SBSPSS/Utils/MapEdit/GUILayerTrigger.h

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#if !defined(AFX_GUILAYERTRIGGER_H__AD953411_95E5_4401_965F_EF988C489530__INCLUDED_)
#define AFX_GUILAYERTRIGGER_H__AD953411_95E5_4401_965F_EF988C489530__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerTrigger.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerTrigger dialog
class CGUILayerTrigger : public CDialog
{
// Construction
public:
CGUILayerTrigger(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerTrigger)
enum { IDD = IDD_LAYER_TRIGGER };
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CEdit m_Val0;
CStatic m_ValText;
CSpinButtonCtrl m_ValSpin;
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CSpinButtonCtrl m_TargetWSpin;
CSpinButtonCtrl m_TargetHSpin;
CStatic m_TargetWHTxt;
CEdit m_TargetW;
CEdit m_TargetH;
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CStatic m_TargetTxt;
CSpinButtonCtrl m_TargetYSpin;
CSpinButtonCtrl m_TargetXSpin;
CEdit m_TargetY;
CEdit m_TargetX;
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CSpinButtonCtrl m_WidthSpin;
CSpinButtonCtrl m_HeightSpin;
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CEdit m_Width;
CEdit m_Height;
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//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerTrigger)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
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public:
void DisableCallback(bool f) {CallbackFlag=f;}
void SetVal(CEdit &Dlg,int Number);
int GetVal(CEdit &Dlg);
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protected:
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bool CallbackFlag;
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// Generated message map functions
//{{AFX_MSG(CGUILayerTrigger)
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afx_msg void OnSelchangeTriggerType();
afx_msg void OnParamChange();
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//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERTRIGGER_H__AD953411_95E5_4401_965F_EF988C489530__INCLUDED_)