82 lines
1.5 KiB
C++
82 lines
1.5 KiB
C++
|
/*=========================================================================
|
||
|
|
||
|
fgary.cpp
|
||
|
|
||
|
Author: CRB
|
||
|
Created:
|
||
|
Project: Spongebob
|
||
|
Purpose:
|
||
|
|
||
|
Copyright (c) 2000 Climax Development Ltd
|
||
|
|
||
|
===========================================================================*/
|
||
|
|
||
|
#ifndef __FRIEND_FRIEND_H__
|
||
|
#include "friend\friend.h"
|
||
|
#endif
|
||
|
|
||
|
#ifndef __GAME_GAME_H__
|
||
|
#include "game\game.h"
|
||
|
#endif
|
||
|
|
||
|
|
||
|
void CNpcFriend::processGaryMovement( int _frames )
|
||
|
{
|
||
|
s8 multiplier = -1 + ( 2 * m_extension );
|
||
|
s32 maxHeight = 20;
|
||
|
s32 fallSpeed = 3;
|
||
|
s8 yMovement = fallSpeed * _frames;
|
||
|
s8 groundHeight;
|
||
|
|
||
|
// check vertical collision
|
||
|
|
||
|
groundHeight = m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
|
||
|
|
||
|
if ( groundHeight <= 0 )
|
||
|
{
|
||
|
// groundHeight <= 0 indicates either on ground or below ground
|
||
|
|
||
|
// check horizontal collision
|
||
|
|
||
|
if ( m_layerCollision->getHeightFromGround( Pos.vx + ( multiplier * _frames ), Pos.vy ) < -maxHeight )
|
||
|
{
|
||
|
// reverse direction
|
||
|
|
||
|
m_extension = !m_extension;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// make sure we are on the ground, not below it
|
||
|
|
||
|
Pos.vy += groundHeight;
|
||
|
|
||
|
Pos.vx += multiplier * _frames;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// above ground
|
||
|
|
||
|
if ( groundHeight < yMovement )
|
||
|
{
|
||
|
// colliding with ground
|
||
|
|
||
|
Pos.vy += groundHeight;
|
||
|
|
||
|
if ( m_layerCollision->getHeightFromGround( Pos.vx + ( multiplier * _frames ), Pos.vy ) < -maxHeight )
|
||
|
{
|
||
|
// reverse direction
|
||
|
|
||
|
m_extension = !m_extension;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Pos.vx += multiplier * _frames;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Pos.vy += yMovement;
|
||
|
}
|
||
|
}
|
||
|
}
|