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49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
using System;
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using System.Net.Sockets;
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using NLog;
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using NzbDrone.Common.EnvironmentInfo;
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using NzbDrone.Common.Instrumentation;
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using NzbDrone.Host;
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namespace NzbDrone.Console
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{
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public static class ConsoleApp
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{
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private static readonly Logger Logger = NzbDroneLogger.GetLogger(typeof(ConsoleApp));
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public static void Main(string[] args)
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{
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try
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{
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var startupArgs = new StartupContext(args);
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NzbDroneLogger.Register(startupArgs, false, true);
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Bootstrap.Start(startupArgs, new ConsoleAlerts());
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}
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catch (SocketException exception)
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{
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System.Console.WriteLine("");
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System.Console.WriteLine("");
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Logger.Fatal(exception.Message + ". This can happen if another instance of NzbDrone is already running or another application is using the port assinged to NzbDrone (default: 8989)");
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System.Console.WriteLine("Press any key to exit...");
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System.Console.ReadLine();
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Environment.Exit(1);
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}
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catch (Exception e)
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{
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System.Console.WriteLine("");
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System.Console.WriteLine("");
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Logger.FatalException("EPIC FAIL!", e);
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System.Console.WriteLine("Press any key to exit...");
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System.Console.ReadLine();
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Environment.Exit(1);
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}
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Logger.Info("Exiting main.");
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//Need this to terminate on mono (thanks nlog)
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LogManager.Configuration = null;
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Environment.Exit(0);
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}
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}
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}
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