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@ -483,7 +483,7 @@ CNpc::NPC_DATA CNpc::m_data[NPC_UNIT_TYPE_MAX] =
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void CNpc::init()
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{
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m_type = NPC_PENDULUM;
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m_type = NPC_FISH_HOOK;
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m_heading = m_fireHeading = 0;
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m_movementTimer = 0;
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@ -124,7 +124,9 @@ void CPlayer::shutdown()
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR ofs={-240,-134}; // nearly -256,-128 ;)
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//DVECTOR ofs={-240,-134}; // nearly -256,-128 ;)
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DVECTOR ofs={0,0}; //temporary
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int psize=0;
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int newmode=-1;
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void CPlayer::think(int _frames)
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