2001-05-29 16:41:29 +02:00
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/*=========================================================================
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pconveyr.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PCONVEYR_H__
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#include "platform\pconveyr.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __PLATFORM_PFALLNOR_H__
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#include "platform\pfallnor.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcConveyorPlatformGenerator::collidedWith(CThing *_thisThing)
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{
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// do nothing
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcConveyorPlatformGenerator::render()
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{
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// no rendering
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcConveyorPlatformGenerator::think( int _frames )
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{
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m_timer -= _frames;
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if ( m_timer < 0 )
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{
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s32 second = GameState::getOneSecondInFrames();
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m_timer = second;
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2001-05-29 20:40:38 +02:00
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m_timer += m_dataPtr->initTimer * second;
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2001-05-29 16:41:29 +02:00
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m_timer += second - ( getRnd() % ( 2 * second ) );
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//m_timer = ( 3 * GameState::getOneSecondInFrames() ) + ( getRnd() % ( ( m_data[m_type].initTimer - 1 ) * GameState::getOneSecondInFrames() ) );
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// generate new falling platform
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CNpcPlatform *newPlatform = NULL;
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newPlatform = CNpcPlatform::Create( NPC_CONVEYOR_PLATFORM );
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ASSERT(newPlatform);
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2001-05-29 20:40:38 +02:00
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newPlatform->setThingSubType( NPC_CONVEYOR_PLATFORM );
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2001-05-29 16:41:29 +02:00
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newPlatform->setGraphic( m_graphicNum );
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CNpcWaypoint *sourceWaypoint = m_npcPath.getWaypointList();
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if ( sourceWaypoint )
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{
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DVECTOR startPos;
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startPos.vx = sourceWaypoint->pos.vx;
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startPos.vy = sourceWaypoint->pos.vy;
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//startPos.vx = 100;
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//startPos.vy = 100;
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newPlatform->init( startPos );
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while( sourceWaypoint )
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{
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newPlatform->addWaypoint( sourceWaypoint->pos.vx >> 4, sourceWaypoint->pos.vy >> 4 );
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sourceWaypoint = sourceWaypoint->nextWaypoint;
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}
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}
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newPlatform->setTiltable( false );
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newPlatform->postInit();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const CRECT *CNpcConveyorPlatformGenerator::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.x1 = thinkBBox.XMin;
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objThinkBox.x2 = thinkBBox.XMax;
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objThinkBox.y1 = thinkBBox.YMin;
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objThinkBox.y2 = thinkBBox.YMax;
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return &objThinkBox;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcConveyorPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_npcPath.setPathType( CNpcPath::SINGLE_USE_PATH );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcConveyorPlatform::processMovement( int _frames )
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{
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s32 moveX = 0, moveY = 0;
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s32 distX, distY;
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bool pathComplete, waypointChange;
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m_npcPath.think( Pos, &pathComplete, &waypointChange, &distX, &distY );
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if ( pathComplete )
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{
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setToShutdown();
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}
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else
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{
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if ( distX )
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{
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moveX = distX;
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if ( moveX > 1 )
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{
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moveX = 1;
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}
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else if ( moveX < -1 )
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{
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moveX = -1;
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}
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}
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else
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{
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moveY = distY;
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s32 verticalMovement = 3 * _frames;
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if ( moveY > verticalMovement )
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{
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moveY = verticalMovement;
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}
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else if ( moveY < -verticalMovement )
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{
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moveY = -verticalMovement;
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}
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}
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}
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Pos.vx += moveX;
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Pos.vy += moveY;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const CRECT *CNpcConveyorPlatform::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.x1 = thinkBBox.XMin;
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objThinkBox.x2 = thinkBBox.XMax;
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objThinkBox.y1 = thinkBBox.YMin;
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objThinkBox.y2 = thinkBBox.YMax;
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return &objThinkBox;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcConveyorPlatform::collidedWith( CThing *_thisThing )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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CPlayer *player;
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DVECTOR playerPos;
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CRECT collisionArea;
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// Only interested in SBs feet colliding with the box (pkg)
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player=(CPlayer*)_thisThing;
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playerPos=player->getPos();
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collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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if ( threshold > 16 )
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{
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threshold = 16;
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}
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if( playerPos.vx >= collisionArea.x1 && playerPos.vx <= collisionArea.x2 )
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{
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if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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else
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{
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if( playerPos.vy >= collisionArea.y1 && playerPos.vy <= collisionArea.y2 )
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{
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int height = getHeightFromPlatformAtPosition( playerPos.vx, playerPos.vy );
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if ( height >= -threshold && height < 1 )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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}
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}
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}
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break;
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}
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case TYPE_NPC:
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break;
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case TYPE_HAZARD:
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{
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// needs to explode or something
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setToShutdown();
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break;
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}
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default:
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ASSERT(0);
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break;
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}
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}
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