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@ -279,7 +279,7 @@ void CNpcFallingHazard::render()
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VECTOR scale;
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scale.vx = m_scale;
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scale.vy = m_scale;
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scale.vy = -m_scale;
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scale.vz = m_scale;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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