SBSPSS/source/platform/pgeyser.cpp

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/*=========================================================================
pgeyser.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PGEYSER_H__
#include "platform\pgeyser.h"
#endif
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#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
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#include "fx\fxgeyser.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const int DodgyFXOffset=16;
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void CNpcGeyserPlatform::postInit()
{
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CNpcPlatform::postInit();
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m_isFiring = false;
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m_state = GEYSER_READY;
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// Add GEYSER stuff
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DVECTOR Pos=getPos();
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Pos.vy+=DodgyFXOffset;
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CThing *FX=CFX::Create(CFX::FX_TYPE_GEYSER_OIL,Pos);
addChild(FX);
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}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcGeyserPlatform::processMovement( int _frames )
{
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if ( m_isFiring )
{
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s32 minY, maxY;
m_npcPath.getPathYExtents( &minY, &maxY );
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switch ( m_state )
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{
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case GEYSER_DROPPING:
{
if ( maxY - Pos.vy == 0 )
{
m_isFiring = false;
reinit();
m_state = GEYSER_READY;
}
else
{
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s32 moveY = m_speed * _frames;
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if ( Pos.vy < ( minY + 64 ) )
{
s32 multiplier = Pos.vy - minY;
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moveY = ( multiplier * moveY ) >> 6;
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if ( moveY < 1 )
{
moveY = 1;
}
}
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Pos.vy += moveY;
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if ( Pos.vy > maxY )
{
Pos.vy = maxY;
}
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}
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break;
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}
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case GEYSER_RISING:
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{
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if ( minY - Pos.vy == 0 )
{
m_state = GEYSER_DROPPING;
}
else
{
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s32 moveY = m_speed * _frames;
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if ( Pos.vy < ( minY + 64 ) )
{
s32 multiplier = Pos.vy - minY;
moveY = ( multiplier * moveY ) >> 6;
if ( moveY < 1 )
{
moveY = 1;
}
}
Pos.vy -= moveY;
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if ( Pos.vy < minY )
{
Pos.vy = minY;
}
}
break;
}
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}
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}
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else
{
Pos.vx = m_base.vx + ( -3 + ( getRnd() % 7 ) );
Pos.vy = m_base.vy + ( -3 + ( getRnd() % 7 ) );
}
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}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcGeyserPlatform::processTimer( int _frames )
{
if ( m_timer > 0 )
{
m_timer -= _frames;
}
else
{
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if ( m_state == GEYSER_READY )
{
m_isFiring = true;
Pos = m_base;
m_state = GEYSER_RISING;
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if ( m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_WORLD_OBJECT__GEYSER, true );
}
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}
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}
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}