SBSPSS/source/gfx/font.h

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/*=========================================================================
font.h
Author: PKG
Created:
Project:
Purpose:
Copyright (c) 2000
===========================================================================*/
#ifndef __GFX_FONT_H__
#define __GFX_FONT_H__
/*----------------------------------------------------------------------
Includes
-------- */
#ifndef __GFX_FDATA_H__
#include "gfx\fdata.h"
#endif
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class FontBank
{
public:
enum Justification
{
JUST_LEFT,
JUST_RIGHT,
JUST_CENTRE
};
FontBank() { m_initialised=false; };
virtual ~FontBank() { ASSERT( !m_initialised ); }
virtual void initialise( FontData *_fontData );
void dump();
int isInitialised() { return m_initialised; }
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virtual void print( int _x, int _y, char *_text );
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void print( int _x, int _y, s32 _textId );
void setColour( u8 _r, u8 _g, u8 _b );
void setJustification( Justification _justification );
void setOt( u16 _ot );
void setPrintArea( int _x, int _y, int _w, int _h );
void setTrans( int _trans );
void setSMode( int _sMode );
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int getCharWidth( char _char );
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int getCharHeight();
int getStringWidth( char * text );
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int getStringHeight( char *_text );
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int getStrWrapLen( char *_text,int _maxWidth );
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void setWobble(int _wobble) {m_wobble=_wobble;}
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private:
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virtual int printChar( char _char,int _x,int _y );
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enum {
DEFAULT_R=128,
DEFAULT_G=128,
DEFAULT_B=128,
DEFAULT_JUSTIFICATION=JUST_LEFT,
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DEFAULT_OT=10,
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};
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static void think(int _frames); // Needed for the wobble only.. call once from main loop or summink..
friend void MainLoop();
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protected:
FontData *m_fontData;
u8 m_r, m_g, m_b; // Font colour
Justification m_justification;
u16 m_ot; // Depth
RECT m_printArea;
SpriteBank m_spriteBank;
int m_initialised;
int m_trans, m_sMode;
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int m_wobble;
static int s_wobbleValue;
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};
/*---------------------------------------------------------------------- */
#endif /* __GFX_FONT_H__ */
/*===========================================================================
end */