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Radarr
Service | Master | Develop |
---|---|---|
AppVeyor | ||
Travis |
This fork of Sonarr aims to turn it into something like Couchpotato.
Currently working:
- Adding new movies
- Manually searching for releases of movies.
- Automatically searching for releases.
- Automatically importing downloaded movies.
- Recognizing Special Editions, Director's Cut, etc.
- Identifying releases with hardcoded subs.
- Rarbg.to, Torznab and Newznab Indexer.
- QBittorrent and Deluge download client (Other clients are coming)
- New TorrentPotato Indexer (Works well with Jackett)
Planned Features:
- Scanning PreDB to know when a new release is available.
- Fixing the other Indexers and download clients.
- Importing of Sonarr config.
Download
The latest precompiled binary versions can be found here: https://github.com/galli-leo/Radarr/releases.
Docker containers from linuxserver.io can be found here.
For more up to date versions (but also sometimes broken), daily builds can be found here:
Major Features Include:
- Support for major platforms: Windows, Linux, OSX, Raspberry Pi, etc.
- Can watch for better quality of the movies you have and do an upgrade.
- Automatic failed download handling will try another release if one fails
- Manual search so you can pick any release or to see why a release was not downloaded automatically.
- Full integration with SABNzbd and NzbGet.
- Full integration with XBMC, Plex (notification, library update, metadata).
- And a beautiful UI
Configuring Development Environment:
Requirements
- Visual Studio 2015 Free Community Edition or Mono
- Git
- NodeJS
Setup
- Make sure all the required software mentioned above are installed.
- Clone the repository into your development machine. info
- Grab the submodules
git submodule init && git submodule update
- install the required Node Packages
npm install
- start gulp to monitor your dev environment for any changes that need post processing using
npm start
command.
Please note gulp must be running at all times while you are working with Sonarr client source files.
Development
- Open
NzbDrone.sln
in Visual Studio or run the build.sh script, if Mono is installed. - Make sure
NzbDrone.Console
is set as the startup project
License
- GNU GPL v3 Copyright 2010-2016