This commit is contained in:
Charles 2001-07-12 18:53:06 +00:00
parent 49d44deb74
commit 08027943d1
7 changed files with 66 additions and 0 deletions

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@ -115,6 +115,13 @@ void CNpcSkullStomperEnemy::processClose( int _frames )
{
// colliding with ground
if( m_soundId != NOT_PLAYING )
{
CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
}
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__FALLING_ROCK_LAND, true );
Pos.vy += groundHeight;
// pause and change direction

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@ -91,6 +91,11 @@ void CNpcCollapsingBubblePlatform::processLifetime( int _frames )
{
m_lifetime = GameState::getOneSecondInFrames() >> 2;
m_pop = true;
if ( m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_BALLOON_POP, true );
}
}
else if ( m_lifetime <= ( GameState::getOneSecondInFrames() >> 1 ) )
{

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@ -59,6 +59,11 @@ void CNpcGeyserBubblePlatform::processMovement( int _frames )
{
m_lifetime = GameState::getOneSecondInFrames() >> 2;
m_pop = true;
if ( m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_BALLOON_POP, true );
}
}
}
else
@ -67,6 +72,11 @@ void CNpcGeyserBubblePlatform::processMovement( int _frames )
{
m_lifetime = GameState::getOneSecondInFrames() >> 2;
m_pop = true;
if ( m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_BALLOON_POP, true );
}
}
}

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@ -43,6 +43,11 @@ void CNpcPlayerBubblePlatform::processLifetime( int _frames )
{
m_pop = true;
if ( m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_BALLOON_POP, true );
}
m_lifetime = GameState::getOneSecondInFrames() >> 2;
}
else if ( m_lifetime <= ( GameState::getOneSecondInFrames() >> 1 ) )

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@ -379,6 +379,8 @@ void CPlayerModeJellyLauncher::launchProjectile()
int fireHeading;
CPlayerProjectile *projectile;
CSoundMediator::playSfx(CSoundMediator::SFX_JELLY_LAUNCHER);
playerFacing=m_player->getFacing();
launchPos=getPlayerPos();
launchPos.vx+=playerFacing*jellyLaunchPos.vx;

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@ -22,6 +22,39 @@
#include "fx\fxsteam.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CSteamEmitterTrigger::init()
{
CTrigger::init();
m_soundId = (int) NOT_PLAYING;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CSteamEmitterTrigger::think(int _frames)
{
if ( m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__STEAM, true );
}
CTrigger::think( _frames );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CSteamEmitterTrigger::shutdown()
{
if ( m_soundId != NOT_PLAYING )
{
CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
}
CTrigger::shutdown();
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CSteamEmitterTrigger::setPositionAndSize(int _x,int _y,int _w,int _h)

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@ -43,9 +43,13 @@
class CSteamEmitterTrigger : public CTrigger
{
public:
void init();
void think(int _frames);
void shutdown();
virtual void setPositionAndSize(int _x,int _y,int _w,int _h);
protected:
CFX *m_effect;
int m_soundId;
};
/*----------------------------------------------------------------------