SBSPSS/Utils/MapEdit/GUILayerPlatform.h

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#if !defined(AFX_GUILAYERPLATFORM_H__18E94AB1_AC24_4A0D_8C9B_90B9A543EEA7__INCLUDED_)
#define AFX_GUILAYERPLATFORM_H__18E94AB1_AC24_4A0D_8C9B_90B9A543EEA7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerPlatform.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerPlatform dialog
class CGUILayerPlatform : public CDialog
{
// Construction
public:
CGUILayerPlatform(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerPlatform)
enum { IDD = IDD_LAYER_PLATFORM };
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CSpinButtonCtrl m_Param0Spin;
CStatic m_Param0Txt;
CEdit m_Param0;
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CSpinButtonCtrl m_TurnRateSpin;
CSpinButtonCtrl m_SpeedSpin;
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CComboBox m_Type;
CComboBox m_MoveList;
CButton m_Collision;
CEdit m_TurnRate;
CEdit m_Speed;
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//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerPlatform)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
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public:
void DisableCallback(bool f) {CallbackFlag=f;}
void SetVal(CEdit &Dlg,int Number);
int GetVal(CEdit &Dlg);
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protected:
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bool CallbackFlag;
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// Generated message map functions
//{{AFX_MSG(CGUILayerPlatform)
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afx_msg void OnChangeParam();
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//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERPLATFORM_H__18E94AB1_AC24_4A0D_8C9B_90B9A543EEA7__INCLUDED_)