SBSPSS/source/enemy/nfskull.h

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/*=========================================================================
nfskull.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NFSKULL_H__
#define __ENEMY_NFSKULL_H__
class CNpcFlamingSkullEnemy : public CNpcEnemy
{
virtual void postInit();
protected:
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virtual void processEnemyCollision( CThing *thisThing );
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virtual bool processSensor();
virtual void processClose( int _frames );
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s32 m_fireHeading;
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enum NPC_FLAMING_SKULL_STATE
{
FLAMING_SKULL_ATTACK = 0,
FLAMING_SKULL_RETURN = 1,
};
};
#endif