2001-05-03 00:39:56 +02:00
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#include data/scripts/defs/defs.scr
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#include data/scripts/defs/charanim.scr
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#include data/scripts/defs/items.scr
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#include data/scripts/defs/response.scr
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#include data/scripts/defs/trans.scr
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2001-07-20 16:43:28 +02:00
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;if(_isHoldingWeapon(WEAPON_BUBBLEWAND)==TRUE)
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;{
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; if(_getAmmoCount(AMMO_BUBBLEWAND)<10)
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; {
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2001-07-14 00:10:16 +02:00
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_setText(CHAR_PATRICK,STR__INGAME__CH3__L3__PATRICK1);
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_setResponseOptions(QUESTION_OK);
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do
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{
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pause;
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}
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while(_getResponse()==ANSWER_NONE);
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_setAmmoCount(AMMO_BUBBLEWAND,10);
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2001-07-20 16:43:28 +02:00
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; }
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;}
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2001-05-03 00:39:56 +02:00
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stop;
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