2001-02-20 23:53:35 +01:00
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/*=========================================================================
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pickup.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h" // Damnit.. include order! :( (pkg)
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#endif
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#include "pickups\pickup.h"
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#ifndef __LEVEL_LEVEL_H__
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#include "level\level.h"
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#endif
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// For the factory..
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#ifndef __PICKUPS_PHEALTH_H__
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#include "pickups\phealth.h"
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#endif
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#ifndef __PICKUPS_PLIFE_H__
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#include "pickups\plife.h"
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#endif
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#ifndef __PICKUPS_PSPATULA_H__
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#include "pickups\pspatula.h"
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#endif
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2001-02-21 18:13:37 +01:00
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#ifndef __PICKUPS_PJLAMMO_H__
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#include "pickups\pjlammo.h"
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#endif
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#ifndef __PICKUPS_PBUBMIX_H__
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#include "pickups\pbubmix.h"
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#endif
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#ifndef __PICKUPS_PGLASSES_H__
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#include "pickups\pglasses.h"
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#endif
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#ifndef __PICKUPS_PSHOES_H__
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#include "pickups\pshoes.h"
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#endif
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#ifndef __PICKUPS_PQUEST_H__
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#include "pickups\pquest.h"
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#endif
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2001-02-20 23:53:35 +01:00
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __SPR_INGAMEFX_H__
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#include <ingamefx.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::init()
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{
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CThing::init();
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m_spriteBank=new ("pickup sprite") SpriteBank();
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m_spriteBank->load(INGAMEFX_INGAMEFX_SPR);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::shutdown()
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{
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m_spriteBank->dump(); delete m_spriteBank;
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CThing::shutdown();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::think(int _frames)
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{
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CThing::think(_frames);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::render()
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{
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/*
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DVECTOR ofs;
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int x,y;
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ofs=getRenderOffset();
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x=Pos.vx-ofs.vx;
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y=Pos.vy-ofs.vy;
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DrawLine(x-15,y-15,x+15,y+15,255,255,255,0);
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DrawLine(x+15,y-15,x-15,y+15,255,255,255,0);
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*/
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::setPos(const DVECTOR *_pos)
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{
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Pos=*_pos;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::collect(class CPlayer *_player)
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{
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shutdown();
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delete this;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CBasePickup::getRenderOffset()
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{
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return CLevel::getCameraPos();
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}
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/*----------------------------------------------------------------------
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Function:
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2001-02-21 18:13:37 +01:00
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Purpose: This is basically a factory method for making pickups :)
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2001-02-20 23:53:35 +01:00
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Params:
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Returns:
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---------------------------------------------------------------------- */
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CBasePickup *createPickup(const PICKUP_TYPE _type,const DVECTOR *_pos)
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{
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CBasePickup *pickup;
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switch(_type)
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{
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case PICKUP__100_PERCENT_LIFE:
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pickup=new ("100HealthPickup") C100HealthPickup();
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break;
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case PICKUP__50_PERCENT_LIFE:
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pickup=new ("15HealthPickup") C50HealthPickup();
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break;
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case PICKUP__25_PERCENT_LIFE:
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pickup=new ("25HealthPickup") C25HealthPickup();
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break;
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case PICKUP__LIFE:
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pickup=new ("LifePickup") CLifePickup();
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break;
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case PICKUP__SPATULA:
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pickup=new ("SpatulaPickup") CSpatulaPickup();
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break;
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2001-02-21 18:13:37 +01:00
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case PICKUP__JELLY_LAUNCHER_AMMO:
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pickup=new ("JellyLauncherAmmoPickup") CJellyLauncherAmmoPickup();
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break;
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case PICKUP__BUBBLE_MIXTURE:
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pickup=new ("BubbleAmmoPickup") CBubbleMixturePickup();
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break;
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case PICKUP__GLASSES:
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pickup=new ("GlassesPickup") CGlassesPickup();
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break;
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case PICKUP__SQUEAKY_SHOES:
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pickup=new ("ShoesPickup") CShoesPickup();
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break;
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case PICKUP__QUEST_ITEM__TEST:
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pickup=new ("QuestItemPickup") CTestQuestItemPickup();
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break;
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2001-02-20 23:53:35 +01:00
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default:
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ASSERT(!"UNKNOWN PICKUP TYPE");
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pickup=new ("Pickup") CBasePickup();
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break;
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}
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pickup->init();
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pickup->setPos(_pos);
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return pickup;
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}
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/*===========================================================================
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end */
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