SBSPSS/Utils/MapEdit/Export.cpp

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/**************/
/*** Export ***/
/**************/
#include "stdafx.h"
#include <Vector>
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#include "LayerTile.h"
#include "Map.h"
#include "utils.h"
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#include "Core.h"
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#include "TexCache.h"
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#include "TileSet.h"
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#include "Tile.h"
#include "Layer.h"
#include "LayerTile.h"
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#include "Export.h"
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
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CExport::CExport(char *Filename,int _LayerCount)
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{
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LayerCount=_LayerCount;
File=fopen(Filename,"wb");
// Write Dummy File Header
fwrite(&FileHdr,sizeof(sExpFileHdr),1,File);
for (int i=0;i<LayerCount; i++) fwrite(&LayerCount,sizeof(int),1,File);
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}
/*****************************************************************************/
CExport::~CExport()
{
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ASSERT(LayerCount==LayerOfs.size());
FileHdr.LayerCount=LayerCount;
// ReWrite Main Header
fseek(File,0,0);
fwrite(&FileHdr,sizeof(sExpFileHdr),1,File);
for (int i=0;i<LayerCount; i++)
{
TRACE1("LayerOfs %i\n",LayerOfs[i]);
fwrite(&LayerOfs[i],sizeof(int),1,File);
}
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fclose(File);
}
/*****************************************************************************/
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/*** Tile Map ****************************************************************/
/*****************************************************************************/
void CExport::ExportLayerTile(CCore *Core,char *LayerName,int SubType,CMap &Map)
{
sExpLayerHdr LayerHdr;
int Width=Map.GetWidth();
int Height=Map.GetHeight();
int ThisFilePos=ftell(File);
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CTileBank &TileBank=Core->GetTileBank();
sExpTile BlankElem={0,0,0,0};
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TRACE1("LayerTile Ofs %i\n",ThisFilePos);
LayerOfs.push_back(ThisFilePos);
LayerHdr.Type=LAYER_TYPE_TILE;
LayerHdr.SubType=SubType;
LayerHdr.Width=Map.GetWidth();
LayerHdr.Height=Map.GetHeight();
fwrite(&LayerHdr,sizeof(sExpLayerHdr),1,File);
UsedTileList.Add(BlankElem); // Ensure blank tile is present
for (int Y=0; Y<Height; Y++)
{
for (int X=0; X<Width; X++)
{
sMapElem &MapElem=Map.Get(X,Y);
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CTile &ThisTile=Core->GetTile(MapElem.Set,MapElem.Tile);
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sExpLayerTile OutElem;
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sExpTile OutTile;
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OutTile.Set=MapElem.Set;
OutTile.Tile=MapElem.Tile;
OutTile.TriCount=0;
OutTile.XOfs=ThisTile.GetTexXOfs();
OutTile.YOfs=ThisTile.GetTexYOfs();
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OutElem.Tile=UsedTileList.Add(OutTile);
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OutElem.Flags=MapElem.Flags;
fwrite(&OutElem,sizeof(sExpLayerTile),1,File);
}
}
}
/*****************************************************************************/
/*** Collision Layer *********************************************************/
/*****************************************************************************/
void CExport::ExportLayerCollision(CCore *Core,char *LayerName,int SubType,CMap &Map)
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{
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sExpLayerHdr LayerHdr;
int Width=Map.GetWidth();
int Height=Map.GetHeight();
int ThisFilePos=ftell(File);
u8 OutElem;
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TRACE1("LayerCollision Ofs %i\n",ThisFilePos);
LayerOfs.push_back(ThisFilePos);
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LayerHdr.Type=LAYER_TYPE_COLLISION;
LayerHdr.SubType=SubType;
LayerHdr.Width=Map.GetWidth();
LayerHdr.Height=Map.GetHeight();
fwrite(&LayerHdr,sizeof(sExpLayerHdr),1,File);
for (int Y=0; Y<Height; Y++)
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{
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for (int X=0; X<Width; X++)
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{
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sMapElem &MapElem=Map.Get(X,Y);
OutElem=0;
if (MapElem.Tile)
{
OutElem=((MapElem.Tile-1)*4)+1;
OutElem+=MapElem.Flags & TILE_FLAG_MIRROR_XY;
}
fwrite(&OutElem,sizeof(u8),1,File);
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}
}
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}
/*****************************************************************************/
/*** Tiles *******************************************************************/
/*****************************************************************************/
void CExport::ExportTiles(CCore *Core)
{
int ListSize,i;
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FileHdr.TileW=Core->GetTile(1,0).GetPCTexW();
FileHdr.TileH=Core->GetTile(1,0).GetPCTexH();
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// Write Tiles
ListSize=UsedTileList.size();
FileHdr.TileCount=ListSize;
FileHdr.TileOfs=ftell(File);
for (i=0; i<ListSize; i++)
{
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ExportTile(Core,UsedTileList[i]);
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}
// Write Tris
ListSize=TriList.size();
FileHdr.TriCount=ListSize;
FileHdr.TriOfs=ftell(File);
for (i=0; i<ListSize; i++)
{
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fwrite(&TriList[i],sizeof(sExpTri),1,File);
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}
}
/*****************************************************************************/
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void CExport::ExportTile(CCore *Core,sExpTile &OutTile)
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{
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CTile &ThisTile=Core->GetTile(OutTile.Set,OutTile.Tile);
CTileBank &TileBank=Core->GetTileBank();
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int RGBW=ThisTile.GetPCTexW();
int RGBH=ThisTile.GetPCTexH();
u8 *RGB=ThisTile.GetPCTexRGB();
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GString SetName=TileBank.GetSet(OutTile.Set).GetFilename();
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if (ThisTile.IsTile3d())
{
ExportTile3d(Core,ThisTile,OutTile);
}
else
{
}
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// change set name to set mappping
if (OutTile.Set==0)
{
SetName="BLANK";
}
OutTile.Set=SetNames.Add(SetName);
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fwrite(&OutTile,sizeof(sExpTile),1,File);
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// Write RGB
ASSERT(RGBW==FileHdr.TileW);
ASSERT(RGBH==FileHdr.TileH);
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fwrite(RGB,RGBW*RGBH*3,1,File);
}
/*****************************************************************************/
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void CExport::ExportTile3d(CCore *Core,CTile &ThisTile,sExpTile &OutTile)
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{
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CTexCache &TexCache=Core->GetTexCache();
std::vector<sTriFace> &TileTriList=ThisTile.GetTriList();
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int TriCount=TileTriList.size();
OutTile.TriStart=TriList.size();
OutTile.TriCount=TriCount;
for (int T=0; T<TriCount; T++)
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{
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sTriFace &InTri=TileTriList[T];
sExpTri OutTri;
GString TexName=TexCache.GetTexName(InTri.Mat);
OutTri.TexID=TexNames.Add(TexName);
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for (int p=0; p<3; p++)
{
OutTri.vtx[p]=InTri.vtx[p];
OutTri.uv[p][0]=InTri.uvs[p].u;
OutTri.uv[p][1]=InTri.uvs[p].v;
}
TriList.push_back(OutTri);
}
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}
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/*
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void CExport::ExportTile3d(CCore *Core,CTile &ThisTile,sExpTile &OutTile)
{
CTexCache &TexCache=Core->GetTexCache();
std::vector<sTriFace> &TileTriList=ThisTile.GetTriList();
int TriCount=TileTriList.size();
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// OutTile.TriStart=TriList.size();
// OutTile.TriCount=TriCount;
// OutTile.XOfs=-1;
// OutTile.YOfs=-1;
// OutTile.TexId=-1;
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for (int T=0; T<TriCount; T++)
{
sTriFace &TileTri=TileTriList[T];
sTriFace OutTri;
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// sExpTex OutTex;
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for (int p=0; p<3; p++)
{
OutTri=TileTri;
// Texture
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// sTex &TriTex=TexCache.GetTex(TileTri.Mat);
// OutTex.Filename=TriTex.Filename;
// OutTri.Mat=TexList.Add(OutTex);
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}
TriList.push_back(OutTri);
}
// return(TriCount);
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}
*/
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/*****************************************************************************/
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void CExport::ExportStrList(CCore *Core)
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{
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int ListSize,i;
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// Set List
ListSize=SetNames.size();
FileHdr.SetNameCount=ListSize;
FileHdr.SetNameOfs=ftell(File);
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for (i=0; i<ListSize; i++)
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{
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const char *Str=SetNames[i];
fwrite(Str,strlen(Str)+1,1,File);
}
// Tex List
ListSize=TexNames.size();
FileHdr.TexNameCount=ListSize;
FileHdr.TexNameOfs=ftell(File);
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for (i=0; i<ListSize; i++)
{
const char *Str=TexNames[i];
fwrite(Str,strlen(Str)+1,1,File);
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}
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}
/*****************************************************************************/