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@ -88,7 +88,7 @@ int W;
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if ( SoundId == NOT_PLAYING )
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{
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SoundId = (int) CSoundMediator::playSfx(CSoundMediator::SFX_WORLD_OBJECT__GEYSER,true);
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SoundId = (int) CSoundMediator::playSfx(CSoundMediator::SFX_OIL_GEYSER,true);
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}
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}
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else
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