SBSPSS/source/projectl/prnpcspr.h

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/*=========================================================================
prnpcspr.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __PROJECTL_PRNPCSPR_H__
#define __PROJECTL_PRNPCSPR_H__
#ifndef __PROJECTL_PROJECTL_H__
#include "projectl\projectl.h"
#endif
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
#ifndef __ACTOR_HEADER__
#include "gfx\actor.h"
#endif
class CEnemyAsSpriteProjectile : public CPlayerProjectile
{
public:
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static CEnemyAsSpriteProjectile *Create();
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void render();
void setGraphic( int frame );
void setRGB( int R, int G, int B );
void setHasRGB( u8 hasRGB ) {m_hasRGB = hasRGB;}
virtual void think(int _frames);
protected:
s16 m_rotation;
int m_spriteFrame;
int m_R;
int m_G;
int m_B;
u8 m_hasRGB;
};
#endif