SBSPSS/source/platform/pfgen.cpp

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/*=========================================================================
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pfgen.cpp
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Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PFGEN_H__
#include "platform\pfgen.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __PLATFORM_PFALLNOR_H__
#include "platform\pfallnor.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFallingPlatformGenerator::collidedWith(CThing *_thisThing)
{
// do nothing
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFallingPlatformGenerator::render()
{
// no rendering
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFallingPlatformGenerator::think( int _frames )
{
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m_timer -= _frames;
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if ( m_timer < 0 )
{
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s32 second = GameState::getOneSecondInFrames();
m_timer = second;
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m_timer += m_dataPtr->initTimer * second;
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m_timer += second - ( getRnd() % ( 2 * second ) );
//m_timer = ( 3 * GameState::getOneSecondInFrames() ) + ( getRnd() % ( ( m_data[m_type].initTimer - 1 ) * GameState::getOneSecondInFrames() ) );
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// generate new falling platform
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CNpcPlatform *newPlatform;
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newPlatform = NULL;
switch( m_targetType )
{
case NPC_OILDRUM_PLATFORM:
case NPC_CRATE_PLATFORM:
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case NPC_VERTICAL_OILDRUM_PLATFORM:
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{
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//newPlatform = new ("falling platform") CNpcFallingNoRespawnPlatform;
newPlatform = CNpcPlatform::Create( m_targetType );
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break;
}
default:
{
ASSERT( 0 );
break;
}
}
ASSERT(newPlatform);
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newPlatform->setThingSubType( m_targetType );
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newPlatform->setGraphic( m_graphicNum );
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DVECTOR startPos = Pos;
newPlatform->init( startPos );
newPlatform->setWaypointCount( m_npcPath.getWaypointCount() );
newPlatform->setWaypointPtr( m_npcPath.getWaypointPtr() );
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newPlatform->setTiltable( false );
newPlatform->postInit();
}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const CRECT *CNpcFallingPlatformGenerator::getThinkBBox()
{
CRECT objThinkBox = getCollisionArea();
sBBox &thinkBBox = CThingManager::getThinkBBox();
objThinkBox.x1 = thinkBBox.XMin;
objThinkBox.x2 = thinkBBox.XMax;
objThinkBox.y1 = thinkBBox.YMin;
objThinkBox.y2 = thinkBBox.YMax;
return &objThinkBox;
}