2001-06-15 23:09:25 +02:00
|
|
|
/*=========================================================================
|
|
|
|
|
|
|
|
twinddown.cpp
|
|
|
|
|
|
|
|
Author: Charles Blair
|
|
|
|
Created:
|
|
|
|
Project: Spongebob
|
|
|
|
Purpose:
|
|
|
|
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
|
|
|
|
===========================================================================*/
|
|
|
|
|
|
|
|
#ifndef __TRIGGERS_TWINDDOWN_H__
|
|
|
|
#include "triggers\twinddown.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
|
|
#include "player\player.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef __SYSTEM_GSTATE_H__
|
|
|
|
#include "system\gstate.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
void CWindDownTrigger::collidedWith(CThing *_thisThing)
|
|
|
|
{
|
|
|
|
switch( _thisThing->getThingType() )
|
|
|
|
{
|
|
|
|
case TYPE_PLAYER:
|
|
|
|
{
|
|
|
|
CPlayer *player = (CPlayer *) _thisThing;
|
|
|
|
|
|
|
|
DVECTOR move;
|
|
|
|
move.vx = 0;
|
|
|
|
move.vy = 4 * GameState::getFramesSinceLast();
|
|
|
|
|
|
|
|
player->shove( move );
|
2001-06-15 23:24:14 +02:00
|
|
|
move.vx = player->getMoveVelocity()->vx;
|
|
|
|
player->setMoveVelocity( &move );
|
2001-06-15 23:09:25 +02:00
|
|
|
player->setFloating();
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|