SBSPSS/tools/MapEdit/Hazard.ini

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# Hazard Script
#
################################################
# [Name]
# Gfx=Gfx filename
# WayPoints=maximum waypoints
# Speed=0-10
# TurnRate=0-4095
# Collision=0/1
# Health=0-255
################################################
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[RockShard]
Gfx=..\..\graphics\hazards\rockshard\rockshard.gin
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WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
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Respawn=1
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[HeartPendulum]
Gfx=..\..\graphics\hazards\HeartPendulum\HeartPendulum.gin
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WayPoints=1
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Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
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Respawn=2
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[Tugboat]
Gfx=..\..\graphics\hazards\Tugboat\Tugboat.gin
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WayPoints=16
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Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
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Respawn=3
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[Acorn]
Gfx=..\..\graphics\hazards\acorn\acorn.gin
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=1
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[PumpkinPendulum]
Gfx=..\..\graphics\hazards\PumpkinPendulum\PumpkinPendulum.gin
WayPoints=1
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2
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[RollingRock]
Gfx=..\..\graphics\hazards\RollingRock\RollingRock.gin
WayPoints=16
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2
[CircularSaw]
Gfx=..\..\graphics\hazards\CircularSaw\CircularSaw.gin
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2
[Pylons]
Gfx=..\..\graphics\hazards\Pylons\Pylons.gin
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2