SBSPSS/Utils/MapEdit/GUIAddLayer.h

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C
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2001-03-13 22:00:34 +01:00
#if !defined(AFX_ADDLAYERDLG_H__5364908E_729B_40DA_A43C_7056FA88D6CC__INCLUDED_)
#define AFX_ADDLAYERDLG_H__5364908E_729B_40DA_A43C_7056FA88D6CC__INCLUDED_
#include <vector>
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AddLayerDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUIAddLayer dialog
class CGUIAddLayer : public CDialog
{
// Construction
public:
CGUIAddLayer(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUIAddLayer)
enum { IDD = IDD_ADDLAYER };
CListBox m_List;
//}}AFX_DATA
std::vector<char *> StrList;
int *Sel;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUIAddLayer)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUIAddLayer)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeAddlayerList();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ADDLAYERDLG_H__5364908E_729B_40DA_A43C_7056FA88D6CC__INCLUDED_)