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@ -1314,35 +1314,6 @@ void CNpcEnemy::processEvent( GAME_EVENT evt, CThing *sourceThing )
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{
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switch( evt )
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{
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case USER_REQUEST_TALK_EVENT:
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{
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if ( m_data[this->m_type].canTalk )
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{
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DVECTOR sourcePos;
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s32 xDiffSqr, yDiffSqr;
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// check talk distance
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sourcePos = sourceThing->getPos();
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xDiffSqr = this->Pos.vx - sourcePos.vx;
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xDiffSqr *= xDiffSqr;
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yDiffSqr = this->Pos.vy - sourcePos.vy;
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yDiffSqr *= yDiffSqr;
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if ( xDiffSqr + yDiffSqr < 10000 )
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{
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if( !CConversation::isActive() )
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{
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CConversation::trigger( SCRIPTS_SPEECHTEST_DAT );
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}
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}
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}
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break;
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}
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case PROJECTILE_RETURNED_TO_SOURCE_EVENT:
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{
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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@ -250,42 +250,15 @@ void CNpcFriend::render()
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcFriend::processEvent( GAME_EVENT evt, CThing *sourceThing )
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void CNpcFriend::startConderversation()
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{
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switch( evt )
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// I am 'avin a fayg
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if ( m_data[this->m_type].canTalk )
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{
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case USER_REQUEST_TALK_EVENT:
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if( !CConversation::isActive() )
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{
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if ( m_data[this->m_type].canTalk )
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{
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DVECTOR sourcePos;
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s32 xDiffSqr, yDiffSqr;
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// check talk distance
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sourcePos = sourceThing->getPos();
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xDiffSqr = this->Pos.vx - sourcePos.vx;
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xDiffSqr *= xDiffSqr;
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yDiffSqr = this->Pos.vy - sourcePos.vy;
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yDiffSqr *= yDiffSqr;
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if ( xDiffSqr + yDiffSqr < 10000 )
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{
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if( !CConversation::isActive() )
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{
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CConversation::trigger( SCRIPTS_SPEECHTEST_DAT );
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}
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}
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}
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break;
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CConversation::trigger( SCRIPTS_SPEECHTEST_DAT );
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}
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default:
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// ignore
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break;
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}
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}
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@ -42,7 +42,6 @@ public:
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void shutdown();
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virtual void think(int _frames);
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void render();
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void processEvent( GAME_EVENT evt, CThing *sourceThing );
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void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
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void setType( NPC_FRIEND_UNIT_TYPE newType ) {m_type = newType;}
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@ -75,6 +74,8 @@ protected:
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static NPC_FRIEND_UNIT_TYPE mapEditConvertTable[NPC_FRIEND_UNIT_TYPE_MAX];
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void startConderversation();
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enum
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{
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EXTEND_RIGHT = true,
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@ -7,7 +7,6 @@
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enum GAME_EVENT
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{
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USER_REQUEST_TALK_EVENT,
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PROJECTILE_RETURNED_TO_SOURCE_EVENT,
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};
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