This commit is contained in:
Daveo 2001-04-25 15:46:45 +00:00
parent 9fe426e4fd
commit 145b6f88a8
2 changed files with 25 additions and 7 deletions

View File

@ -113,16 +113,15 @@ sVtx *P0,*P1,*P2;
u32 T0,T1,T2;
s32 ClipZ;
sOT *ThisOT;
MATRIX &CamMtx=CGameScene::GetCamMtx();
//MATRIX &CamMtx=CGameScene::GetCamMtx();
VECTOR BlkPos;
extern int RenderZ;
SetGeomScreen(RenderZ);
CamMtx.t[2]=RenderZ;
SetTransMatrix(&CamMtx);
//extern int RenderZ;
// CamMtx.t[2]=RenderZ;
// SetTransMatrix(&CamMtx);
SetIdentNoTrans(&CamMtx);
SetRotMatrix(&CamMtx);
// SetIdentNoTrans(&CamMtx);
// SetRotMatrix(&CamMtx);
// Setup Trans Matrix
BlkPos.vx=XOfs-(ShiftX);

View File

@ -45,6 +45,25 @@ inline void SetIdent(MATRIX *Mtx)
Mtx->t[0]=0; Mtx->t[1]=0; Mtx->t[2]=0;
}
/*****************************************************************************/
inline void SetIdentTrans(MATRIX *Mtx,VECTOR *T)
{
Mtx->m[0][0]=ONE; Mtx->m[0][1]=0; Mtx->m[0][2]=0;
Mtx->m[1][0]=0; Mtx->m[1][1]=ONE; Mtx->m[1][2]=0;
Mtx->m[2][0]=0; Mtx->m[2][1]=0; Mtx->m[2][2]=ONE;
Mtx->t[0]=T->vx; Mtx->t[1]=T->vy; Mtx->t[2]=T->vz;
}
/*****************************************************************************/
inline void SetIdentTrans(MATRIX *Mtx,s32 X,s32 Y,s32 Z)
{
Mtx->m[0][0]=ONE; Mtx->m[0][1]=0; Mtx->m[0][2]=0;
Mtx->m[1][0]=0; Mtx->m[1][1]=ONE; Mtx->m[1][2]=0;
Mtx->m[2][0]=0; Mtx->m[2][1]=0; Mtx->m[2][2]=ONE;
Mtx->t[0]=X; Mtx->t[1]=Y; Mtx->t[2]=Z;
}
/*****************************************************************************/
inline void SetIdentNoTrans(MATRIX *Mtx)
{