2001-03-26 16:28:02 +02:00
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/*=========================================================================
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nworm.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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//#ifndef __GAME_GAME_H__
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//#include "game\game.h"
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//#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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void CNpcEnemy::processParasiticWormMovement( int _frames )
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{
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s32 moveX = 0, moveY = 0;
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s32 moveVel = 0;
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s32 moveDist = 0;
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2001-03-26 18:44:45 +02:00
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DVECTOR oldPos = Pos;
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u8 skipCounter;
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2001-03-26 16:28:02 +02:00
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processGenericFixedPathMove( _frames, &moveX, &moveY, &moveVel, &moveDist );
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Pos.vx += moveX;
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Pos.vy += moveY;
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2001-03-26 18:44:45 +02:00
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m_extension += 256;
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m_extension &= 4095;
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2001-04-11 16:52:28 +02:00
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m_positionHistory = m_positionHistory->prev;
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m_positionHistory->pos = oldPos;
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CNpcPositionHistory *newPos;
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newPos = m_positionHistory;
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for ( skipCounter = 1 ; skipCounter < NPC_PARASITIC_WORM_SPACING ; skipCounter++ )
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{
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newPos = newPos->next;
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}
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CThing *List=Next;
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oldPos = Pos;
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s32 extension = m_extension;
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u8 downShift = 2;
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while( List )
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{
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CNpcEnemy *segment = (CNpcEnemy *) List;
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s32 xDist = oldPos.vx - newPos->pos.vx;
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s32 yDist = oldPos.vy - newPos->pos.vy;
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s16 headingToTarget = ratan2( yDist, xDist );
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segment->setHeading( headingToTarget );
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DVECTOR sinPos;
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sinPos = newPos->pos;
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s32 diff = ( ( 10 >> downShift ) * rsin( extension ) ) >> 12;
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sinPos.vx += ( diff * rcos( headingToTarget + 1024 ) ) >> 12;
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sinPos.vy += ( diff * rsin( headingToTarget + 1024 ) ) >> 12;
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List->setPos( sinPos );
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oldPos = newPos->pos;
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List = List->getNext();
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if ( List )
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{
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for ( skipCounter = 0 ; skipCounter < NPC_PARASITIC_WORM_SPACING ; skipCounter++ )
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{
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newPos = newPos->next;
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}
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}
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extension += 1024;
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extension &= 4095;
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if ( downShift > 0 )
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{
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downShift--;
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}
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}
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/*// add new (old) position onto list head
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2001-03-26 18:44:45 +02:00
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CNpcPositionHistory *newPos;
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newPos = new ("position history") CNpcPositionHistory;
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newPos->pos = oldPos;
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newPos->next = m_positionHistory;
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m_positionHistory = newPos;
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// remove list end
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CNpcPositionHistory *last;
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last = newPos;
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while( newPos->next )
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{
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last = newPos;
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newPos = newPos->next;
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}
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delete newPos;
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last->next = NULL;
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// assign positions
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newPos = m_positionHistory;
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for ( skipCounter = 1 ; skipCounter < NPC_PARASITIC_WORM_SPACING ; skipCounter++ )
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{
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newPos = newPos->next;
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}
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CThing *List=Next;
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oldPos = Pos;
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s32 extension = m_extension;
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u8 downShift = 2;
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while( List )
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{
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CNpcEnemy *segment = (CNpcEnemy *) List;
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s32 xDist = oldPos.vx - newPos->pos.vx;
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s32 yDist = oldPos.vy - newPos->pos.vy;
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s16 headingToTarget = ratan2( yDist, xDist );
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segment->setHeading( headingToTarget );
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DVECTOR sinPos;
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sinPos = newPos->pos;
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s32 diff = ( ( 10 >> downShift ) * rsin( extension ) ) >> 12;
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sinPos.vx += ( diff * rcos( headingToTarget + 1024 ) ) >> 12;
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sinPos.vy += ( diff * rsin( headingToTarget + 1024 ) ) >> 12;
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List->setPos( sinPos );
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oldPos = newPos->pos;
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List = List->getNext();
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if ( List )
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{
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for ( skipCounter = 0 ; skipCounter < NPC_PARASITIC_WORM_SPACING ; skipCounter++ )
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{
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newPos = newPos->next;
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}
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}
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extension += 1024;
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extension &= 4095;
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if ( downShift > 0 )
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{
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downShift--;
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}
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2001-04-11 16:52:28 +02:00
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}*/
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2001-03-26 16:28:02 +02:00
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}
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