SBSPSS/Utils/MapEdit/MapEdit.dsp

280 lines
6.1 KiB
Plaintext
Raw Normal View History

2000-09-22 17:11:29 +02:00
# Microsoft Developer Studio Project File - Name="MapEdit" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=MapEdit - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "MapEdit.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "MapEdit.mak" CFG="MapEdit - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "MapEdit - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "MapEdit - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "MapEdit - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "MapEdit - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
2000-09-22 23:19:46 +02:00
# PROP Ignore_Export_Lib 0
2000-09-22 17:11:29 +02:00
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
2000-10-27 02:06:19 +02:00
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\GinLib" /I "..\glibdev\glib\include" /I "..\glibdev\glib\include\pc" /I "..\ginlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
2000-09-22 17:11:29 +02:00
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
2000-10-27 20:18:30 +02:00
# ADD LINK32 opengl32.lib glu32.lib win32lib.lib ginlib.lib glaux.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\ginlib\debug\\" /libpath:"..\GlibDev\glib\LIB\win32lib\debug\\"
2000-09-22 17:11:29 +02:00
!ENDIF
# Begin Target
# Name "MapEdit - Win32 Release"
# Name "MapEdit - Win32 Debug"
2000-09-22 18:56:20 +02:00
# Begin Group "MapEditor"
2000-10-25 20:28:44 +02:00
# PROP Default_Filter ""
# Begin Group "Layers"
2000-09-22 18:56:20 +02:00
# PROP Default_Filter ""
# Begin Source File
2000-10-25 20:28:44 +02:00
SOURCE=.\Layer.cpp
2000-09-22 18:56:20 +02:00
# End Source File
# Begin Source File
2000-10-25 20:28:44 +02:00
SOURCE=.\Layer.h
2000-09-22 18:56:20 +02:00
# End Source File
2000-09-22 23:19:46 +02:00
# Begin Source File
2000-10-25 20:28:44 +02:00
SOURCE=.\LayerAction.cpp
2000-09-25 17:43:52 +02:00
# End Source File
# Begin Source File
2000-10-25 20:28:44 +02:00
SOURCE=.\LayerAction.h
# End Source File
# Begin Source File
SOURCE=.\LayerBack.cpp
# End Source File
# Begin Source File
SOURCE=.\LayerBack.h
# End Source File
# Begin Source File
SOURCE=.\LayerFore.cpp
# End Source File
# Begin Source File
SOURCE=.\LayerFore.h
# End Source File
# Begin Source File
SOURCE=.\LayerMid.cpp
# End Source File
# Begin Source File
SOURCE=.\LayerMid.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\Core.cpp
# End Source File
# Begin Source File
SOURCE=.\Core.h
2000-09-25 17:43:52 +02:00
# End Source File
# Begin Source File
2000-10-27 20:18:30 +02:00
SOURCE=.\TexCache.cpp
# End Source File
# Begin Source File
SOURCE=.\TexCache.h
# End Source File
# Begin Source File
SOURCE=.\Tile.cpp
# End Source File
# Begin Source File
SOURCE=.\Tile.h
# End Source File
# Begin Source File
2000-10-27 02:06:19 +02:00
SOURCE=.\TileSet.cpp
# End Source File
# Begin Source File
SOURCE=.\TileSet.h
# End Source File
# Begin Source File
2000-09-25 17:43:52 +02:00
SOURCE=.\utils.cpp
# End Source File
# Begin Source File
SOURCE=.\utils.h
2000-09-22 23:19:46 +02:00
# End Source File
2000-09-22 18:56:20 +02:00
# End Group
2000-09-22 23:19:46 +02:00
# Begin Group "Shell"
2000-09-22 18:56:20 +02:00
# PROP Default_Filter ""
2000-09-22 17:11:29 +02:00
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ChildFrm.cpp
# End Source File
# Begin Source File
2000-09-22 18:56:20 +02:00
SOURCE=.\GLEnabledView.cpp
# End Source File
# Begin Source File
2000-09-22 17:11:29 +02:00
SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\MapEdit.cpp
# End Source File
# Begin Source File
SOURCE=.\MapEdit.rc
# End Source File
# Begin Source File
SOURCE=.\MapEditDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\MapEditView.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
2000-10-27 02:06:19 +02:00
# PROP Default_Filter ""
2000-09-22 17:11:29 +02:00
# Begin Source File
SOURCE=.\ChildFrm.h
# End Source File
# Begin Source File
2000-09-25 17:43:52 +02:00
SOURCE=.\gl3d.h
2000-09-22 18:56:20 +02:00
# End Source File
# Begin Source File
2000-09-25 17:43:52 +02:00
SOURCE=.\GLEnabledView.h
2000-09-22 17:11:29 +02:00
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\MapEdit.h
# End Source File
# Begin Source File
SOURCE=.\MapEditDoc.h
# End Source File
# Begin Source File
SOURCE=.\MapEditView.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\MapEdit.ico
# End Source File
# Begin Source File
SOURCE=.\res\MapEdit.rc2
# End Source File
# Begin Source File
SOURCE=.\res\MapEditDoc.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
2000-09-22 18:56:20 +02:00
# End Group
2000-09-22 17:11:29 +02:00
# End Target
# End Project