This commit is contained in:
Paul 2000-11-24 00:00:10 +00:00
parent bf6c8fb784
commit 0f348a9638
8 changed files with 329 additions and 16 deletions

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@ -51,7 +51,8 @@ CD_FILESYS_LIB := CMXBoot
fileio_src := fileio \ fileio_src := fileio \
$($(FILE_SYSTEM)_FILESYS_SRC) $($(FILE_SYSTEM)_FILESYS_SRC)
frontend_src := frontend \ frontend_src := demomode \
frontend \
scrollbg \ scrollbg \
maintitl \ maintitl \
options options

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@ -0,0 +1,193 @@
/*=========================================================================
demomode.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "frontend\demomode.h"
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
#ifndef __GFX_FONT_H__
#include "gfx\font.h"
#endif
#ifndef __LOCALE_TEXTDBASE_H__
#include "locale\textdbase.h"
#endif
#ifndef __PAD_PADS_H__
#include "pad\pads.h"
#endif
#ifndef __GFX_FADER_H__
#include "gfx\fader.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
/* Std Lib
------- */
/* Data
---- */
#ifndef __SPR_FRONTEND_H__
#include <frontend.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndDemoMode::init()
{
m_sprites=new ("Demomode Sprites") SpriteBank();
m_sprites->load(FRONTEND_FRONTEND_SPR);
m_smallFont=new ("Demomode SmallFont") FontBank();
m_smallFont->initialise(&standardFont);
m_smallFont->setJustification(FontBank::JUST_CENTRE);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndDemoMode::shutdown()
{
m_smallFont->dump(); delete m_smallFont;
m_sprites->dump(); delete m_sprites;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndDemoMode::select()
{
// LOAD UP DEMO AND DEMO LEVEL
m_shuttingDown=false;
CFader::setFadingIn();
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndDemoMode::unselect()
{
// DUMP DEMO AND LEVEL
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndDemoMode::render()
{
sFrameHdr *fh;
POLY_FT4 *ft4;
// Game logo/title
fh=m_sprites->getFrameHeader(FRM__SBLOGO);
m_sprites->printFT4(fh,256-(fh->W/2),LOGO_CENTRE_Y-(fh->H/2),0,0,220);
m_smallFont->setColour(GAME_TITLE_TEXT_R,GAME_TITLE_TEXT_G,GAME_TITLE_TEXT_B);
m_smallFont->print(256,GAME_TITLE_TEXT_CENTRE_Y,STR__FRONTEND__GAME_TITLE);
m_smallFont->setColour(0,0,0);
m_smallFont->print(256+1,GAME_TITLE_TEXT_CENTRE_Y+1,STR__FRONTEND__GAME_TITLE);
if(!CFader::isFading())
{
m_smallFont->setColour(PRESS_START_TEXT_R,PRESS_START_TEXT_G,PRESS_START_TEXT_B);
m_smallFont->print(256,PRESS_START_TEXT_Y,STR__FRONTEND__PRESS_START);
}
m_smallFont->setColour(getRndRange(255),getRndRange(255),getRndRange(255));
m_smallFont->print(getRndRange(512),getRndRange(256),">DEMO MODE<");
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndDemoMode::think(int _frames)
{
if(PadGetDown(0)&PAD_START) // OR DEMO ENDED
{
m_shuttingDown=true;
CFader::setFadingOut();
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CFrontEndDemoMode::isReadyToExit()
{
return !CFader::isFading()&&m_shuttingDown;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
CFrontEndScene::FrontEndMode CFrontEndDemoMode::getNextMode()
{
return CFrontEndScene::MODE__MAIN_TITLES;
}
/*===========================================================================
end */

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@ -0,0 +1,90 @@
/*=========================================================================
demomode.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __FRONTEND_DEMOMODE_H__
#define __FRONTEND_DEMOMODE_H__
/*----------------------------------------------------------------------
Includes
-------- */
#ifndef __PRIM_HEADER__
#include "gfx\prim.h"
#endif
#ifndef __FRONTEND_FRONTEND_H__
#include "frontend\frontend.h"
#endif
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CFrontEndDemoMode : public CFrontEndMode
{
public:
void init();
void shutdown();
void select();
void unselect();
void render();
void think(int _frames);
int isReadyToExit();
CFrontEndScene::FrontEndMode getNextMode();
private:
enum
{
LOGO_CENTRE_Y=74,
GAME_TITLE_TEXT_CENTRE_Y=100,
GAME_TITLE_TEXT_R=128,
GAME_TITLE_TEXT_G=128,
GAME_TITLE_TEXT_B=128,
PRESS_START_TEXT_Y=180,
PRESS_START_TEXT_R=150,
PRESS_START_TEXT_G=100,
PRESS_START_TEXT_B=100,
};
class FontBank *m_smallFont;
class SpriteBank *m_sprites;
int m_shuttingDown;
};
/*----------------------------------------------------------------------
Globals
------- */
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif /* __FRONTEND_DEMOMODE_H__ */
/*===========================================================================
end */

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@ -30,6 +30,10 @@
#include "frontend\options.h" #include "frontend\options.h"
#endif #endif
#ifndef __FRONTEND_DEMOMODE_H__
#include "frontend\demomode.h"
#endif
/* Std Lib /* Std Lib
------- */ ------- */
@ -55,13 +59,14 @@
static CFrontEndMainTitles s_frontEndModeMainTitles; static CFrontEndMainTitles s_frontEndModeMainTitles;
static CFrontEndOptions s_frontEndModeOptions; static CFrontEndOptions s_frontEndModeOptions;
static CFrontEndDemoMode s_frontEndDemoMode;
CFrontEndMode *CFrontEndScene::s_modeCodes[]= CFrontEndMode *CFrontEndScene::s_modeCodes[]=
{ {
&s_frontEndModeMainTitles, // MODE__MAIN_TITLES &s_frontEndModeMainTitles, // MODE__MAIN_TITLES
&s_frontEndModeOptions, // MODE__GAME_OPTIONS &s_frontEndModeOptions, // MODE__GAME_OPTIONS
NULL, // MODE__CHOOSE_SLOT NULL, // MODE__CHOOSE_SLOT
NULL, // MODE__DEMO &s_frontEndDemoMode, // MODE__DEMO
NULL, // MODE__NONE NULL, // MODE__NONE
}; };

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@ -11,8 +11,8 @@
===========================================================================*/ ===========================================================================*/
#ifndef __FRONTEND_FRONTENTD_H__ #ifndef __FRONTEND_FRONTEND_H__
#define __FRONTEND_FRONTENTD_H__ #define __FRONTEND_FRONTEND_H__
/*---------------------------------------------------------------------- /*----------------------------------------------------------------------
Includes Includes
@ -29,14 +29,6 @@
/*---------------------------------------------------------------------- /*----------------------------------------------------------------------
Tyepdefs && Defines Tyepdefs && Defines
------------------- */ ------------------- */
typedef enum
{
EXITCODE__NONE,
EXITCODE__START_GAME,
EXITCODE__GOTO_OPTIONS,
} MainTitleExitCode;
/*---------------------------------------------------------------------- /*----------------------------------------------------------------------
Structure defintions Structure defintions
@ -102,7 +94,7 @@ extern CFrontEndScene FrontEndScene;
/*---------------------------------------------------------------------- */ /*---------------------------------------------------------------------- */
#endif /* __FRONTEND_FRONTENTD_H__ */ #endif /* __FRONTEND_FRONTEND_H__ */
/*=========================================================================== /*===========================================================================
end */ end */

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@ -156,6 +156,8 @@ void CFrontEndMainTitles::select()
m_startGameFlag=false; m_startGameFlag=false;
m_gotoOptionsFlag=false; m_gotoOptionsFlag=false;
m_demoTimeout=0;
CFader::setFadingIn(); CFader::setFadingIn();
} }
@ -279,6 +281,23 @@ rsr=(rsr+(_frames*rspeed))&4095;
default: default:
break; break;
} }
if(m_mode==MODE__PRESS_START||m_mode==MODE__SELECT_OPTION)
{
if(!PadGetHeld(0))
{
m_demoTimeout+=_frames;
if(m_demoTimeout>DEMO_TIMEOUT_IN_SECONDS*GameState::getOneSecondInFrames())
{
CFader::setFadingOut();
m_mode=MODE__GOTO_DEMO;
}
}
else
{
m_demoTimeout=0;
}
}
} }
@ -290,7 +309,7 @@ rsr=(rsr+(_frames*rspeed))&4095;
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
int CFrontEndMainTitles::isReadyToExit() int CFrontEndMainTitles::isReadyToExit()
{ {
return !CFader::isFading()&&(m_mode==MODE__START_GAME||m_mode==MODE__GOTO_OPTIONS); return !CFader::isFading()&&(m_mode==MODE__START_GAME||m_mode==MODE__GOTO_OPTIONS||m_mode==MODE__GOTO_DEMO);
} }
@ -319,6 +338,10 @@ CFrontEndScene::FrontEndMode CFrontEndMainTitles::getNextMode()
case MODE__GOTO_OPTIONS: case MODE__GOTO_OPTIONS:
ret=CFrontEndScene::MODE__GAME_OPTIONS; ret=CFrontEndScene::MODE__GAME_OPTIONS;
break; break;
case MODE__GOTO_DEMO:
ret=CFrontEndScene::MODE__DEMO;
break;
} }
return ret; return ret;

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@ -22,7 +22,7 @@
#include "gfx\prim.h" #include "gfx\prim.h"
#endif #endif
#ifndef __FRONTEND_FRONTENTD_H__ #ifndef __FRONTEND_FRONTEND_H__
#include "frontend\frontend.h" #include "frontend\frontend.h"
#endif #endif
@ -78,7 +78,14 @@ private:
MODE__PRESS_START, MODE__PRESS_START,
MODE__SELECT_OPTION, MODE__SELECT_OPTION,
MODE__START_GAME, MODE__START_GAME,
MODE__GOTO_OPTIONS, MODE__GOTO_OPTIONS,
MODE__GOTO_DEMO,
};
enum
{
DEMO_TIMEOUT_IN_SECONDS=30,
}; };
POLY_FT4 *prepareSeaPortionFT4(struct sFrameHdr *_fh,int _x,int _y,int _w,int _h,int _rgb); POLY_FT4 *prepareSeaPortionFT4(struct sFrameHdr *_fh,int _x,int _y,int _w,int _h,int _rgb);
@ -96,6 +103,8 @@ private:
int m_startGameFlag; int m_startGameFlag;
int m_gotoOptionsFlag; int m_gotoOptionsFlag;
int m_demoTimeout;
}; };

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@ -18,7 +18,7 @@
Includes Includes
-------- */ -------- */
#ifndef __FRONTEND_FRONTENTD_H__ #ifndef __FRONTEND_FRONTEND_H__
#include "frontend\frontend.h" #include "frontend\frontend.h"
#endif #endif