|
.replace(namedParam, '([^\/]+)')
|
|
.replace(splatParam, '(.*?)');
|
|
return new RegExp('^' + route + '$');
|
|
},
|
|
|
|
// Given a route, and a URL fragment that it matches, return the array of
|
|
// extracted parameters.
|
|
_extractParameters: function(route, fragment) {
|
|
return route.exec(fragment).slice(1);
|
|
}
|
|
|
|
});
|
|
|
|
// Backbone.History
|
|
// ----------------
|
|
|
|
// Handles cross-browser history management, based on URL fragments. If the
|
|
// browser does not support `onhashchange`, falls back to polling.
|
|
var History = Backbone.History = function() {
|
|
this.handlers = [];
|
|
_.bindAll(this, 'checkUrl');
|
|
|
|
// Ensure that `History` can be used outside of the browser.
|
|
if (typeof window !== 'undefined') {
|
|
this.location = window.location;
|
|
this.history = window.history;
|
|
}
|
|
};
|
|
|
|
// Cached regex for stripping a leading hash/slash and trailing space.
|
|
var routeStripper = /^[#\/]|\s+$/g;
|
|
|
|
// Cached regex for stripping leading and trailing slashes.
|
|
var rootStripper = /^\/+|\/+$/g;
|
|
|
|
// Cached regex for detecting MSIE.
|
|
var isExplorer = /msie [\w.]+/;
|
|
|
|
// Cached regex for removing a trailing slash.
|
|
var trailingSlash = /\/$/;
|
|
|
|
// Has the history handling already been started?
|
|
History.started = false;
|
|
|
|
// Set up all inheritable **Backbone.History** properties and methods.
|
|
_.extend(History.prototype, Events, {
|
|
|
|
// The default interval to poll for hash changes, if necessary, is
|
|
// twenty times a second.
|
|
interval: 50,
|
|
|
|
// Gets the true hash value. Cannot use location.hash directly due to bug
|
|
// in Firefox where location.hash will always be decoded.
|
|
getHash: function(window) {
|
|
var match = (window || this).location.href.match(/#(.*)$/);
|
|
return match ? match[1] : '';
|
|
},
|
|
|
|
// Get the cross-browser normalized URL fragment, either from the URL,
|
|
// the hash, or the override.
|
|
getFragment: function(fragment, forcePushState) {
|
|
if (fragment == null) {
|
|
if (this._hasPushState || !this._wantsHashChange || forcePushState) {
|
|
fragment = this.location.pathname;
|
|
var root = this.root.replace(trailingSlash, '');
|
|
if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
|
|
} else {
|
|
fragment = this.getHash();
|
|
}
|
|
}
|
|
return fragment.replace(routeStripper, '');
|
|
},
|
|
|
|
// Start the hash change handling, returning `true` if the current URL matches
|
|
// an existing route, and `false` otherwise.
|
|
start: function(options) {
|
|
if (History.started) throw new Error("Backbone.history has already been started");
|
|
History.started = true;
|
|
|
|
// Figure out the initial configuration. Do we need an iframe?
|
|
// Is pushState desired ... is it available?
|
|
this.options = _.extend({}, {root: '/'}, this.options, options);
|
|
this.root = this.options.root;
|
|
this._wantsHashChange = this.options.hashChange !== false;
|
|
this._wantsPushState = !!this.options.pushState;
|
|
this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
|
|
var fragment = this.getFragment();
|
|
var docMode = document.documentMode;
|
|
var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
|
|
|
|
// Normalize root to always include a leading and trailing slash.
|
|
this.root = ('/' + this.root + '/').replace(rootStripper, '/');
|
|
|
|
if (oldIE && this._wantsHashChange) {
|
|
this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
|
|
this.navigate(fragment);
|
|
}
|
|
|
|
// Depending on whether we're using pushState or hashes, and whether
|
|
// 'onhashchange' is supported, determine how we check the URL state.
|
|
if (this._hasPushState) {
|
|
Backbone.$(window).bind('popstate', this.checkUrl);
|
|
} else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
|
|
Backbone.$(window).bind('hashchange', this.checkUrl);
|
|
} else if (this._wantsHashChange) {
|
|
this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
|
|
}
|
|
|
|
// Determine if we need to change the base url, for a pushState link
|
|
// opened by a non-pushState browser.
|
|
this.fragment = fragment;
|
|
var loc = this.location;
|
|
var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;
|
|
|
|
// If we've started off with a route from a `pushState`-enabled browser,
|
|
// but we're currently in a browser that doesn't support it...
|
|
if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
|
|
this.fragment = this.getFragment(null, true);
|
|
this.location.replace(this.root + this.location.search + '#' + this.fragment);
|
|
// Return immediately as browser will do redirect to new url
|
|
return true;
|
|
|
|
// Or if we've started out with a hash-based route, but we're currently
|
|
// in a browser where it could be `pushState`-based instead...
|
|
} else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
|
|
this.fragment = this.getHash().replace(routeStripper, '');
|
|
this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
|
|
}
|
|
|
|
if (!this.options.silent) return this.loadUrl();
|
|
},
|
|
|
|
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
|
|
// but possibly useful for unit testing Routers.
|
|
stop: function() {
|
|
Backbone.$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
|
|
clearInterval(this._checkUrlInterval);
|
|
History.started = false;
|
|
},
|
|
|
|
// Add a route to be tested when the fragment changes. Routes added later
|
|
// may override previous routes.
|
|
route: function(route, callback) {
|
|
this.handlers.unshift({route: route, callback: callback});
|
|
},
|
|
|
|
// Checks the current URL to see if it has changed, and if it has,
|
|
// calls `loadUrl`, normalizing across the hidden iframe.
|
|
checkUrl: function(e) {
|
|
var current = this.getFragment();
|
|
if (current === this.fragment && this.iframe) {
|
|
current = this.getFragment(this.getHash(this.iframe));
|
|
}
|
|
if (current === this.fragment) return false;
|
|
if (this.iframe) this.navigate(current);
|
|
this.loadUrl() || this.loadUrl(this.getHash());
|
|
},
|
|
|
|
// Attempt to load the current URL fragment. If a route succeeds with a
|
|
// match, returns `true`. If no defined routes matches the fragment,
|
|
// returns `false`.
|
|
loadUrl: function(fragmentOverride) {
|
|
var fragment = this.fragment = this.getFragment(fragmentOverride);
|
|
var matched = _.any(this.handlers, function(handler) {
|
|
if (handler.route.test(fragment)) {
|
|
handler.callback(fragment);
|
|
return true;
|
|
}
|
|
});
|
|
return matched;
|
|
},
|
|
|
|
// Save a fragment into the hash history, or replace the URL state if the
|
|
// 'replace' option is passed. You are responsible for properly URL-encoding
|
|
// the fragment in advance.
|
|
//
|
|
// The options object can contain `trigger: true` if you wish to have the
|
|
// route callback be fired (not usually desirable), or `replace: true`, if
|
|
// you wish to modify the current URL without adding an entry to the history.
|
|
navigate: function(fragment, options) {
|
|
if (!History.started) return false;
|
|
if (!options || options === true) options = {trigger: options};
|
|
fragment = this.getFragment(fragment || '');
|
|
if (this.fragment === fragment) return;
|
|
this.fragment = fragment;
|
|
var url = this.root + fragment;
|
|
|
|
// If pushState is available, we use it to set the fragment as a real URL.
|
|
if (this._hasPushState) {
|
|
this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
|
|
|
|
// If hash changes haven't been explicitly disabled, update the hash
|
|
// fragment to store history.
|
|
} else if (this._wantsHashChange) {
|
|
this._updateHash(this.location, fragment, options.replace);
|
|
if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
|
|
// Opening and closing the iframe tricks IE7 and earlier to push a
|
|
// history entry on hash-tag change. When replace is true, we don't
|
|
// want this.
|
|
if(!options.replace) this.iframe.document.open().close();
|
|
this._updateHash(this.iframe.location, fragment, options.replace);
|
|
}
|
|
|
|
// If you've told us that you explicitly don't want fallback hashchange-
|
|
// based history, then `navigate` becomes a page refresh.
|
|
} else {
|
|
return this.location.assign(url);
|
|
}
|
|
if (options.trigger) this.loadUrl(fragment);
|
|
},
|
|
|
|
// Update the hash location, either replacing the current entry, or adding
|
|
// a new one to the browser history.
|
|
_updateHash: function(location, fragment, replace) {
|
|
if (replace) {
|
|
var href = location.href.replace(/(javascript:|#).*$/, '');
|
|
location.replace(href + '#' + fragment);
|
|
} else {
|
|
// Some browsers require that `hash` contains a leading #.
|
|
location.hash = '#' + fragment;
|
|
}
|
|
}
|
|
|
|
});
|
|
|
|
// Create the default Backbone.history.
|
|
Backbone.history = new History;
|
|
|
|
// Backbone.View
|
|
// -------------
|
|
|
|
// Creating a Backbone.View creates its initial element outside of the DOM,
|
|
// if an existing element is not provided...
|
|
var View = Backbone.View = function(options) {
|
|
this.cid = _.uniqueId('view');
|
|
this._configure(options || {});
|
|
this._ensureElement();
|
|
this.initialize.apply(this, arguments);
|
|
this.delegateEvents();
|
|
};
|
|
|
|
// Cached regex to split keys for `delegate`.
|
|
var delegateEventSplitter = /^(\S+)\s*(.*)$/;
|
|
|
|
// List of view options to be merged as properties.
|
|
var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
|
|
|
|
// Set up all inheritable **Backbone.View** properties and methods.
|
|
_.extend(View.prototype, Events, {
|
|
|
|
// The default `tagName` of a View's element is `"div"`.
|
|
tagName: 'div',
|
|
|
|
// jQuery delegate for element lookup, scoped to DOM elements within the
|
|
// current view. This should be prefered to global lookups where possible.
|
|
$: function(selector) {
|
|
return this.$el.find(selector);
|
|
},
|
|
|
|
// Initialize is an empty function by default. Override it with your own
|
|
// initialization logic.
|
|
initialize: function(){},
|
|
|
|
// **render** is the core function that your view should override, in order
|
|
// to populate its element (`this.el`), with the appropriate HTML. The
|
|
// convention is for **render** to always return `this`.
|
|
render: function() {
|
|
return this;
|
|
},
|
|
|
|
// Remove this view by taking the element out of the DOM, and removing any
|
|
// applicable Backbone.Events listeners.
|
|
remove: function() {
|
|
this.$el.remove();
|
|
this.stopListening();
|
|
return this;
|
|
},
|
|
|
|
// For small amounts of DOM Elements, where a full-blown template isn't
|
|
// needed, use **make** to manufacture elements, one at a time.
|
|
//
|
|
// var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
|
|
//
|
|
make: function(tagName, attributes, content) {
|
|
var el = document.createElement(tagName);
|
|
if (attributes) Backbone.$(el).attr(attributes);
|
|
if (content != null) Backbone.$(el).html(content);
|
|
return el;
|
|
},
|
|
|
|
// Change the view's element (`this.el` property), including event
|
|
// re-delegation.
|
|
setElement: function(element, delegate) {
|
|
if (this.$el) this.undelegateEvents();
|
|
this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
|
|
this.el = this.$el[0];
|
|
if (delegate !== false) this.delegateEvents();
|
|
return this;
|
|
},
|
|
|
|
// Set callbacks, where `this.events` is a hash of
|
|
//
|
|
// *{"event selector": "callback"}*
|
|
//
|
|
// {
|
|
// 'mousedown .title': 'edit',
|
|
// 'click .button': 'save'
|
|
// 'click .open': function(e) { ... }
|
|
// }
|
|
//
|
|
// pairs. Callbacks will be bound to the view, with `this` set properly.
|
|
// Uses event delegation for efficiency.
|
|
// Omitting the selector binds the event to `this.el`.
|
|
// This only works for delegate-able events: not `focus`, `blur`, and
|
|
// not `change`, `submit`, and `reset` in Internet Explorer.
|
|
delegateEvents: function(events) {
|
|
if (!(events || (events = _.result(this, 'events')))) return;
|
|
this.undelegateEvents();
|
|
for (var key in events) {
|
|
var method = events[key];
|
|
if (!_.isFunction(method)) method = this[events[key]];
|
|
if (!method) throw new Error('Method "' + events[key] + '" does not exist');
|
|
var match = key.match(delegateEventSplitter);
|
|
var eventName = match[1], selector = match[2];
|
|
method = _.bind(method, this);
|
|
eventName += '.delegateEvents' + this.cid;
|
|
if (selector === '') {
|
|
this.$el.bind(eventName, method);
|
|
} else {
|
|
this.$el.delegate(selector, eventName, method);
|
|
}
|
|
}
|
|
},
|
|
|
|
// Clears all callbacks previously bound to the view with `delegateEvents`.
|
|
// You usually don't need to use this, but may wish to if you have multiple
|
|
// Backbone views attached to the same DOM element.
|
|
undelegateEvents: function() {
|
|
this.$el.unbind('.delegateEvents' + this.cid);
|
|
},
|
|
|
|
// Performs the initial configuration of a View with a set of options.
|
|
// Keys with special meaning *(model, collection, id, className)*, are
|
|
// attached directly to the view.
|
|
_configure: function(options) {
|
|
if (this.options) options = _.extend({}, _.result(this, 'options'), options);
|
|
_.extend(this, _.pick(options, viewOptions));
|
|
this.options = options;
|
|
},
|
|
|
|
// Ensure that the View has a DOM element to render into.
|
|
// If `this.el` is a string, pass it through `$()`, take the first
|
|
// matching element, and re-assign it to `el`. Otherwise, create
|
|
// an element from the `id`, `className` and `tagName` properties.
|
|
_ensureElement: function() {
|
|
if (!this.el) {
|
|
var attrs = _.extend({}, _.result(this, 'attributes'));
|
|
if (this.id) attrs.id = _.result(this, 'id');
|
|
if (this.className) attrs['class'] = _.result(this, 'className');
|
|
this.setElement(this.make(_.result(this, 'tagName'), attrs), false);
|
|
} else {
|
|
this.setElement(_.result(this, 'el'), false);
|
|
}
|
|
}
|
|
|
|
});
|
|
|
|
// Backbone.sync
|
|
// -------------
|
|
|
|
// Map from CRUD to HTTP for our default `Backbone.sync` implementation.
|
|
var methodMap = {
|
|
'create': 'POST',
|
|
'update': 'PUT',
|
|
'patch': 'PATCH',
|
|
'delete': 'DELETE',
|
|
'read': 'GET'
|
|
};
|
|
|
|
// Override this function to change the manner in which Backbone persists
|
|
// models to the server. You will be passed the type of request, and the
|
|
// model in question. By default, makes a RESTful Ajax request
|
|
// to the model's `url()`. Some possible customizations could be:
|
|
//
|
|
// * Use `setTimeout` to batch rapid-fire updates into a single request.
|
|
// * Send up the models as XML instead of JSON.
|
|
// * Persist models via WebSockets instead of Ajax.
|
|
//
|
|
// Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
|
|
// as `POST`, with a `_method` parameter containing the true HTTP method,
|
|
// as well as all requests with the body as `application/x-www-form-urlencoded`
|
|
// instead of `application/json` with the model in a param named `model`.
|
|
// Useful when interfacing with server-side languages like **PHP** that make
|
|
// it difficult to read the body of `PUT` requests.
|
|
Backbone.sync = function(method, model, options) {
|
|
var type = methodMap[method];
|
|
|
|
// Default options, unless specified.
|
|
_.defaults(options || (options = {}), {
|
|
emulateHTTP: Backbone.emulateHTTP,
|
|
emulateJSON: Backbone.emulateJSON
|
|
});
|
|
|
|
// Default JSON-request options.
|
|
var params = {type: type, dataType: 'json'};
|
|
|
|
// Ensure that we have a URL.
|
|
if (!options.url) {
|
|
params.url = _.result(model, 'url') || urlError();
|
|
}
|
|
|
|
// Ensure that we have the appropriate request data.
|
|
if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
|
|
params.contentType = 'application/json';
|
|
params.data = JSON.stringify(options.attrs || model.toJSON(options));
|
|
}
|
|
|
|
// For older servers, emulate JSON by encoding the request into an HTML-form.
|
|
if (options.emulateJSON) {
|
|
params.contentType = 'application/x-www-form-urlencoded';
|
|
params.data = params.data ? {model: params.data} : {};
|
|
}
|
|
|
|
// For older servers, emulate HTTP by mimicking the HTTP method with `_method`
|
|
// And an `X-HTTP-Method-Override` header.
|
|
if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
|
|
params.type = 'POST';
|
|
if (options.emulateJSON) params.data._method = type;
|
|
var beforeSend = options.beforeSend;
|
|
options.beforeSend = function(xhr) {
|
|
xhr.setRequestHeader('X-HTTP-Method-Override', type);
|
|
if (beforeSend) return beforeSend.apply(this, arguments);
|
|
};
|
|
}
|
|
|
|
// Don't process data on a non-GET request.
|
|
if (params.type !== 'GET' && !options.emulateJSON) {
|
|
params.processData = false;
|
|
}
|
|
|
|
var success = options.success;
|
|
options.success = function(resp, status, xhr) {
|
|
if (success) success(resp, status, xhr);
|
|
model.trigger('sync', model, resp, options);
|
|
};
|
|
|
|
var error = options.error;
|
|
options.error = function(xhr, status, thrown) {
|
|
if (error) error(model, xhr, options);
|
|
model.trigger('error', model, xhr, options);
|
|
};
|
|
|
|
// Make the request, allowing the user to override any Ajax options.
|
|
var xhr = Backbone.ajax(_.extend(params, options));
|
|
model.trigger('request', model, xhr, options);
|
|
return xhr;
|
|
};
|
|
|
|
// Set the default implementation of `Backbone.ajax` to proxy through to `$`.
|
|
Backbone.ajax = function() {
|
|
return Backbone.$.ajax.apply(Backbone.$, arguments);
|
|
};
|
|
|
|
// Helpers
|
|
// -------
|
|
|
|
// Helper function to correctly set up the prototype chain, for subclasses.
|
|
// Similar to `goog.inherits`, but uses a hash of prototype properties and
|
|
// class properties to be extended.
|
|
var extend = function(protoProps, staticProps) {
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var parent = this;
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var child;
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// The constructor function for the new subclass is either defined by you
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// (the "constructor" property in your `extend` definition), or defaulted
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// by us to simply call the parent's constructor.
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if (protoProps && _.has(protoProps, 'constructor')) {
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child = protoProps.constructor;
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} else {
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child = function(){ parent.apply(this, arguments); };
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}
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// Add static properties to the constructor function, if supplied.
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_.extend(child, parent, staticProps);
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// Set the prototype chain to inherit from `parent`, without calling
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// `parent`'s constructor function.
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var Surrogate = function(){ this.constructor = child; };
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Surrogate.prototype = parent.prototype;
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child.prototype = new Surrogate;
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// Add prototype properties (instance properties) to the subclass,
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// if supplied.
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if (protoProps) _.extend(child.prototype, protoProps);
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// Set a convenience property in case the parent's prototype is needed
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// later.
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child.__super__ = parent.prototype;
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return child;
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};
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// Set up inheritance for the model, collection, router, view and history.
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Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
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// Throw an error when a URL is needed, and none is supplied.
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var urlError = function() {
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throw new Error('A "url" property or function must be specified');
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};
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}).call(this);
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