SBSPSS/Utils/MapEdit/resource.h

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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by MapEdit.rc
//
#define IDD_ABOUTBOX 100
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#define IDD_MULTIBAR 103
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#define IDR_MAINFRAME 128
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#define IDR_TOOLBAR 128
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#define IDR_MAPEDITYPE 129
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#define IDD_LAYER_LIST 147
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#define IDI_PAINT 152
#define IDI_SELECT 153
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#define IDD_RESIZE 167
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#define IDD_NEWMAP 169
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#define IDD_ADDLAYER 172
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#define IDD_TILEBANK 173
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#define IDD_TOOLBAR 174
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#define IDD_LAYER_SHADE 175
#define IDD_LAYER_COLLISION 177
#define IDD_ELEMLIST 178
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#define IDD_LAYER_ACTOR 179
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#define IDD_LAYER_ITEM 180
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#define IDC_TOOLBAR_COMBO 1018
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#define IDC_LAYERLIST_LIST 1019
#define IDD_TILEBANK_UPDATE 1029
#define IDD_TILEBANK_LOAD 1031
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#define IDD_LAYERTILE_BTN_SELECT 1032
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#define IDD_TILEBANK_DELETE 1033
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#define IDD_LAYERTILE_BTN_PAINT 1034
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#define IDC_MAPSIZE_WIDTH 1037
#define IDC_MAPSIZE_WIDTH_TEXT 1038
#define IDC_MAPSIZE_HEIGHT_TEXT 1039
#define IDC_MAPSIZE_HEIGHT 1040
#define IDC_MAPSIZE_WARNING 1041
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#define IDC_LAYERLIST_ADD 1056
#define IDC_LAYERLIST_DELETE 1057
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#define IDC_ADDLAYER_LIST 1058
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#define IDC_LAYERSHADE_EDITR0 1060
#define IDC_LAYERSHADE_EDITG0 1061
#define IDC_LAYERSHADE_EDITB0 1062
#define IDC_LAYERSHADE_EDITR1 1064
#define IDC_LAYERSHADE_EDITG1 1065
#define IDC_LAYERSHADE_EDITB1 1066
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#define IDC_LAYERSHADE_COUNTEDIT 1074
#define IDC_LAYERSHADE_COUNTTEXT 1075
#define IDC_SPIN2 1076
#define IDC_LAYERCOLLISION_NORMAL 1078
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#define IDD_ELEM_LIST 1080
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#define IDC_LAYERSHADE_EDITR2 1081
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#define IDC_LEVEL_ACTOR_LIST 1081
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#define IDC_LAYERSHADE_EDITG2 1082
#define IDC_LAYERCOLLISION_DAMAGE 1082
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#define IDC_ACTOR_POS_LIST 1082
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#define IDC_LAYERSHADE_EDITB2 1083
#define IDC_LAYERCOLLISION_SLIPPERY 1083
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#define IDC_ACTOR_POS_UP 1083
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#define IDC_LAYERCOLLISION_ELECTRIC 1084
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#define IDC_ACTOR_POS_DOWN 1084
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#define IDC_LAYERCOLLISION_STICKY 1085
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#define IDC_ACTOR_POS_DELETE 1085
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#define IDC_LAYERSHADE_TEXT7 1086
#define IDC_LAYERCOLLISION_WATER 1086
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#define IDC_ACTOR_SPEED_TEXT 1086
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#define IDC_LAYERSHADE_EDITR3 1087
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#define IDC_LAYERCOLLISION_SOLID 1087
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#define IDC_ACTOR_SPEED 1087
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#define IDC_LAYERSHADE_EDITG3 1088
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#define IDC_LAYERCOLLISION_DEATH 1088
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#define IDC_LAYERSHADE_EDITB3 1089
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#define IDC_ACTOR_LIST 1089
#define IDC_ACTOR_DELETE 1091
#define IDC_ACTOR_SPEED_SPIN 1092
#define IDC_ACTOR_PLAYER 1094
#define IDC_LAYER_ACTOR_GROUP 1095
#define IDC_ACTOR_TURNRATE_TEXT 1097
#define IDC_ACTOR_TURNRATE 1098
#define IDC_ACTOR_TURNRATE_SPIN 1099
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#define IDC_ITEM_DELETE 1100
#define IDC_ITEM_LIST 1101
#define IDC_LEVEL_ITEM_LIST 1102
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#define IDC_ACTOR_HEALTH_TEXT 1112
#define IDC_ACTOR_HEALTH 1113
#define IDC_ACTOR_HEALTH_SPIN 1114
#define IDC_ACTOR_ATTACK_TEXT 1115
#define IDC_ACTOR_ATTACK 1116
#define IDC_ACTOR_ATTACK_SPIN 1117
#define IDC_ACTOR_COLLISION 1118
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#define ID_TOOLBAR_TILEPALETTE 32774
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#define ID_TOOLBAR_PARAMBAR 32783
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#define ID_TOGGLE_SUBVIEW 32785
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#define ID_MAP_TOGGLEGRID 32786
#define ID_TOGGLE_GRID 32787
#define ID_MIRRORX 32788
#define ID_MIRRORY 32789
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#define ID_ACTIVEBRUSH_LEFT 32790
#define ID_ACTIVEBRUSH_RIGHT 32791
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#define ID_MAP_SETSIZE 32792
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#define ID_2D_3D_TOGGLE 32794
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#define ID_EXPORT 32795
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#define ID_ZOOM_IN 32797
#define ID_ZOOM_OUT 32798
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#define ID_RESET_VIEW 32799
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#define ID_RENDER_TO_TGA 32800
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#define ID_INDICATOR_CURSORXY 59142
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// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
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#define _APS_NEXT_RESOURCE_VALUE 180
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#define _APS_NEXT_COMMAND_VALUE 32801
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#define _APS_NEXT_CONTROL_VALUE 1103
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#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif