SBSPSS/source/fx/fxtvexplode.h

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/*************/
/*** Laser ***/
/*************/
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#ifndef __FX_FX_TV_EXPLODE_HEADER__
#define __FX_FX_TV_EXPLODE_HEADER__
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#include "fx/fx.h"
/*****************************************************************************/
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class CFXTVExplode : public CFX
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{
public:
void init(DVECTOR const &Pos);
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void think(int _frames);
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};
#endif