SBSPSS/source/platform/pbubble.cpp

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/*=========================================================================
pbubble.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PBUBBLE_H__
#include "platform\pbubble.h"
#endif
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#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __SPR_SPRITES_H__
#include <sprites.h>
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcBubblePlatform::postInit()
{
CNpcPlatform::postInit();
m_pop = false;
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s32 minX, maxX, minY, maxY;
m_npcPath.getPathXExtents( &minX, &maxX );
m_npcPath.getPathYExtents( &minY, &maxY );
m_thinkArea.x1 = minX;
m_thinkArea.x2 = maxX;
m_thinkArea.y1 = minY;
m_thinkArea.y2 = maxY;
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}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcBubblePlatform::render()
{
if ( m_isActive || m_pop )
{
CPlatformThing::render();
// Render
if (canRender())
{
DVECTOR &renderPos=getRenderPos();
if ( m_pop )
{
POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printRotatedScaledSprite( FRM__BALLOONBURST, renderPos.vx, renderPos.vy - 16, 4096 << 1, 4096 << 1, 0, 10 );
setRGB0( SprFrame, 128, 128, 255 );
}
else
{
m_modelGfx->Render(renderPos);
}
}
}
}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcBubblePlatform::processMovement( int _frames )
{
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if ( !isSetToShutdown() && !m_pop )
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{
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Pos.vy -= m_speed * _frames;
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if ( m_npcPath.getWaypointCount() )
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{
s32 minY, maxY;
m_npcPath.getPathYExtents( &minY, &maxY );
if ( Pos.vy < minY )
{
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m_lifetime = GameState::getOneSecondInFrames() >> 2;
m_pop = true;
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}
}
else
{
if ( Pos.vy < 0 )
{
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m_lifetime = GameState::getOneSecondInFrames() >> 2;
m_pop = true;
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}
}
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}
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}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::processLifetime( int _frames )
{
if ( m_pop )
{
if ( m_lifetime <= 0 )
{
setToShutdown();
}
else
{
m_lifetime = 0;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/*const CRECT *CNpcBubblePlatform::getThinkBBox()
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{
CRECT objThinkBox = getCollisionArea();
sBBox &thinkBBox = CThingManager::getThinkBBox();
objThinkBox.x1 = thinkBBox.XMin;
objThinkBox.x2 = thinkBBox.XMax;
objThinkBox.y1 = thinkBBox.YMin;
objThinkBox.y2 = thinkBBox.YMax;
return &objThinkBox;
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}*/