SBSPSS/source/fx/fxsteam.h

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2001-05-18 16:17:13 +02:00
/**********************/
/*** JellyFish Legs ***/
/**********************/
#ifndef __FX_FX_CLOUD_HEADER__
#define __FX_FX_CLOUD_HEADER__
#include "fx/fx.h"
/*****************************************************************************/
class CFXCloud : public CFX
{
public:
struct sList
{
DVECTOR Ofs;
};
enum
{
MAX_TRAIL = 16
};
virtual void init(DVECTOR const &Pos);
virtual void shutdown();
virtual void think(int _frames);
virtual void render();
protected:
sList List[MAX_TRAIL];
int ListCount;
int HeadIdx;
int Angle;
};
#endif