2001-04-27 16:39:10 +02:00
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/*=========================================================================
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fgary.cpp
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Author: CRB
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2001-05-25 21:08:35 +02:00
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Created:
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2001-04-27 16:39:10 +02:00
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Project: Spongebob
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2001-05-25 21:08:35 +02:00
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Purpose:
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2001-04-27 16:39:10 +02:00
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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2001-04-27 17:09:10 +02:00
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#ifndef __FRIEND_FGARY_H__
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#include "friend\fgary.h"
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2001-04-27 16:39:10 +02:00
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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2001-05-30 22:24:02 +02:00
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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2001-06-06 18:19:00 +02:00
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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2001-06-07 23:44:33 +02:00
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#ifndef __ANIM_GARY_HEADER__
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#include <ACTOR_GARY_Anim.h>
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#endif
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2001-05-30 22:24:02 +02:00
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGaryFriend::postInit()
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{
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CNpcFriend::postInit();
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m_started = false;
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2001-06-06 18:19:00 +02:00
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m_fallDeath = false;
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m_drawRotation = 0;
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2001-07-09 21:38:58 +02:00
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m_obstructed = false;
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2001-06-29 16:57:20 +02:00
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m_soundId = (int) NOT_PLAYING;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGaryFriend::shutdown()
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{
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if ( m_soundId != NOT_PLAYING )
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{
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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}
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CNpcFriend::shutdown();
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2001-05-30 22:24:02 +02:00
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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2001-04-27 16:39:10 +02:00
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2001-04-27 17:09:10 +02:00
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void CNpcGaryFriend::think( int _frames )
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2001-04-27 16:39:10 +02:00
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{
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2001-06-29 16:57:20 +02:00
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if ( m_soundId != NOT_PLAYING )
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{
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if( !CSoundMediator::isSfxStillPlaying( (xmPlayingId) m_soundId ) )
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{
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// unlock sound if it has finished
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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m_soundId = NOT_PLAYING;
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}
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}
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2001-06-07 23:44:33 +02:00
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if ( m_animPlaying )
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{
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s32 frameCount;
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frameCount = m_actorGfx->getFrameCount( m_animNo );
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s32 frameShift = ( _frames << 8 ) >> 1;
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if ( ( frameCount << 8 ) - m_frame > frameShift )
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{
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m_frame += frameShift;
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}
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else
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{
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m_frame = ( frameCount - 1 ) << 8;
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m_animPlaying = false;
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}
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}
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else
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{
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if ( m_started )
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{
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m_animNo = ANIM_GARY_SLITHER;
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}
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else
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{
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m_animNo = m_data[m_type].idleAnim;
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}
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m_animPlaying = true;
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m_frame = 0;
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}
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2001-04-27 17:09:10 +02:00
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2001-06-06 18:19:00 +02:00
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if ( m_fallDeath )
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{
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m_drawRotation += 64 * _frames;
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m_drawRotation &= 4095;
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2001-04-27 16:39:10 +02:00
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2001-06-06 18:19:00 +02:00
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Pos.vy += m_speed * _frames;
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2001-04-27 16:39:10 +02:00
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2001-06-06 18:19:00 +02:00
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if ( m_speed < 5 )
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{
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m_speed++;
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}
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2001-04-27 16:39:10 +02:00
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2001-06-06 18:19:00 +02:00
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DVECTOR offset = CLevel::getCameraPos();
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2001-05-25 21:08:35 +02:00
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2001-06-06 18:19:00 +02:00
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if ( Pos.vy - offset.vy > VidGetScrH() )
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2001-05-25 21:08:35 +02:00
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{
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2001-06-06 18:19:00 +02:00
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setToShutdown();
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2001-05-25 21:08:35 +02:00
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}
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}
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2001-06-06 18:19:00 +02:00
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else
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2001-04-27 16:39:10 +02:00
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{
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2001-06-06 18:19:00 +02:00
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s8 multiplier = -1 + ( 2 * m_extension );
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s32 maxHeight = 20;
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s32 fallSpeed = 3;
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s8 yMovement = fallSpeed * _frames;
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s8 groundHeight;
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2001-07-03 00:57:31 +02:00
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u8 conveyorOverride = false;
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2001-04-27 16:39:10 +02:00
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2001-06-06 18:19:00 +02:00
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// check vertical collision
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2001-04-27 16:39:10 +02:00
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2001-07-06 00:27:34 +02:00
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groundHeight = CGameScene::getCollision()->getHeightFromGroundNonSB( Pos.vx, Pos.vy, yMovement + 16 );
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2001-06-06 18:19:00 +02:00
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switch ( CGameScene::getCollision()->getCollisionBlock( Pos.vx, Pos.vy ) & COLLISION_TYPE_MASK )
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2001-04-27 16:39:10 +02:00
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{
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2001-06-06 18:19:00 +02:00
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case COLLISION_TYPE_FLAG_DEATH_FALL:
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case COLLISION_TYPE_FLAG_DEATH_INSTANT:
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case COLLISION_TYPE_FLAG_DEATH_LIQUID:
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2001-06-06 23:03:41 +02:00
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case COLLISION_TYPE_FLAG_DAMAGE:
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2001-06-06 18:19:00 +02:00
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{
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CPlayer *player = GameScene.getPlayer();
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player->takeDamage( DAMAGE__KILL_OUTRIGHT );
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m_speed = -5;
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m_fallDeath = true;
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break;
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}
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2001-04-27 16:39:10 +02:00
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2001-07-03 00:57:31 +02:00
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case COLLISION_TYPE_FLAG_MOVE_LEFT:
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{
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conveyorOverride = true;
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2001-07-11 21:03:57 +02:00
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int Time = GameState::getFramesSinceLast();
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Pos.vx -= Time;
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2001-07-13 18:35:46 +02:00
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Pos.vx -= _frames;
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2001-07-03 00:57:31 +02:00
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break;
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}
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case COLLISION_TYPE_FLAG_MOVE_RIGHT:
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{
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conveyorOverride = true;
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2001-07-11 21:03:57 +02:00
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int Time = GameState::getFramesSinceLast();
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Pos.vx += Time;
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2001-07-13 18:35:46 +02:00
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Pos.vx += _frames;
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2001-07-03 00:57:31 +02:00
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break;
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}
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2001-06-06 18:19:00 +02:00
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default:
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break;
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2001-04-27 16:39:10 +02:00
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}
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2001-06-06 18:19:00 +02:00
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if ( m_platform )
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{
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s32 platformHeight = m_platform->getHeightFromPlatformAtPosition( Pos.vx, Pos.vy );
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2001-04-27 16:39:10 +02:00
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2001-06-06 18:19:00 +02:00
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if ( platformHeight < groundHeight )
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2001-05-30 22:24:02 +02:00
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{
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2001-06-06 18:19:00 +02:00
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groundHeight = platformHeight;
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2001-05-30 22:24:02 +02:00
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}
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2001-06-06 18:19:00 +02:00
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//Pos.vy += platformHeight;
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//return;
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2001-04-27 16:39:10 +02:00
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}
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2001-06-06 18:19:00 +02:00
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if ( groundHeight <= 0 )
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2001-04-27 16:39:10 +02:00
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{
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2001-06-06 18:19:00 +02:00
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// groundHeight <= 0 indicates either on ground or below ground
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2001-04-27 16:39:10 +02:00
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2001-06-06 18:19:00 +02:00
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// check horizontal collision
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2001-04-27 16:39:10 +02:00
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2001-07-06 00:27:34 +02:00
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if ( CGameScene::getCollision()->getHeightFromGroundNonSB( Pos.vx + ( multiplier * _frames ), Pos.vy ) < -maxHeight )
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2001-04-27 16:39:10 +02:00
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{
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// reverse direction
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m_extension = !m_extension;
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2001-06-06 18:19:00 +02:00
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m_reversed = !m_reversed;
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2001-04-27 16:39:10 +02:00
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}
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else
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{
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2001-06-06 18:19:00 +02:00
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// make sure we are on the ground, not below it
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Pos.vy += groundHeight;
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2001-05-30 22:24:02 +02:00
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if ( m_started )
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{
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2001-06-29 16:57:20 +02:00
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_GARY_DE_SNAIL, true );
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}
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2001-06-01 18:30:37 +02:00
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2001-07-09 21:38:58 +02:00
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if ( !conveyorOverride && !m_obstructed )
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2001-07-03 00:57:31 +02:00
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{
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Pos.vx += multiplier * 2 * _frames;
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}
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2001-05-30 22:24:02 +02:00
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}
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2001-04-27 16:39:10 +02:00
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}
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}
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else
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{
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2001-06-06 18:19:00 +02:00
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// above ground
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if ( groundHeight < yMovement )
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{
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// colliding with ground
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Pos.vy += groundHeight;
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2001-07-06 00:27:34 +02:00
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if ( CGameScene::getCollision()->getHeightFromGroundNonSB( Pos.vx + ( multiplier * _frames ), Pos.vy ) < -maxHeight )
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2001-06-06 18:19:00 +02:00
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{
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// reverse direction
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m_extension = !m_extension;
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}
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else
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{
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if ( m_started )
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{
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2001-07-03 00:57:31 +02:00
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_GARY_DE_SNAIL, true );
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}
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2001-07-09 21:38:58 +02:00
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if ( !conveyorOverride && !m_obstructed )
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2001-07-03 00:57:31 +02:00
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{
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Pos.vx += multiplier * 2 * _frames;
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}
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2001-06-06 18:19:00 +02:00
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}
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}
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}
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else
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{
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Pos.vy += yMovement;
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}
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2001-04-27 16:39:10 +02:00
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}
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}
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2001-07-09 21:38:58 +02:00
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2001-07-20 17:03:51 +02:00
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// sort out draw rotation
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DVECTOR testPos1, testPos2;
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testPos1 = testPos2 = Pos;
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testPos1.vx -= 10;
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testPos2.vx += 10;
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testPos1.vy += CGameScene::getCollision()->getHeightFromGroundNonSB( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += CGameScene::getCollision()->getHeightFromGroundNonSB( testPos2.vx, testPos2.vy, 16 );
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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s16 heading = ratan2( yDist, xDist );
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m_drawRotation = heading;
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2001-07-09 21:38:58 +02:00
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m_obstructed = false;
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2001-05-30 22:24:02 +02:00
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGaryFriend::setupWaypoints( sThingActor *ThisActor )
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{
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if ( ThisActor->PointCount > 1 )
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{
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u16 *PntList=(u16*)MakePtr(ThisActor,sizeof(sThingActor));
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u16 newXPos, newYPos;
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// skip first waypoint
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PntList++;
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PntList++;
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// get trigger position
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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m_triggerPos.vx = newXPos;
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m_triggerPos.vy = newYPos;
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}
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}
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2001-05-31 23:36:10 +02:00
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGaryFriend::render()
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{
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CNpcThing::render();
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2001-06-06 18:19:00 +02:00
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POLY_FT4 *frame;
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2001-05-31 23:36:10 +02:00
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// Render
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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2001-06-06 18:19:00 +02:00
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frame = m_actorGfx->Render(renderPos,m_animNo,(m_frame>>8),m_reversed);
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m_actorGfx->RotateScale( frame, renderPos, m_drawRotation, 4096, 4096 );
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2001-05-31 23:36:10 +02:00
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sBBox boundingBox = m_actorGfx->GetBBox();
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boundingBox.YMax = 0;
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setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), ( boundingBox.YMax - boundingBox.YMin ) );
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setCollisionCentreOffset( ( boundingBox.XMax + boundingBox.XMin ) >> 1, ( boundingBox.YMax + boundingBox.YMin ) >> 1 );
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}
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}
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2001-06-04 14:54:44 +02:00
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGaryFriend::startLeft()
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{
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start();
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m_extension = EXTEND_LEFT;
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m_reversed = true;
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}
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2001-06-04 15:20:30 +02:00
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGaryFriend::startRight()
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{
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|
start();
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m_extension = EXTEND_RIGHT;
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m_reversed = false;
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}
|
2001-06-04 22:58:12 +02:00
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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|
2001-06-07 23:44:33 +02:00
|
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void CNpcGaryFriend::start()
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|
|
|
{
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|
|
if ( !m_started )
|
|
|
|
{
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|
|
m_started = true;
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|
m_animNo = ANIM_GARY_SLITHER;
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|
m_animPlaying = true;
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|
m_frame = 0;
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}
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}
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|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
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|
|
|
|
void CNpcGaryFriend::stop()
|
|
|
|
{
|
|
|
|
if ( m_started )
|
|
|
|
{
|
|
|
|
m_started = false;
|
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|
|
m_animNo = m_data[m_type].idleAnim;
|
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|
|
m_animPlaying = true;
|
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|
|
m_frame = 0;
|
|
|
|
}
|
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|
|
}
|