SBSPSS/source/enemy/neyeball.h

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/*=========================================================================
neyeball.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NEYEBALL_H__
#define __ENEMY_NEYEBALL_H__
class CNpcEyeballEnemy : public CNpcEnemy
{
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public:
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virtual void render();
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virtual void postInit();
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virtual void shutdown();
virtual int getFrameCount() {return( 1 );}
virtual void processEvent( GAME_EVENT evt, CThing *sourceThing );
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protected:
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virtual void processEnemyCollision( CThing *thisThing );
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virtual bool processSensor();
virtual void processClose( int _frames );
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virtual void processShot( int _frames );
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s32 m_fireHeading;
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enum
{
EYEBALL_DIST = 30,
};
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};
#endif